Fallout 4: Speculations & Suggestions

Post » Mon Mar 14, 2011 7:21 pm

Fallout 4: Speculation & Suggestions
Thread #10
This topic is for ideas and suggestions for Fallout 4 so that we can keep all the discussion in one thread. Other very general idea/suggestion topics for a future Fallout game will either be closed, or moved to this one.

This thread should be used to discuss items you'd like to see in a future game, gameplay tweaks, quest ideas, things you hope are not in the next game and so on. If you want to discuss major issues, use a separate topic - such as the discussion about adding multi-player or co-op play, which already has a thread. Please search first to see if there is an active/recent thread on a particular topic.

Previous Threads

http://www.gamesas.com/bgsforums/index.php?showtopic=978480
http://www.gamesas.com/bgsforums/index.php?showtopic=995631
http://www.gamesas.com/bgsforums/index.php?showtopic=1010129
http://www.gamesas.com/bgsforums/index.php?showtopic=1023429
http://www.gamesas.com/bgsforums/index.php?showtopic=1039919
http://www.gamesas.com/bgsforums/index.php?showtopic=1046887
http://www.gamesas.com/bgsforums/index.php?showtopic=1053029
http://www.gamesas.com/bgsforums/index.php?showtopic=1059928
http://www.gamesas.com/index.php?/topic/1067662-fallout-4-speculations-suggestions/
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glot
 
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Post » Mon Mar 14, 2011 7:16 pm

Grave-robbing...
Buried treasure...

Oxygen tanks for scuba-diving.

A setting like Texas or New Orleans.

A computer terminal that plays FO 2.

More robust economy.

Better AI.
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Ownie Zuliana
 
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Post » Mon Mar 14, 2011 6:06 pm

Show me a sandbox game that had absolutely no main story to it. If you can find one, bravo, because that's just not something games do. The lack of a main quest does not a sandbox game make, as evidenced by 99% of the sandbox games out there having a main story that you have to follow. Daggerfall had a main quest too, you know. Just because you're annoyed about always starting in a vault doesn't mean they should scrap a main storyline. If Fallout 4 had no story, the #1 complaint from reviewers and fans alike would be it's "lack of direction" due to it's non-existent storyline.


Most of Will Wright's games come to mind. SimCity and The Sims are two examples of sandbox games with no storyline. However Fallout is an RPG and not a simulation game; it definitely needs a plot to get any positive reception.
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marina
 
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Post » Tue Mar 15, 2011 4:07 am

a winter place u know like an ice age somewhere to give the fallout universe a new look u know like the atomic bombs kinda changed the weather and made it snow.
could be like killer mutated bears and the water is freezing so ud need a special jump suit
there could be like a cave city
And like modern guns like the scar the ACR or the famas
maybe a plot in Europe
some drivable vehicles or horses
more flexibility with weapon creations
weapon scopes and laser pointers
more perks
higher level cap
new enemies
insanely weird super supermutants
u know small stuff like that
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Nick Swan
 
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Post » Mon Mar 14, 2011 7:22 pm

I hope they set it in Boston.

1.Bunker Hill. Perfect place for a vault
2.Cambridge.Often called "The Peoples Republic of Cambridge" due a fairly left leaning populace.
3.Fenway Park home of the Green Monster.
4.The most important reason I live nearby and I would really like it.

P.S. The devs seem to like to use Cthullu references and Lovecrafts hometown is a stones throw away.
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josh evans
 
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Post » Mon Mar 14, 2011 9:12 pm

I hope they set it in Boston.

1.Bunker Hill. Perfect place for a vault
2.Cambridge.Often called "The Peoples Republic of Cambridge" due a fairly left leaning populace.
3.Fenway Park home of the Green Monster.
4.The most important reason I live nearby and I would really like it.

P.S. The devs seem to like to use Cthullu references and Lovecrafts hometown is a stones throw away.



Wow those are some great ideas bro what college do you go to!?!

Dude, redf@g homie, you forgot about the akimbo rangers bra...soooooo epic. It'd be like bathing in mountain dew code red!
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Marcus Jordan
 
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Post » Mon Mar 14, 2011 7:55 pm

No real world weapons please, just a few. They can make it near canada, their has to be cool things happening there after the war, or maybe even in texas close to mexico or louisiana :o
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Fiori Pra
 
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Post » Tue Mar 15, 2011 3:43 am

-Set in the Commonwealth/Massachusetts.
-Will take place in Boston & part of Cambridge, Massachusetts (as MIT/"The Institute" will be a core part of the storyline).
-The northern region of the game will be snowy, however instead of beautiful white snow, it'll be an ashy gray and producing levels of radiation. The only way to survive in this region will be with certain clothing that is both radiation-resistant and thermal.
-One of the vaults will be completely frozen on the inside, filled with frozen bodies trapped in their fearful states for a couple of centuries. The backstory of this vault is that to deal with the icy weathers, the vault's thermostat produced higher amounts of heat, but as such it broke to the point where the thermostat began pumping out extreme amounts of heat. The waters turned to steam, shattering the pipes and gushing out the white fog across the entire vault. For the ones that didn't die of heatstroke, they tried to escape the vault and opened the vault doors, but unfortunately it turned out the high heats were better than the extreme colds and everyone froze up. The steam turned back into water, and then finally into ice, creating the scenery you see in it today.
-Raiders will trade their traditional Mad-Max-esque look for a more winterized look, similar to a http://fc08.deviantart.net/fs46/f/2009/178/e/8/Tusken_Raider_by_aimo.jpg (but with the traditional Raider Armor on the outside of the new overcoats).
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Ellie English
 
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Post » Mon Mar 14, 2011 2:54 pm

Weapons with actual names, like Winchester Citysweeper, AK-112 Assault rifle, etc.
Super Mutants with genders, and perhaps put the setting back in California or make a new plot in Europe or China.
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Bones47
 
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Post » Tue Mar 15, 2011 2:48 am

Ok guys what about if A fallout game( after Fallout: New Vegas is release) is a "total war" or a "age of empire" engine game
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Myles
 
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Post » Mon Mar 14, 2011 5:03 pm

It would be cool if it was Alaska the environment would be a nuclear winter plus the fallout series wasn't clear on the fate of Alaska. There could be Chinese descendants fighting with the descendants of the soldiers. Basically it would be awesome. :wink_smile:
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teeny
 
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Post » Mon Mar 14, 2011 2:18 pm

I'd like to see a denser setting something like Manhattan Island, or London, also a European setting would be nice, WW3 Berlin or Moscow would look pretty sweet, and how wouldn't like to raid the Kremlin or the Reichstag.
a gritter (if possible story) and something harder, after a while once you've collected several tonnes of loot you end up with about 97 stimpacks, and no need to use them, oh and a bit of a horror aspect something truly scary like Silent Hills Pyramid Head and general atmosphere, and maybe have either a set number of character names or a decant voice synth so we could here NPC's talking about us.
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Nick Jase Mason
 
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Post » Mon Mar 14, 2011 10:11 pm

Whenever I play Morrowind or Oblivion, I play as a thief. But I found it much more difficult to be a thief in Fallout 3, simply because nothing you can steal is really worth a lot. In Oblivion, going and robbing a single store could fetch you at least a few hundred Septims, but in Fallout 3's stores, besides the market in Rivet City, there was nearly nothing of interest that you could steal because nothing was really displayed. You know, I stole everything of value in The Citadel when I realized I could just take things and nobody cared, and yet I only got around a thousand caps worth of stuff until I stole from The Armory. If I did the equivalent of that in Oblivion (robbing a town), I would be filthy stinking rich. Obviously this is because Fallout 3 is supposed to be post-apocalyptic and Oblivion isn't, but I would have still enjoyed having something to steal.

So my point is, I'd really enjoy it if homes and stores had more things on display (that are worth something) so that playing as a thief is worth it.
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Jade
 
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Post » Mon Mar 14, 2011 7:22 pm

Something in France, or Germany.

If its in France, there would be quite a few places to see, but if it's in Germany, how about since the economy, and the country just went plain bad, people reverted to Nazism, which would be the slavers of Germany, except they enslave everyone and just use the swastika as their symbol.

We should, as someone else said, Grave-Raid. Have snowy areas, and of course with the apocalyptic destruction, black snow. Messed up oil rigs, since the middle east was oil rich. Stuff like that, or do what Fallout 3 is doing and merge 2+ places together. (They have DC, West Virginia, and Maryland). That would be like France, with the Eiffel Tower, and leaning tower of Pisa, Spain, Portugal, and maybe Andorra.
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Jordyn Youngman
 
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Post » Tue Mar 15, 2011 2:09 am

I feel the actual location doesnt matter too much as long as it fits with the following ideas:

1. A cycle of weather (at the very least rain and thunder), maybe we see some ice and snow if we go too far north (or whichever way),
more realistic economy for sure,
2. a urban zone which actually looks like a city with more areas to access and rubble you can climb over (use loading once you read certain point?)
3. a much larger area to explore closer to oblivion perhaps? this way more variety can be done e.g. mountaints with snow linking back to first point.
4. maybe ability to shack up and develop relations? e.g. wife/husband
5. Perhaps another method travel or another area but one that actually affects the main are unlike point lookout which did not.
6.We need a better variety of creatures, and some unique to the area.
7. Ability to forage for foods and definatly to skin animals.

These are the main points i feel since most other points i want are in the game :) :fallout:
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Tai Scott
 
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Post » Mon Mar 14, 2011 9:11 pm

These are just some small suggestions I have that should've been included in Fallout 3, just to add a bit more realism to it

1) Sleep deprivation. You know what it's like out there in the wastes, you don't necessarily have to sleep every night, but after 48 hours of exploring if you don't get some sleep all your stats will be reduced by 10%, then 20 the next day, and so on.

2) Make it necessary to eat and drink actual food. In real life a human can only go up to 10 days without food, 6 without water, now once again I realise that this is just a game but there should be some penalty for not eating actual food or drinking clean water

3) Ironsights Aiming. I know there's a mod for this but please, there arent ironsights on guns for aesthetic purposes
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Justin Hankins
 
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Post » Tue Mar 15, 2011 12:47 am

These are just some small suggestions I have that should've been included in Fallout 3, just to add a bit more realism to it

1) Sleep deprivation. You know what it's like out there in the wastes, you don't necessarily have to sleep every night, but after 48 hours of exploring if you don't get some sleep all your stats will be reduced by 10%, then 20 the next day, and so on.

2) Make it necessary to eat and drink actual food. In real life a human can only go up to 10 days without food, 6 without water, now once again I realise that this is just a game but there should be some penalty for not eating actual food or drinking clean water

3) Ironsights Aiming. I know there's a mod for this but please, there arent ironsights on guns for aesthetic purposes

Those will all be in New Vegas
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Katie Samuel
 
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Post » Mon Mar 14, 2011 3:35 pm

Hi

Ive must say im a great fan of the fallout universe and even have pip boy tattoos.

Im also an art deisgner and on my spare time I make gameplay stories in pictures and notes and I have started thinking of Fallout 4 and the kind I would want is a major city like DC but bigger so I named my title of Fallout 4 to Fallout Manhattan and is set about 10 years after DC. And there you also are a voult dweller, who leaves his safety of the vault because the brotherhood of steel is recruiting people ecspecialy from vaults. But ive been mostly finding out great settlements and such things like on island where the statue of liberty is, is a town and even inside the statue and I have benn trying to design it with the right feeling and such but if people have more idéas please send them to me. An bethesda if you are interested in this type of story just mail me. And oh the bad guys in mine are Enclave that has risen again. Super Mutants. And a completly new faction Sons of Liberty.

And I even want a lot more side quests and freeform quests and make nearly all things good to have. Like in fallout 3 theres a lot of things that you cannot use more in the rockit launcher but why not use soda bottles for molotovs and those gore parts the super mutants had. I wanted that the ghoul doc in underworld would buy them because he says he wants smoothskin samples. And after broken steel I like the idea of killing muties and get paid for each one you kill. But one thing that had been cool is that you deliver sensor modules and cameras to rothchild so he can repair liberty prime, but in meantime your playing liberty prime would get repaired a little bit at a time. But more quests and more locations. And more houses you can walk in to like man buildings in DC you couldnt walk in to and I find that sad because I like to loot a lot. Especially tech gear to deliver to outcasts and brotherhood. One thing about outcasts that they should take more gear. That i would want a fix because they wont take brotherhood or oucast power armour, hey its still power armour or tri-beam laserrifles, those new enclave armours and helmets for the tesla and the new one. More stuff because its still hightech.

One thing that disturbes me is that protector casdin takes on the armour and looks like an enclave he should at least painted it in outcast colours. If I saw him walking on a road I would have shot him in a long distance

May steel be with you

My mail is mysig_anna@msn.com

and sorry if my english is a bit bad im from Sweden.

Cya
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Chris Guerin
 
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Post » Mon Mar 14, 2011 1:54 pm

1. Maybe in FO4, we head back to Southern California (San Diego maybe? I've always wanted to see a mutated Shamu...)

2. Co-Op play would make things more fun...

3. Making Stim-Packs more like a drug (addicting, expensive, less affective the more you use them) might make things more interesting. This would make it necessary for the player to eat real food every once in a while...

4. While we're on the subject of health, why not add the ability to cook something from the different "Meats" the player collects which could up the Health benifit (Fried Radroach or Brahman Meatloaf anyone?)... Players could have to collect "Recipes" like they do "Schematics"...
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Beulah Bell
 
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Post » Mon Mar 14, 2011 3:03 pm

Quote
Show me a sandbox game that had absolutely no main story to it. If you can find one, bravo, because that's just not something games do. The lack of a main quest does not a sandbox game make, as evidenced by 99% of the sandbox games out there having a main story that you have to follow. Daggerfall had a main quest too, you know. Just because you're annoyed about always starting in a vault doesn't mean they should scrap a main storyline. If Fallout 4 had no story, the #1 complaint from reviewers and fans alike would be it's "lack of direction" due to it's non-existent storyline.


Most of Will Wright's games come to mind. SimCity and The Sims are two examples of sandbox games with no storyline. However Fallout is an RPG and not a simulation game; it definitely needs a plot to get any positive reception.


look up garrysmod its a physics sand box with no story.
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Amy Cooper
 
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Post » Mon Mar 14, 2011 10:41 pm

1. Maybe in FO4, we head back to Southern California (San Diego maybe? I've always wanted to see a mutated Shamu...)

2. Co-Op play would make things more fun...

3. Making Stim-Packs more like a drug (addicting, expensive, less affective the more you use them) might make things more interesting. This would make it necessary for the player to eat real food every once in a while...

4. While we're on the subject of health, why not add the ability to cook something from the different "Meats" the player collects which could up the Health benifit (Fried Radroach or Brahman Meatloaf anyone?)... Players could have to collect "Recipes" like they do "Schematics"...



yeah i like that with food recipes because you can find how to make mirelurk cookies and nuka cola so why not make some use out of them. That I think is a good idea. And in instead of the workbench but you will still have it you have a oven to cook the food in.
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Erika Ellsworth
 
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Post » Mon Mar 14, 2011 3:27 pm

Well i find it strange that they picked Vegas for the next game. Anyone from the US would know that Nevada will be Hit with Many bombs because of all the stuff thats there. thats the first thing that came to my mind when i read Vegas was going to be next game setting. Really towns will start up in places like Idaho and the like. Where there is no military targets long before it would in Vegas without air conditioning or water. Im sure the agua duct will get messed up somewhere along the line from bombing.
Are they going to add in game weather conditions effects? Because Vegas is a very HOT place. Im just talking in lines of realism.

And that ideafrom another poster of scuba diving sounds like a great idea . It would be a nice change from the norm of just dungon running . Some of the scenes from bioshock were amazing looking IMO. And just think Mutated fish ..Huh ?
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Natalie Harvey
 
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Post » Mon Mar 14, 2011 1:38 pm

I thik Fo4 should/could be set in Alaska. I'd like to know what the hell happened after the Great War. It'd be great. I think it'd make sense to have a new chosen one in the place that practically started it all.

On the other hand, I'd really, REALLY, like to see Colorado;
1. I want to see my house and neighborhood after the war. :D
2. It has a LOT of potential. With the bunkers in the Rocky's
3. LOTSS of military bases. (Enclave)
4. New Denver? After the New Plague it was abandoned and what not, but the traffic backed up and everyone supposedly died. (Ghoul town?) Has great potential to be really freaky. Unless of course FoNV does what it looks like their doing, and that is, making Van Buren piece by piece, just new story ect.

Maybe if they go all out in the DLC catagory (Like $20.00 per DL) they could make Colorado.

5. Close to Califonia, I would like to see the Master's amry after all this time. Somehow. Hell even some sort of return of the Master himself. He was a mutated blob, could have regenerated. I'm pretty sure the old school FO fans would be pretty PO'd though. It would be one of the most EPIC returns of anyone in gaming history... anyway....

These are the main two I am HOPING for Fo4, though I assume we may have quite the time to wait.
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Lindsay Dunn
 
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Post » Tue Mar 15, 2011 5:15 am

Hi

Ive must say im a great fan of the fallout universe and even have pip boy tattoos.

Im also an art deisgner and on my spare time I make gameplay stories in pictures and notes and I have started thinking of Fallout 4 and the kind I would want is a major city like DC but bigger so I named my title of Fallout 4 to Fallout Manhattan and is set about 10 years after DC. And there you also are a voult dweller, who leaves his safety of the vault because the brotherhood of steel is recruiting people ecspecialy from vaults. But ive been mostly finding out great settlements and such things like on island where the statue of liberty is, is a town and even inside the statue and I have benn trying to design it with the right feeling and such but if people have more idéas please send them to me. An bethesda if you are interested in this type of story just mail me. And oh the bad guys in mine are Enclave that has risen again. Super Mutants. And a completly new faction Sons of Liberty.

And I even want a lot more side quests and freeform quests and make nearly all things good to have. Like in fallout 3 theres a lot of things that you cannot use more in the rockit launcher but why not use soda bottles for molotovs and those gore parts the super mutants had. I wanted that the ghoul doc in underworld would buy them because he says he wants smoothskin samples. And after broken steel I like the idea of killing muties and get paid for each one you kill. But one thing that had been cool is that you deliver sensor modules and cameras to rothchild so he can repair liberty prime, but in meantime your playing liberty prime would get repaired a little bit at a time. But more quests and more locations. And more houses you can walk in to like man buildings in DC you couldnt walk in to and I find that sad because I like to loot a lot. Especially tech gear to deliver to outcasts and brotherhood. One thing about outcasts that they should take more gear. That i would want a fix because they wont take brotherhood or oucast power armour, hey its still power armour or tri-beam laserrifles, those new enclave armours and helmets for the tesla and the new one. More stuff because its still hightech.

One thing that disturbes me is that protector casdin takes on the armour and looks like an enclave he should at least painted it in outcast colours. If I saw him walking on a road I would have shot him in a long distance

May steel be with you

My mail is mysig_anna@msn.com

and sorry if my english is a bit bad im from Sweden.

Cya



sons of liberty is used in the metal gear series....so it could be a refernce to it..but i think it may have copyright as it's the name of the game...sorry
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Tamara Dost
 
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Post » Mon Mar 14, 2011 3:55 pm

I'd Like to see the following:

1) The setting to be in New York or somwhere heavily urban.
2) Iron sight aiming, not just a slight zoom in.
3) Sleep and food/drink deprivation effects.
4) Cusomisabe weapons, such as adding a scope to the .32 Hunting Rifle if you find one.
5) Being able to break down unwanted weapons into usable components and use them to fix wanted weapons.
6) Bounty system where you get caps for killing raiders and super mutants.
7) More interaction with non-story NPC's (Settlers and such)

Thats all I can think of for now
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Je suis
 
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