Fallout 4: Speculation, Suggestions & Ideas - Thread #57

Post » Thu May 03, 2012 3:31 am

The next game should obviously be completely based on the Enclave, BoS, Aliens, and Deathclaws.
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Penny Flame
 
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Post » Thu May 03, 2012 5:37 pm

No I meant the conflict between BoS and enclave
I don't see the Enclave trying to fight the BOS anytime soon, they need to rebuild now to even take on raiders.
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xxLindsAffec
 
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Post » Thu May 03, 2012 5:02 am

If it takes place in Europe there may be no NCR, Caesa'rs LEgion, BoS, or Enclave, each of the factions we know might be limited to just North America. Europe could have completely different factions, don't forget, nuclear war, no communications, even the enclave might not be able to cross the oceans with any ease. New location, new factions.

I really want to see how London, Paris or Hong Kong fared during the war. Seen enough of U.S.
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louise hamilton
 
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Post » Thu May 03, 2012 3:37 pm

Meh Im tired of all the one time then on to the next style storylines I have bought every fallout game not just the ones made by beth and I have a bit of advice... Noones goona replay the same fallout game over and over again I have the last 2 made by beth and they sit on the shelf XD. I play BOS more often, Why? Multiplayer. Cod does amazing and why? Noone gives a crap about the story line they care about multiplayer so focus your budget on that and you will have a game with great replayability. I understand not wanting to run a server so add Co-op with pvp elements in it. I for one will not buy a game just for the storyline when I can look up the story on youtube... Better yet ill just go see a movie.

P.S. to all you new "Fallout Fans" you know nothing.

that's weird since ''most'' games fail without a story
Look at uncharted
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Ashley Campos
 
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Post » Thu May 03, 2012 10:43 am

Meh Im tired of all the one time then on to the next style storylines I have bought every fallout game not just the ones made by beth and I have a bit of advice... Noones goona replay the same fallout game over and over again I have the last 2 made by beth and they sit on the shelf XD. I play BOS more often, Why? Multiplayer. Cod does amazing and why? Noone gives a crap about the story line they care about multiplayer so focus your budget on that and you will have a game with great replayability. I understand not wanting to run a server so add Co-op with pvp elements in it. I for one will not buy a game just for the storyline when I can look up the story on youtube... Better yet ill just go see a movie.

P.S. to all you new "Fallout Fans" you know nothing.

Not sure if a troll or not.

I'm actually in the industry for one, so I know while story has a while to go and that gameplay should be as good, if not better than it, I fully disagree.

CoD is fun but FO is all about the possibilities established by what what devs have laid out for you. Narrative, actions, and reactions go a long way to this.

FO games after 1 have been semi-rehashes and 3 pretty much fully was but their all interesting.

I largely think your trolling/or your not a FO fan at all.

Maybe your a Tactics fan.

Then keep in mind 1. Other than high-level things it mostly isn't canon 2. Myself and most loyal FO fans consider it crap and bestow it mostly to fans of it as well.

3. Joking about 2. Atleast semi.

4. Even Tactics fans don't all rave over the multiplayer. Even if they do they don't go "Oh. This would be a great fit for the RPGs in the series."

5. If you don't like narrative, dialogue, or stories FO has little real reason for you to play new installments.
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Daramis McGee
 
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Post » Thu May 03, 2012 10:58 am

Ditch the pip-boy glove and let me be a ghoul, plox! :)
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Lily
 
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Post » Thu May 03, 2012 2:29 pm

Ditch the pip-boy glove and let me be a ghoul, plox! :smile:

Just ditch the Pip-Boy 3000 all together, and give us the Pip-Boy 2000 handheld variant.
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Cassie Boyle
 
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Post » Thu May 03, 2012 7:39 am

Just ditch the Pip-Boy 3000 all together, and give us the Pip-Boy 2000 handheld variant.

I just hate how my character can't look like an average wastelander, cause he has a crazy lookin' glove on =s
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Kira! :)))
 
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Post » Thu May 03, 2012 10:17 am

Just ditch the Pip-Boy 3000 all together, and give us the Pip-Boy 2000 handheld variant.
I don't think they should ditch it completely, just allow us a choice. There could be a vendor who specializes in Pip-Boy variations.
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Richard
 
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Post » Thu May 03, 2012 9:21 am

I just hate how my character can't look like an average wastelander, cause he has a crazy lookin' glove on =s
I don't think they should ditch it completely, just allow us a choice. There could be a vendor who specializes in Pip-Boy variations.

My problem with the Pip-Boy 3000, is that especially with New Vegas and it's disguise, is that it doesn't make sense for someone to be disguised yet be walking around with a hunk of tech on their wrist. If it was pocketable, I wouldn't have such a problem with it. We can slip it in a pocket or somewhere, and our disguise wouldn't be disturbed.

That, and it annoys me that out of the hundreds of wastelanders walking around, sitting in towns, etc. we're the only ones with a Pip-Boy strapped to our wrist. I already said this, but I think we should see more people will Pip-Boy's strapped to the wrists (not just Vaulters), or just using them. Explorers, scouts, adventurers, prospectors/scavengers, etc. would all have a use for them in the wasteland, and considering that if not all, but most of the Vaults created are opened up already, there would be plenty of them out there on the market/wasteland. Like where the hell did all of Vault 3's Pip-Boy's go? The Fiend's didn't have one use for them, so they just decided to bury them all with their person?
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Alexandra walker
 
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Post » Thu May 03, 2012 12:23 pm

My problem with the Pip-Boy 3000, is that especially with New Vegas and it's disguise, is that it doesn't make sense for someone to be disguised yet be walking around with a hunk of tech on their wrist. If it was pocketable, I wouldn't have such a problem with it. We can slip it in a pocket or somewhere, and our disguise wouldn't be disturbed.

That, and it annoys me that out of the hundreds of wastelanders walking around, sitting in towns, etc. we're the only ones with a Pip-Boy strapped to our wrist. I already said this, but I think we should see more people will Pip-Boy's strapped to the wrists (not just Vaulters), or just using them. Explorers, scouts, adventurers, prospectors/scavengers, etc. would all have a use for them in the wasteland, and considering that if not all, but most of the Vaults created are opened up already, there would be plenty of them out there on the market/wasteland. Like where the hell did all of Vault 3's Pip-Boy's go? The Fiend's didn't have one use for them, so they just decided to bury them all with their person?

agreed, it makes little sense
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Claudz
 
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Post » Thu May 03, 2012 3:06 am

I didn't really care much for NV personaly and would pefer they stuck with Fallout 3 as a basis for Fallout 4.

As far as location it should be in the US because half the reason Fallout 3 was so great was because the 50s atmoshphere including the music.

Anyway some things I wouldn't mind seeing added would be.
-Ham radio that works and or explodes when used.
-Be able to make any nonquest based building a personal home.
-Motorcycles (influenced by repair skill).
-More unique weapons including new skins and differnt abilities (abilities = something like the rock-it launcher).
-More passive creatures.
-Supermutants with pets.
-More WTF moments like the domino effect trap in the grocery store.
-More sidequests (with in depth storylines).
-Better Vaults.

There are a bunch more but I will have to think on it for a while.
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Racheal Robertson
 
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Post » Thu May 03, 2012 3:07 am

My problem with the Pip-Boy 3000, is that especially with New Vegas and it's disguise, is that it doesn't make sense for someone to be disguised yet be walking around with a hunk of tech on their wrist. If it was pocketable, I wouldn't have such a problem with it. We can slip it in a pocket or somewhere, and our disguise wouldn't be disturbed.

That, and it annoys me that out of the hundreds of wastelanders walking around, sitting in towns, etc. we're the only ones with a Pip-Boy strapped to our wrist. I already said this, but I think we should see more people will Pip-Boy's strapped to the wrists (not just Vaulters), or just using them. Explorers, scouts, adventurers, prospectors/scavengers, etc. would all have a use for them in the wasteland, and considering that if not all, but most of the Vaults created are opened up already, there would be plenty of them out there on the market/wasteland. Like where the hell did all of Vault 3's Pip-Boy's go? The Fiend's didn't have one use for them, so they just decided to bury them all with their person?
I agree that it doesn't make sense, but that seems more like a problem with the game design then the Pip-Boy.
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Spencey!
 
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Post » Thu May 03, 2012 7:25 am

Weapons-Tribal Long Bow-found only among the native post apocalyptic tribes aside from the unique variant(s)
- Because really, if they can make spears and jam spikes into pipes to make tomahawks why dont they make bows.

cross bow-carried by some mercenaries and thugs aswell as some hitmen and others who may like them
---others to be added soon

Crafting-Explosive Arrows-made with dynamite/long fuse dynamite, ductape and a tribal arrow, it doesnt explode on contact but will stick into people/creatures and surface exploding when the fuse runs out like normal dynamite but do to its increased weight it wont fly as far and arcs more abrubtly

home made wireless explosives(lower grade c4 like bomb)-made from detergent, abraxo cleaner, scrap electronics, Gunpowder(the higher the type, pistol, shotshell, rifle, the stronger) and take it to a crafting table with some scrap metal you can make it into shrapnel filled explosives and you will also need to make a detenator for these explosives, scrap electronics, and a sensor module

Camping roll/tent-made with animal hides and allows you to sleep any where in the wasteland but people or creatures might sneak up on your camp and attack you but with a high perception you can wake up and protect youself before they get to close

---others to be added

Gameplay-kill moves-much like the ones of skyrim but created to suit the weapons of fallout.EX: Sneak up behind a character put a gun up to there head or a knbife to there back and rob them if there only a civilian or shoot/stab them for a instakill but at the same time revealing yourself to others around him or just break their neck but if your sneak or unarmed skill isnt high enough they can counter you also revealing your self

view bob-im kinda sick of the first person view in fallout 3/new vegas because when your running through the wasteland and it just feels like im floating and im sure others are also annoyed by this too so yeah i would really like the camera to bob while in first person

animations-instead of just your character standing there your character should admire his clothing or weapon and if your hurt/ crippled you might grunt and grab yourself in pain like if you had a broken arm you would grab it and grunt or maybe even scream in pain

Diseases-this ones pretty obvious but yeah your in a wasteland theres bound to be some disease that you can cure with some disease treatment pills or a doctor,they shouldnt be that bad but troubling enough that it will make you wanna cure it

random encounters-they were good and in good amounts in fallout 3 but in new vegas all they were was hit squads and they were pretty boring so im hoping for groups of bandits or traveling ghouls and wastelanders aswell as packs of feral dogs adn i will also like the enclave and yuo gui to come back

colour-the games need a little bit more colour ,sure its a wastland and new vegas was a desert but seriosly with the exeption of grey and the cars BASICLY EVERYTHING WAS BROWN! after however many years since the armageddon there should still be some more colour i dont care how but bethesda needs to incorporate MORE COLOUR!

destructable enviroments- this doesnt really need to be in the games but i would like it to,i would like to topple buildings onto my enemies even if its only the scattered abandend buildings around the wasteland, just imagine sneaking around a building with some bandits hiding inside placing c4 around the outside walls, blowing it and watching the bandits get squashed by their hideout.

duel wielding- this ones pretty obvius but yeah i would like to go into batlle with like 2 pistols or smg's

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Fanny Rouyé
 
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Post » Thu May 03, 2012 4:29 am

I agree that it doesn't make sense, but that seems more like a problem with the game design then the Pip-Boy.

Well like I said earlier, it also distorts the person's outfit/armor. My T-51b PA should not be cut down on the arm to fit the Pip-Boy, it should be in a waist pouch or something. And it's both a problem with game design and the Pip-Boy. The game design doesn't let us take it off or anything like that, and the Pip-Boy itself as I said, distorts a person's outfit/armor and of course, their disguise.
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Gavin boyce
 
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Post » Thu May 03, 2012 8:09 am

Well like I said earlier, it also distorts the person's outfit/armor. My T-51b PA should not be cut down on the arm to fit the Pip-Boy, it should be in a waist pouch or something. And it's both a problem with game design and the Pip-Boy. The game design doesn't let us take it off or anything like that, and the Pip-Boy itself as I said, distorts a person's outfit/armor and of course, their disguise.
The Power Armour problem is a big one, maybe in the next game you would have to use a portable Pip-Boy if you want to wear PA or you could get someone to graft it onto the arm of the suit. I'm still a fan of the Pip-Boy 3000 so I would like to see more variation in the next game like being able to actually take it off your arm and using a portable one. I'd love to also be able to have the option to not use a Pip-Boy at all.
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Bellismydesi
 
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Post » Thu May 03, 2012 1:42 pm

Get a pip boy mod at fallout nexus, there are a few. Replaces the pip boy with a hand held version. This is why you always buy a Bethesda game for the PC. Off center cameras, useless maps that don't even show roads, and pip boys that take up half your arm. These are some of the stupid design decisions that modders fix, and those fixes are what turn a decent game, or sometimes only a tolerable game depending on how bad the flaw is,into a great game. And as we all know, you can't get mods for PS3 or XBox. So always buy Bethesda games for PC.
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Esther Fernandez
 
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Post » Thu May 03, 2012 5:40 am

Get a pip boy mod at fallout nexus, there are a few. Replaces the pip boy with a hand held version. This is why you always buy a Bethesda game for the PC. Off center cameras, useless maps that don't even show roads, and pip boys that take up half your arm. These are some of the stupid design decisions that modders fix, and those fixes are what turn a decent game, or sometimes only a tolerable game depending on how bad the flaw is,into a great game. And as we all know, you can't get mods for PS3 or XBox. So always buy Bethesda games for PC.
I have New Vegas for the PC and I have New Vegas Error Corrections which among many other things fixes the Pip-Boy/PA flaw. I also occasionally use the Readius mod that replaces the Pip-Boy with a small handheld device.
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KU Fint
 
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Post » Thu May 03, 2012 4:42 am

http://www.youtube.com/watch?NR=1&feature=endscreen&v=i6BtzMfL4WM

I wanna see this power armor and the T-51c power armor mod as well.
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Andrew Lang
 
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Post » Thu May 03, 2012 8:46 am

I don't know why but I'm posting this but..... We need mullets........ Imagine walking around point look out in your overalls with a double barrel on your back and of course, your mullet. lol, I would think in a wasteland you'd see alot of people with a mullet for some reason, even though it's the ugliest hair style of all...
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tiffany Royal
 
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Post » Thu May 03, 2012 12:42 pm

I don't know why but I'm posting this but..... We need mullets........ Imagine walking around point look out in your overalls with a double barrel on your back and of course, your mullet. lol, I would think in a wasteland you'd see alot of people with a mullet for some reason, even though it's the ugliest hair style of all...

All redneck died when the bombs fell sine they refused going into the vaults.
Thus sending that hair style back to hell from whence it came from
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Hannah Barnard
 
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Post » Thu May 03, 2012 12:16 pm

All redneck died when the bombs fell sine they refused going into the vaults.
Thus sending that hair style back to hell from whence it came from

I'd think the red neck type would survive better than other groups of people believe it or not, not to mention you're using the stereotype view of rednecks not the real version of them. But as it is mullets would be a totally funny thing to have in Fallout.
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Philip Rua
 
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Post » Thu May 03, 2012 3:31 pm



I'd think the red neck type would survive better than other groups of people believe it or not, not to mention you're using the stereotype view of rednecks not the real version of them. But as it is mullets would be a totally funny thing to have in Fallout.
Going along with the redneck thing, i would love to have more diversity between npc's not just a name and sometimes a voice
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Dorian Cozens
 
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Post » Thu May 03, 2012 8:06 am

Going along with the redneck thing, i would love to have more diversity between npc's not just a name and sometimes a voice

Agreed. There should be more than 5 hairstyle and 10 preset faces
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brenden casey
 
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Post » Thu May 03, 2012 4:12 am

Well like I said earlier, it also distorts the person's outfit/armor. My T-51b PA should not be cut down on the arm to fit the Pip-Boy, it should be in a waist pouch or something. And it's both a problem with game design and the Pip-Boy. The game design doesn't let us take it off or anything like that, and the Pip-Boy itself as I said, distorts a person's outfit/armor and of course, their disguise.

Which is why I use a mod that removes the 3000 from the arm and gives me a handheld 2500 - it looks just like a 2000, but with the functions and layout on the screen of a 3000! :D
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Tyler F
 
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