Fallout 4: Speculation, Suggestions & Ideas - Thread #58

Post » Thu May 03, 2012 5:04 pm

Fallout 4: Speculation, Suggestions and Ideas


Thread #58


This topic is for ideas and suggestions for Fallout 4 so that we can keep all the discussion in one thread. Other very general idea/suggestion topics for a future Fallout game will either be closed, or moved to this one.

This thread should be used to discuss items you'd like to see in a future game, gameplay tweaks, quest ideas, things you hope are not in the next game and so on. If you want to discuss major issues, use a separate topic - such as the discussion about adding multi-player or co-op play, which already has a thread. Please search first to see if there is an active/recent thread on a particular topic.


http://www.gamesas.com/topic/1360782-fallout-4-speculation-suggestions-ideas-thread-57/
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Yama Pi
 
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Post » Thu May 03, 2012 11:18 am

We should vist the Commonwealth in Massachusetts. The Institute and Androids. BOS would have to be there too, scavenging more technology.
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Roanne Bardsley
 
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Post » Thu May 03, 2012 3:52 pm

They set is up so much in Fallout 3 it would be weird if they didn't, but it might be too civilized for Bethesda so it might take place in some other hell hole like DC that doesn't make any sense but its "cool".

Personally I would like them to maybe explore more of the West Coast, I would like Obsidian to do the West Coast stuff but after MCA leaking that they missed their bonus by 1 point on Metacritic, I don't see Bethesda being very happy with them.
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Brιonα Renae
 
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Post » Thu May 03, 2012 2:20 pm

A game taking place in http://savagebeatings.deviantart.com/gallery/34104749#/d4mkmxv, where we for the first time would get an actual glimpse http://savagebeatings.deviantart.com/gallery/34104749#/d4b6z3d, the http://savagebeatings.deviantart.com/gallery/34104749#/d4rnn6s of http://savagebeatings.deviantart.com/gallery/34104749#/d4hr3bj, and of course http://savagebeatings.deviantart.com/gallery/34104749#/d4b70iw where we might meet http://savagebeatings.deviantart.com/gallery/34104749#/d4hr2ew that can repair and build cars (if we don't get cars, then maybe http://savagebeatings.deviantart.com/gallery/34104752#/d4b7jwp or http://savagebeatings.deviantart.com/gallery/34104749#/d4gyu9u?) There'd be diversity in the landscape like http://savagebeatings.deviantart.com/gallery/34104749#/d4te8a0 and probably some swamp or more waterfilled area where we'd fight http://savagebeatings.deviantart.com/gallery/34104749#/d4b75pe. The http://savagebeatings.deviantart.com/gallery/34104752#/d4bmmte would of course be there in http://savagebeatings.deviantart.com/gallery/34104749#/d4b743b. If you want, you could http://savagebeatings.deviantart.com/gallery/34104752#/d4rnmwv. They'd be fighting the http://savagebeatings.deviantart.com/gallery/34104749#/d4gyvpa, but hopefully not as their main enemy at the moment (my idea is that they are small and in hiding, and you can help them become a bigger threat again). There you'd meet mutants like http://savagebeatings.deviantart.com/gallery/34104749#/d4gyzn0, and of course the return of http://savagebeatings.deviantart.com/gallery/34104749#/d4gyxo4.

Then in the end, you get to http://savagebeatings.deviantart.com/gallery/34104752#/d4ix6fz into the sunset! (not really)
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RAww DInsaww
 
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Post » Thu May 03, 2012 9:44 am

Why would Super Mutants even be in that area?
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Spaceman
 
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Post » Thu May 03, 2012 4:20 pm

Why would Super Mutants even be in that area?

Because they were there in Fallout Tactics? Because the MLA exists for their freedom? Because the Master's Army remnants fled east and the Brotherhood who were hunting them down crashed outside Chicago which coincidentally is nearby where the muties were (St. Louis right?)
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Jessica Thomson
 
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Post » Thu May 03, 2012 3:15 am

I just mean there aren't that many left, and Tactics is only semi canon.
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City Swagga
 
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Post » Thu May 03, 2012 8:51 am

I just mean there aren't that many left, and Tactics is only semi canon.

Yeah, but I wouldn't want that many of them in either :P Everyone that would be in would be named super mutants, I guess. Maybe a few exceptions, but... yeah. And sure Tactics is only semi-canon, but my suggestion is for a Fallout 4 where they can canonify certain events of Tactics and ignore/retcon others. Like that the MWBoS drove the MLA west towards California, towards the original BoS. That could be retconned. Because we never heard any of that in Fallout New Vegas from either Legion, Nevada BoS or even NCR who would surely encounter them if they did run back west at some point. I'd say they rather were driven, errr.... north? :P Because east would be the Vault 87 mutants, which aren't the same and by the time Fallout 3 takes place, the Tactics mutants would have arrived to the coast. Hm... Well, I'd say that those that didn't get killed hid/got hidden in communities like the one there at Fort Wayne, and humans that helped the MLA has tried to erase their past to avoid the Brotherhood inquisition and get crucified. Tried to integrate back in normal communities, still feeling sympathy for the mutants but has given up the fight. The MLA is barely no more and hope is at the bottom at the time you arrive there and can help them or rat out the last ones of them to the BoS. Or something. That is for the game writers to explain more indepth, choose what is canon and what to make of it, add loads of event between when Fallout Tactics ended several decades ago and up till 2280-something now.
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kelly thomson
 
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Post » Thu May 03, 2012 5:15 am

Here are my suggestions:
-Sprinting
-If there is a hardcoe mode make it more fun than annoying
-LOTS MORE GUNS
-MORE SONGS
-bigger world
-less glitches
-E3 2012 announcment with awesome trailer or even gameplay
-when the gun is in bad condition, make it look like it's in bad condition
-keep playing when game is over
-make leveling system kinda like skyrim (when you do a certain thing, you get better at the certain thing)
-more guns and songs (had to say it again)
-able to set booty twaps (goonies anyone?)
-being able to set a campfire and rest
-more places to explore, like more than Skyrim
-awesomer perks, and a lot of perks, as much as there were if you downloaded every DLC for New Vegas
-creating guns AND DONT FORGET THE RAILWAY RIFLE
-creating other things like weapon repair kit
-did i mention more songs and lots of guns
-maybe even combining guns like that one guy said earlier
-keep it in America
-hunting rifle should be how it was in Fallout 3
-keep things from FNV, like modding weapons, and rare weapons look different etc.
-make a place like Gun Runners where there is awesome weapons to buy
-you shouldn't have a whole military arsenal in the beginning of the game
-a companion like Dogmeat
-super mutants show up as often as they did in Fallout 3
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Lauren Graves
 
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Post » Thu May 03, 2012 4:35 am

A game taking place in this general area, where we for the first time would get an actual glimpse of Canada, the city of Windsor, and of course Detroit where we might meet a faction that can repair and build cars (if we don't get cars, then maybe horses or molerats?) There'd be diversity in the landscape like old forests and probably some swamp or more waterfilled area where we'd fight mutant frogs. The Midwestern Brotherhood of Steel would of course be there in one form or another. If you want, you could join them. They'd be fighting the Mutant Liberation Army, but hopefully not as their main enemy at the moment (my idea is that they are small and in hiding, and you can help them become a bigger threat again). There you'd meet mutants like Super Mutants, and of course the return of the dwarves.

Then in the end, you get to ride a deathclaw into the sunset! (not really)

I have been waiting for a chance to be able to explore annexed Canada. I'm sure that it would certainly be a move in the right direction. With Mutant Frogs and such I think a new sort of mutated animal thread based off territory would be quite interesting as well. I've contemplated the idea of Horses or other such means of travel before I imagine it be more of a Brahmin thing. however perhaps a new sort of travel animal could be created? Maybe some bear-riding
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Marnesia Steele
 
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Post » Thu May 03, 2012 3:56 am

I wouldn't want cars, it would be more like borderlands or rage, i didnt really like that part of those games, and if there was a bicycle, you would have to get off first when you are being attacked. I would pick an east coast area, DC was perfect but now we gotta go somewhere else
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michael danso
 
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Post » Thu May 03, 2012 9:34 am

I just mean there aren't that many left, and Tactics is only semi canon.

I would say it's more than semi-canon. The High-Level events make up a big part of the game. I also see no reason why it shouldn't be all canon. It seems to me Bethesda is interested in it but only said the "High-Level events are canon" cause they aren't sure how the orginal fans will take the news of it being all canon. But I can't help but think "since when does Bethesda care about the original fans?"

I am an orginal fan (I am speaking for myself only) and I love Tactics and think it should be all canon.

As for the super mutants dying out. If the MLA are canon and they have been fighting the MWBoS for 90+ years I would imagine their numbers are decreasing alot. The MLA would be mostly humans and ghouls after 90+ years. Unless they get their hands on the super mutant fertility project.
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Tasha Clifford
 
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Post » Thu May 03, 2012 8:46 am

Why America? I want the next game to be set in Britain.
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Emma Pennington
 
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Post » Thu May 03, 2012 5:19 pm

I dont think there should be cars it would ruin the feel of the game but a sprint button needs to be added. Multiplayer would make this game alot better and this game definantly needs to stay in america
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Sam Parker
 
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Post » Thu May 03, 2012 11:26 am

More pre-war and game faction propaganda and graffiti like we had in Fallout New Vegas. If we see the MWBoS again, I want to see "BoS go home" & "You aren't the BoS of me!" graffiti.
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Doniesha World
 
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Post » Thu May 03, 2012 1:43 pm

I would like a rich character Creator. I think that the ability to be more than just a human wanderer would be quite interesting. Being able to be a Ghoul, Dwarf, human, some sort of mutant, perhaps even an android would be an aspect that adds an entirely new experience.
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Lawrence Armijo
 
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Post » Thu May 03, 2012 7:28 am

More bounty hunter quests, but do what New Vegas did, collect the heads of those we are asked to kill, not just a finger or an ear.

Make it so that some of the people we are asked to kill are really innocent, and we find that out in a future quest or simply by talking to the real killer later on in the game. Make it so we can barter with the person we are sent to kill or the person that is sending us, so we don't need to kill that person.

Have people in the game with gold teeth and we have the option to take them.
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Grace Francis
 
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Post » Thu May 03, 2012 8:26 am

I'd personally like to see more quests similar to the "Velvet Curtain" in Fallout 3. Something with the "Film Noir" detective style feel to it.

New Vegas and the quests with the families were right along those lines, I just wanted to see more of them.
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Brian LeHury
 
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Post » Thu May 03, 2012 11:13 am

They should make a mission to go back to DC and discover vault 77, and finish the mystery of vault 77.

Along with co-op and multiplayer modes so you can explore the wasteland with a friend
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Shannon Marie Jones
 
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Post » Thu May 03, 2012 10:36 am

try to keep 40's music in fallout.. such as frank sinatra and dean martin.
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lilmissparty
 
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Post » Thu May 03, 2012 5:20 am

I really like the weapons in Metro as well, and I don't see why we don't have more wasteland made weapons in Fallout either. All the engineers, scientist's, gunsmith's, and tech junkies couldn't all have died or been in Vaults. Wasteland made weapons both energy and regular small arms should be all over, we have already seen modifications for these weapons done by wastelanders after all. And just think what they could have done with fission cells and crossbows or harpoon guns!!! And think of all the ball bearing that could be used as ammo that are just lying about, or even marbles. What we need to do is start emailing Bethesda with weapons ideas, maybe they will look at them and think NICE and put them in. Think about this, a fission powered crossbow with different types of ammo including a exploding arrows that could be used to kill things or blow up traps, rocks, barriers so that we can progress to other areas.

Spoiler
Small alien crashed wreackage town.
I want tribal weapons and pneumatic weapons to be added in.
sprint and varying terrain and the new hotlist.
More alien stuff, and I wanna know what all the pre-war government knew about them.
I want to be able to into a fullsize theme park.
CHANGEING FREAKING SEASONS, I want them possibly.
Well I was thinking along with the changeing seasons there could be seasonal quests/enemies, as well as holidays. I want to give a Raider a 12 gauge gift to the head.
I would love easter eggs from other games as well as movies and tv shows.
I want to know more about the pre-war government plans with the vaults. And what happened to the heads of all the major corporations.
Bring back the slavers, I need something good to hunt. Make sure they have good weapons and armors though, the slavers in Fallout 3 were mostly pushovers.
I want to see what happened to all the survivalist group's out there, and I would like to see some fallout shelters and bunkers that the civilain population built.
I've been thinking, why don't they have locations outside the main map before they even announce the dlc which then could either expand these out maps or add more of them.
One thing I would like again like I have said before, a alien town full of several different types of aliens. They should all be only in one area that you need to do and get certain things to get to them. And once you get to them you can't fast travel to them, you have to go up a mountain pass every time. I always liked the concept art of the stranded alien. I'm talking about something filled with maybe a dozen aliens(possibly the aliens that aren't greys or greens are slaves?) with some "scouts" patrolling the outer areas with "alien stealth suits" on. The town would either be underground inside a mountain or at the top of a mountain in a valley Shangrala style.
Well since there hasn't really been a game where they would be(other than tactics I guess) there isn't anything to say bison could be in the game. Their heads would be the strongest part of their body, so headshots would be a no-no unless you have a big gun.
Hmmm, can tabs should be a secondary currency.
MMT=More Metro Tunnels
One thing I think we can all agree, the next game should have the Bozar in it.
I want this in the next game.
What I would like to see with weapons alongside the skill's for them is something that allows you to get better with that particular type of weapon from use. Like how San Andreas did it with it's guns.
A avro car.
I just had a idea for a random encounter.
It only happens at right when you are either in a bed while sleeping, or when you are walking down a road without anyone else except maybe 1 companion. It's a different experience if you are on the road or in your bed at the first part, but the second part where you see a light and some figures above you doing experiments on you. This part goes by fast though, and you are sent back to where you were. You gain a perk from the experience as well as a odd rifle that will be lying next to you when you are returned. Also while this is all happening the x-files theme song is playing.
I would like to see more military holotapes and stuff about the aliens, as well as some more aliens in general.
The return of traps.
Hunting and trapping for skins and meat.
I would rather see the factions that are strong and centralized that keep to their own. Maybe each is rebuilding in it's own way and fashion, one group's cultures is more like ours in it's music and ideals and fights for peace and justice. Another a group of stoners that sell their product to the waste and no one would attack because they hold the secret's of pot. A third faction that is more war-like yet with a culture set in honor so they wont attack weaker groups without cause, they patrol the wastes doing their best to control the 4th faction. The 4th faction is a group of raiders, marauders, and some light ritualistic cannibalism. The last group is similar to how broken hills was, mutants and humans living together just to survive. They have ghouls that have managed to conceive ONE baby ghoul which they hope will help them to be able to have more.
All these factions have built of the refuse of the old world, with only the first faction having built a actual small city with 4 50 story skyscraqers as they have access to a concrete plant and a steel mill. There also 3 more factions which are the main factions. One is a group that is made up of the ancestors of soldiers that survived the great war, they are similar to the BOS but more willing to take some people in that they think that can fight. They have power armor and combat armor, both of which they have modified since the war to suit their combat needs. They don't use many energy weapons but instead use guns and some silent weapons. The opposite faction is a group of cultist mutants that abduct people and turn them into mutants who they then brainwash to fight for them. The last of the three main factions is a large tribe, there are tribes in the game that don't belong to any group but this one is special. This tribe is extremely violent and attack all the other factions, they do everything in their power to kill as many as possible and are trying to get their hands on nukes so that they can again cleanse the world. This is one of the main enemies in the game, the other enemy is yet to be come up with.
Fallout 4 needs to combine the things that are in NV(except the closed ending) with the truly unique feel of Fallout 3 with it's devastation, desperation, general atmosphere, the amazing music that haunts my TEOTWAWKI dreams, and little things that litter the map with what people were doing when the bombs fell and afterwards. As well as a new location maybe in the middle of the country. Toss in more weapons, maybe all the ones in fallout 2 and some from tactics. Add in some survivalist groups that survived since the great war as well as abandoned military bunkers and bases that were made up of military forces that survived the great war but not as part of the enclave. And some hints at a return of the Enclave in one way or another, or contact between the Enclave and this other military faction. Toss in a map that is 3 or 4 times bigger than Fallout 3's and let it ripe.
Bracing for hate!!!!
Camels and bisons.
Dual Wielding pistols and one hand weapons.
One thing I would like to see are weapons that look cobbled together like this.
As well as weapons like crossbows and spearguns(never used it in tactics when I got it). One other thing is I would like to see more tribal specific armors, not really in there right now. I would really love to see more of the inside of buildings, maybe they can give you a crowbar that works like the shovel does. In that you have to have it to open a certain type of door or container. I would also very much like that they bring back what was in the original fallout with being able to blow upon certain things. As well as rope, to get in and out of certain places. A map without invisible walls would be nice along with more sideoftheroad type things like in New Vegas, as well as a old amusemant park that is controlled either buy traders or raiders.
The ability to call in mortars, airstrikes with vertibirds, or artillery.
After main quest play like Fallout 3, would not be considered canon as Bethesda could just say you did all the dlc and such before you beat the game.
Non canon Easter eggs.
Zoo's, movie theaters, Freddy's Fears house's of screams, gun shops, carnivals, amusemant parks, assorted pre-war places to make the game feel like people actually lived before the war.
Seattle needs to be done. This area should have rain and be barely hit by any nukes because of unknown reason's, which make themselves parent at the beginning part of the game. The Chinese had planned their own invasion in the shadows, and along with help from Chinese American citizens that managed to hide from the commonwealth police. They came in small group's and began killing police and military personal 3 days before the Great War happened. Seattle is still there, among the colds. The Chinese invaders have been gathering strength for over 200 years, waiting for a signal from from China. Well the signal has come, and it's time to begin the second phase.
I have talked about Seattle being a cool place to go before, I did in the last thread.
And I still say that packs should be in the game, or exoskeletons that add strength AND extra carry weight. The exoskeleton would take the place of a power pack but not a regular carrying pack.
I want more bunker's, both civilian and military ones. And I want fallout shelter's as well, ones people dug in there backyards or out in the middle of nowhere. I also want to see more armor's and weapons, as well as some vehicles that I can use.
More alien quests. And the return of the Enclave, only small scouting parties though. Fallout 4 should have them still regaining strength and watching other groups. Maybe some actual Quests by them to take out people or buildings and such.
Paraffin slugs for shotguns, as well as hillbilly slugs.
Samurai and Black Knight armor.
And I still say that packs should be in the game, or exoskeletons that add strength AND extra carry weight. The exoskeleton would take the place of a power pack but not a regular carrying pack.
I would still like to be able to get a pack for my character, maybe be able to get power packs to boost energy weapon stats.
That's why it would be out of the way, also both the guns I mentioned are in F2. You can get night-vision for the fal if I remember right.
Maybe some Easter egg armor that is EXTREMELY expensive(like 1,000,000 caps) and a pain in the ass to get.
bounties and hits that groups/factions can give
prone position, make sniper rifles show their true potential
bipods for added accuracy
a job where you can increase stats with time and such
dual wielding(this one is more than likely gonna be in anyways,dual wield .32 revolvers or chinese officer swords)
LARGER MAPS
What I would love to see like I have been saying for a while is this:
Aliens
Alien hidden village in a very hard place to get to or a crashed alien mothership filled with alien tech and corpses, as well as frenzied alien robots. Maybe not a mothership but still something kinda large.
weapons from all the previous games
pop culture references like OWB has
midgets and fat people
crossbows and bows
ninja stars for when I'm bored
more types of dogs
more types of animals
squirrels
iguanas
snakes
bats
sks and AK-47
less nerfing of guns and armor
more bolt actions
DeLisle carbine(yes the ww2 enfield .45 acp conversion)
tent with sleeping area and campfire
the ability to run a business, have to keep it stocked and such
flashlight that isn't crap and can be used to blind a enemy at night
M1 carbine
the ability to call in artillery or mortars after making friends with a certain faction or acquiring them
a vehicle, either a horse or something that uses microfusion cells
a tank?(needs to be a Sherman, or a Sherman shaped tank that is futuristic in it looks and/or weaponry)
alien abduction random encounter that is brief and ends with you crashing a alien ship then getting out and scratching your head
a walkie talkie that you can use to call in support that doesn't run off as soon as combat starts or just gets to you period
caravan jobs where you have to protect a caravan or help carry stuff
more open building that make the world look like people actually lived were able to live
movie theaters that you can go inside
slavers
the ability to take over a abandoned building and stock it with things or fix it up and make it either a store or a faction outpost or just a plain house
more Chinese weapons and armors
pre-war military caches with experimental armors, weapons, and medicines
more audio holotapes that tell stories like what we saw a lot of in Fallout 3
said holotapes should have emotion in them, unlike the OWB holotapes....
the return of the radio towers like in Fallout 3, with the accompanying bunkers
better weapon upgrades
slingshot with ammo being things like spark balls, explosive balls, rocks, fireballs, metal ball bearings
pellet guns
different types of pellet ammunition
musket's and black powder rifles
the weapons talked about in the Museum of Technology
the Museum of Ordinance
a dunce hat found in a school with a small skeleton sitting facing the corner
more radio stations with different genres of music
a talk show radio station that has to wildly different hosts that turn out to be the same person but with split personalities
a crazed man with a dog, sawed off unique shotgun, unique leather armor, and only 2 rounds
more .22lr weapons
.22lr minigun and midget m1919
.22lr lever and bolt action as well as semi auto, all can be suppressed
more types of rounds for the fatman
the ww2 piss pot helmet
ww2 military uniforms found in museum or some guys house, maybe even bunker or basemant
have a weird story behind said costumes
have the weapons used by each military
bunkers and fallout shelters in people's houses and yards
these scattered around the wasteland
Bunker design one
Bunker design two
Bunker design three
the ability to make zip guns
the ability to make shotgun round grenades
packs like Alice packs and such
a miniguns in either 5.56 or .308
bowling alleys
catspaw magazine that gives increased speech or six appeal to the opposite six
bobs big boy type fast food joints
roadside attractions
raiders like the ones from Fallout 3
raider groups and clans
traps and alarms
the ability to build traps from ammo and other things
environmental traps and occurrences(fog, rain, storms, dust devils[these hurt the player some], haboobs[giggity], etc. etc.)
Mosin Nagant M91/30 and M44 rifles in 7.62x54r with the ability to buy and use chamber inserts for the .32 caliber pistols rounds and 7.62x25 pistol rounds
railway rifle,, also needs to be able to make rounds for it that can do other things
Tulip from underworld out in the wastes and you save her then date and marry her(......)
a guy named Bubba with a tricked out M4 carbine(in 5.56x45) that has a laser, scope, suppressor, beta mag, bipod, AND its red, white, and blue
more action Abe figurines
Honest Abe's Combat and Power Armor(somehow these things got sent to George Lincoln Jr's house!!!! Wait.....how did Abe have power armor? and for that matter combat armor?)
A suppressed .44mag lever action rifle
Co2 pistol
changing seasons
Halloween and Christmas are celebrated in certain locations
the ability to to smoke cigarettes and do hookah
more survivalist stories
splinter Desert Ranger faction that refused to join the NCR
Tent cities
wasteland swap meets/markets
gypsies traveling nomad groups
Large map
Unique monster's(random encounters)
Sasquatch
Werewolf
Vampire
etc.
What about the Enclave being a splinter faction of a government that controls from the shadows? What if this "shadow government" is the ones behind all the worst things that have happened? What if they tell Daniel Littlehorn what to do and who to kill? And they have a moon base.
Changing seasons, as well as the holidays that go with them.
I want more bunker's, both civilian and military ones. And I want fallout shelter's as well, ones people dug in there backyards or out in the middle of nowhere. I also want to see more armor's and weapons, as well as some vehicles that I can use.
Light and Medium power armor.
Theme park locations and more roadside attractions.

And vehicles really need to be added to the game, mounts as well. It is curretnly possible to make massive maps use procedural algorithms. There is actually a game coming out that will build a ENTIRE GALAXY so something as small as the Southwest(example) should be easy. In this way there can be large barren areas filled intermittently with locations and people. Hidden caches/towns/cities could be put in the game then as well as making pre-war cities larger.
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Mizz.Jayy
 
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Post » Thu May 03, 2012 7:37 am

I just want.
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Nick Jase Mason
 
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Post » Thu May 03, 2012 12:39 pm

I just want.
I just want it to make sense.
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Angela
 
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Post » Thu May 03, 2012 6:25 am

Companions capable of actually using non-combat abilities (Hacking, Speech, Medicine, etc.)
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Pumpkin
 
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Post » Thu May 03, 2012 1:40 pm

I just want it to make sense.

Sense? http://24.media.tumblr.com/tumblr_lpnyqzPPk61qzmdtmo1_400.gif

Seriously, though... Was going to repost the big suggestion and add "I just want these kinds of things to be considered when making the game" -line in the beginning, but decided not to bother in the middle of the sentence, so... "I just want".
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Katy Hogben
 
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