I'd like to play a bigger roll in the economy of the wasteland. Being able to raise and lower item prices, through various forms of manipulation, and actually have the venders/merchants resupplied at reasonable intervals from caravans, rather than just waiting for a few hours, and they might have what I want. If I buy up all the tin cans from a merchant, that merchant's price for tin cans should go up, and if I flood the market with a thousand or so tin cans, the price of tin cans should plummet.
We should also be able to cut off supply to a settlement, by killing the caravan that's coming to resupply the place, causing more trouble and problems in the wasteland economy. This would be another way of manipulating the economy.
I wonder if Bethesda can pull it off though.
I was thinking about something earlier revolving around Legion and economy (Not saying that this exact system should be used but something similar to that could be used).
Okay. So Legion has slaves of different kinds right, and they have citizens too.
So one slave branch is around saluaging and mining.
The Legion sells the salvaged goods or ore to a melter who in turn melts down and reshapes the metals into different shapes to be used elsewhere.
The melter sells this stuff to general stores and weapons manufacturers.
The farms buy things like shovels or hoes or water cans from the general stores in order to have equipment to farm with.
One farm produces maize, potatoes and barrel cactus fruit.
This farm sells it's products to Legion and food stores and markets.
Many farms also use slaves once they've grown large enough, which they mainly buy from Legion, but sometimes also from independent slaver guilds.
The weapons manufacturers produce their own weapons which they in turn sell to Legion, mercs, couriers and citizens (Though mostly Legion buys them).
Now, there isn't just "one" melter or "one" farm. But a weapons manufacturer uses a melter of their choice specifically, so if you kill that melter's workers then the Legion won't be able to sell their ore or salvage there and have to find a new melter, any general store or weapons manufacturer that bought from this melter is gonna see a drop in goods and an increase in prices, this in turn affects any farm that buys from said general stores, and it might also weaken the Legion in terms of equipment.
Once the Legion does find a new melter (which would happen after maybe 2 in game weeks) then they're gonna start selling to that one instead, along with the previous ore and salvage the other melter got in their now gonna be able to sell their parts for cheaper, which is in turn gonna cheapen the goods at general stores and weapons manufacturers.
The faction buying weapons from this other weapons manufacturer is now gonna be able to get better weapons.
I think this system is too dynamic and complex though and it would require a crapload more of factions and reputation systems.