Fallout 4 Speculations and Suggestions

Post » Sat May 28, 2011 6:12 pm

Why dont they have F4 set in Mid west Like in Texas or a state up farther like South dakota or north dakota.


There already was a Fallout game in the Midwest, as well as one in Texas.
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Hannah Whitlock
 
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Post » Sat May 28, 2011 6:40 pm

What they need to add in is extreme weather effects like Overheating, in a more northern climate they could add in hyperthermia and Blizzards if they make any cannon games in Chicago, Michigan, New York or Seattle or something not sure how much snow people get up there. Or even with the possible new DLC new the Great Divide they could add in wind, where the wind could affect accuracy or how you walk.
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Albert Wesker
 
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Post » Sat May 28, 2011 7:43 pm

There already was a Fallout game in the Midwest, as well as one in Texas.

Well then where else is there to go.
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Nicole Kraus
 
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Post » Sat May 28, 2011 5:01 am

Well then where else is there to go.

1. The Pitt
2. Ronto
3. Commonwealth
4. New York
5. Eerie Stretch

Take your pick.
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Add Me
 
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Post » Sat May 28, 2011 7:01 am

1. The Pitt
2. Ronto
3. Commonwealth
4. New York
5. Eerie Stretch

Take your pick.

the pitt was already done. I would have to say either New york or common wealth. whats Eeire stretch.
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Yonah
 
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Post » Sat May 28, 2011 6:48 am

the pitt was already done. I would have to say either New york or common wealth. whats Eeire stretch.

Then more of The Pitt. It was too small to fit all of the potential awesomeness it had :)
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Latino HeaT
 
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Post » Sat May 28, 2011 10:36 am

Then more of The Pitt. It was too small to fit all of the potential awesomeness it had :)

If there's a map node system then Pitt should most definitely have it's own area.
I mean... It was more awesome than The Glow to me... And that's awesome.
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luis ortiz
 
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Post » Sat May 28, 2011 5:17 pm

I would like Talon Company to be in Fallout 4, but not like they were in Fallout 3, I want it to be like the factions of New Vegas, with interaction and reputation. My logic is that, in a post-nuclear world like Fallout, an entity like the Talon Company would flourish into tremendous presence, even more so in areas where no large factions had developed to create order. I mean, the Talon Company is a perfect example of the perfect post-apocolyptic business model, a moderatly sized, well-equiped paramilitary force that would be deployed at the word and monetary expense of wealthy people or groups to vy for power. I dont understand how there are no other factions like them, the Talon Company should be in Fallout 4, it fits well in the setting and, frankly, the poor usage of a faction with such potential in Fallout 3 left a bad taste in my mouth, and, seeing how very well Obsidian did with factions in Fallout: New Vegas, really fleshing them out with backgrounds and interactions, I have no doubt that, if Bethesda takes some pointers from New Vegas's handling of factions, they could be a great faction in Fallout 4.

Talon Company!
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Angela
 
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Post » Sat May 28, 2011 4:45 pm

I would like Talon Company to be in Fallout 4, but not like they were in Fallout 3, I want it to be like the factions of New Vegas, with interaction and reputation. My logic is that, in a post-nuclear world like Fallout, an entity like the Talon Company would flourish into tremendous presence, even more so in areas where no large factions had developed to create order. I mean, the Talon Company is a perfect example of the perfect post-apocolyptic business model, a moderatly sized, well-equiped paramilitary force that would be deployed at the word and monetary expense of wealthy people or groups to vy for power. I dont understand how there are no other factions like them, the Talon Company should be in Fallout 4, it fits well in the setting and, frankly, the poor usage of a faction with such potential in Fallout 3 left a bad taste in my mouth, and, seeing how very well Obsidian did with factions in Fallout: New Vegas, really fleshing them out with backgrounds and interactions, I have no doubt that, if Bethesda takes some pointers from New Vegas's handling of factions, they could be a great faction in Fallout 4.

Talon Company!

For sure, there needs to be more Talon Company in FO4 and have them more fleshed out instead of just killing everyone on sight for the sake of killing everyone on sight.
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Oceavision
 
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Post » Sat May 28, 2011 4:46 pm

For sure, there needs to be more Talon Company in FO4 and have them more fleshed out instead of just killing everyone on sight for the sake of killing everyone on sight.

Talon Company Fame gained! You are now Accepted and have a small discount on the price of mercenary contracts!
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Holli Dillon
 
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Post » Sat May 28, 2011 4:57 am

Pfft. Freelancers....
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Mashystar
 
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Post » Sat May 28, 2011 9:59 am

Pfft. Freelancers....

:stare: Watch yourself, boy.
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Honey Suckle
 
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Post » Sat May 28, 2011 6:46 pm

Oh come now old chum, enlisted men get medals, plus the dental plans are to die for. Which admittedly some of my previous squadmates have done but you also get a nice uniform, and not one with a logo which looks like something which fell out of a rather rum bucket of KFC.
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Jessica White
 
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Post » Sat May 28, 2011 1:41 pm

There already was a Fallout game in the Midwest, as well as one in Texas.


Don't talk about it.
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Julia Schwalbe
 
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Post » Sat May 28, 2011 7:59 pm

There already was a Fallout game in the Midwest, as well as one in Texas.


So what, there been three fo games out west.

3 west.
1 east.
1 midwest.
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Siobhan Wallis-McRobert
 
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Post » Sat May 28, 2011 10:44 am

Oh come now old chum, enlisted men get medals, plus the dental plans are to die for. Which admittedly some of my previous squadmates have done but you also get a nice uniform, and not one with a logo which looks like something which fell out of a rather rum bucket of KFC.

BLASPHEMY! dear sir take that back. The talon company is awesome. You shall tremble at there Presence.
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Life long Observer
 
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Post » Sat May 28, 2011 9:26 am

*THEIR presence, At least I'm literate.
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Haley Merkley
 
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Post » Sat May 28, 2011 8:59 pm

I am probably going to get flamed for this but....

I think they should make Fallout 4 more of a shooter. Now just wait! I do not mean getting rid of the RPG elements! I just think combat should be more like a shooter. This would make the game more realistic, because lets face it. The combat in Fallout 3 and New Vegas is not that realistic. I think they should include a cover system and balance all the non unique weapons out. But make a category for each weapon so Snipers would more damage then your Assault Rifles etc etc. I think this would make the game much better and more appealing to other gamers while still being a hardcoe RPG.
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Marine Arrègle
 
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Post » Sat May 28, 2011 2:32 pm

I am probably going to get flamed for this but....

I think they should make Fallout 4 more of a shooter. Now just wait! I do not mean getting rid of the RPG elements! I just think combat should be more like a shooter. This would make the game more realistic, because lets face it. The combat in Fallout 3 and New Vegas is not that realistic. I think they should include a cover system and balance all the non unique weapons out. But make a category for each weapon so Snipers would more damage then your Assault Rifles etc etc. I think this would make the game much better and more appealing to other gamers while still being a hardcoe RPG.

If they want to introduce a sprint button, screen recoil, cover system, deafness by explosions and stuff like that, fine, I won't mind that much.
But if you mean that they should have realistic damage then god no.
I do want the health system to be changed around on both the PC and the enemies but realistic damage doesn't fit in an RPG IMO.

Anyway.
They should add a Realism Mode which makes combat far more realistic.
That way it's optional.
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Sasha Brown
 
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Post » Sat May 28, 2011 5:27 am

I am probably going to get flamed for this but....

I think they should make Fallout 4 more of a shooter. Now just wait! I do not mean getting rid of the RPG elements! I just think combat should be more like a shooter. This would make the game more realistic, because lets face it. The combat in Fallout 3 and New Vegas is not that realistic. I think they should include a cover system and balance all the non unique weapons out. But make a category for each weapon so Snipers would more damage then your Assault Rifles etc etc. I think this would make the game much better and more appealing to other gamers while still being a hardcoe RPG.


A most definite "Hell no!" to a generic pop-a-mole coversystem, and also to making Fallout even more like a shooter, if anything Fallout should take a step back to be more like an RPG in combat too. There are some elements of "realistic" (why should it even be realistic?) combat that can be blend in to the skillsystem, though, (like dynamic recoil and accuracy, both of which, if done right, would allow for higher base damage values) but they should not gimp the value of the character progression, on the contrary.
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Milagros Osorio
 
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Post » Sat May 28, 2011 10:05 am

Things i would like too see

- creating traps , there is this game series called Deception i think or Trapt in west they where easaly placed in the area , they could use a mechanic like that

- replayability-> i would like too see different modes like you can unlock a new modus if you finisched the game anyone played PE2 ? there was this extra playtru
where there would spawn more golems some similar idea could be used in fo4 and the modding comunity did it with the supermutant mod just my thought.

- maybe an option too customise your followers a bit more specific too add more personal flavour too it , create Clan Armour , color , Tag etc.

but for all the suprise element like random encounters made it interesting so i say it MUST be there and a lot please ^^

just a few of my cents
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Nick Pryce
 
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Post » Sat May 28, 2011 8:27 pm

If they want to introduce a sprint button, screen recoil, cover system, deafness by explosions and stuff like that, fine, I won't mind that much.
But if you mean that they should have realistic damage then god no.
I do want the health system to be changed around on both the PC and the enemies but realistic damage doesn't fit in an RPG IMO.

Anyway.
They should add a Realism Mode which makes combat far more realistic.
That way it's optional.

Well I guess it could do without realistic damage. I wouldn't mind. And making it optional would be awesome.
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Amy Smith
 
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Post » Sat May 28, 2011 5:47 am

*THEIR presence, At least I'm literate.

DONT be a ass by talking about my Grammar ok. I am a literate to everyone makes grammar mistakes ok im not god here.
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aisha jamil
 
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Post » Sat May 28, 2011 5:05 am

I took the liberty to create this in photoshop with a few Vault Boys (thank you Nuka Break for the fat Vault Boys)

http://img818.imageshack.us/img818/3404/customization.jpg

Right now as it is in Fallout, we have only two different body variations and that is male and female. No height option, no fat/skinny/muscular option. But if Bethesda made those 7 body types like in the picture (and probably the dwarf, and maybe the giant aswell), both female and male, that is 14 different models (18 with the dwarf and giant) you could choose from when you create a character. The different heights you could give your character wouldn't need a new body model as you just get a taller/shorter version of the body type you chose.

Think of it. Bethesda add the option to choose between 5 (7) different heights and 7 different body models, for both male and female, and we get 98 different variations. Not to speak of the age slider and skin colors, and hopefully we'll get [censored]loads of more hairstyles, beardstyles, option to put on scars, tattoos, piercings, freckles... So many NPC's and PC's would looks unique, every character wouldn't turn out looking like everyone else like it is now ingame. Or well, that is hoping Bethesda has a much much better face generator for the Skyrim engine than the one we has now, because it svcks. Really. Uglier people in real life are harder to find than the people you create with that face generator.


Please comment :)
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Bryanna Vacchiano
 
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Post » Sat May 28, 2011 5:05 pm

Oh come now old chum, enlisted men get medals, plus the dental plans are to die for. Which admittedly some of my previous squadmates have done but you also get a nice uniform, and not one with a logo which looks like something which fell out of a rather rum bucket of KFC.

Mercs get medals, their called caps, except these medals can buy food and ammo, what can your medals do? Yes, heavy winter clothing with an undersized briastplate that hangs too low is obviously superior to pre-war military-grade ceramic-reinforced combat armor. Dont talk down on the Talon, or the Talon will tear your [censored] eyes out.
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Beth Belcher
 
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