i have three ideas that i would love to see put into the future fallout games.
1. In the end of the story mode, i would like to see it let you continue the game instead of making you load your last save.
2. i would like to see the reloading bench be more important. maybe have a perk at the beginning of the game that allows you to save spent ammo in exchange for a slower reload time?
3. if there would be a multiplayer feature, id recommend copying the way that rockstar did it in red dead redemption. an important city with open doors that you can have a shootout in. something along those lines.
1. If they keep Fallout to how they had it in New Vegas, and the
Originals, then playing after the end should not be something possible. The whole point is that your actions change the wasteland your in, in so many ways, it can't actually be shown afterwards. Fallout 3 screwed up when they came out with Broken Steel, and you'll find many people on here agree there shouldn't be any playing after once the ending slides and credits roll. If you want to do all the missions, outside of the MQ, then you should do them before the end in the first place.
2. I don't think that needs to be a perk.
3. Flat out, no multiplayer of any kind.