58% of Fallout 4's success is on PS4?

Post » Sat Dec 05, 2015 2:38 am

http://www.vgchartz.com/charts/weekly.php?reg=date=42323

Using a percentage calculator when adding up the Fallout 4 sale estimates across all 3 platforms....this shows that PS4 has accounted for 58% of Fallout 4's global game sales.

If these estimates are a true reflection of how things really are......what do you think will happen with Bethesda's well known past Xbox preference?

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Tiffany Carter
 
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Post » Sat Dec 05, 2015 12:52 am

So PC sales amount to 10% of games sold? That seems unlikely since we know that three times that many people bought it on Steam on day 1 of its release.

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Len swann
 
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Post » Fri Dec 04, 2015 9:12 pm

:banghead:

Once again, that and other similar pages measure retail sales only!!! PC is almost purely digital by now, hard to measure.

edit:

Current number of owners on PC is about 2.25 million:

http://steamspy.com/app/377160

And will likely climb much much higher once discounts start to appear.

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lillian luna
 
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Post » Fri Dec 04, 2015 4:18 pm

I had heard that the VGChartz estimates do not include digital download sales.

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Myles
 
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Post » Fri Dec 04, 2015 11:02 pm

Nothing. Whoever has the biggest pockets wins and that would easily be MS.

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W E I R D
 
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Post » Fri Dec 04, 2015 11:45 pm

This.

No sensible market estimates may be drown...

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Dan Scott
 
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Post » Sat Dec 05, 2015 2:46 am

"If these estimates are a true reflection of how things really are"

Looks like they aren't.

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Miguel
 
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Post » Sat Dec 05, 2015 4:53 am

Did not take long for Activision to become turncoat this generation with the Call of Duty franchise.

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Ross Thomas
 
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Post » Fri Dec 04, 2015 9:53 pm

VGChartz is very poor to make comparisons because as you can see, it counts only 20% of PC sales in Fallout 4's case alone.

Digital sales are tricky one.

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Eve Booker
 
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Post » Fri Dec 04, 2015 10:35 pm

And given Battlefront's strong sales on PS4, it seems quite apparent that most consumers chose other platforms for Fallout 4.

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Emma Pennington
 
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Post » Fri Dec 04, 2015 3:35 pm

And PC revenues per copy are way higher since Bethesda has to give a bigger cut of the pie to Sony and Microsoft compared to steam.
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matt oneil
 
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Post » Sat Dec 05, 2015 3:10 am

But that would also apply to PS4 and Xbox One digital downloads not being included either.

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Emma-Jane Merrin
 
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Post » Fri Dec 04, 2015 2:20 pm

yeahhh that list is missing all the Digitals sales inclued Xbox and Ps4

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Scott Clemmons
 
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Post » Sat Dec 05, 2015 5:01 am

It just seems that more PS4 players bought hard copies, doesn't mean they outsold Xbox. I'm on Xbox as are 2 friends and we all downloaded it at midnight on release (who wants to go stand in line that late?)

PC is still in the minority.

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Annika Marziniak
 
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Post » Fri Dec 04, 2015 9:29 pm

There really should be no surprise that the PS4 would be leading in terms of sales for Fallout 4 on consoles. It's just dominating that realm.

In regards to digital sales, it would be interesting to see.

Before anyone jumps and starts throwing around stuff like 'Sony really devoted fan'... I always have and I always will go where the games are. This is the first generation that I've seen no reason to buy an Xbox.

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Kayleigh Williams
 
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Post » Fri Dec 04, 2015 7:55 pm

Very true. However I'd suspect the portion digital sales on consoles is much smaller. Still, they're missing numbers nonetheless.

Second largest platform at the moment and likely becomes the largest eventually.

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kirsty joanne hines
 
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Post » Fri Dec 04, 2015 3:36 pm

All you can get from this Fallout 4 on the PS4 likely doubled the X1 version. Which is shocking when the XB1 is getting mods and it was marketed by MS. As for PC it's not a far comparison. Most PC gamers get the digital version.

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Felix Walde
 
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Post » Sat Dec 05, 2015 4:08 am

Me and my friends got the digital versions on the PS4. I doubt the sells gap for the digital version between both consoles is so great it really makes that much of a difference. Not to mention Tomb Raider was release the same day so that likely hurt sells.

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Devin Sluis
 
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Post » Sat Dec 05, 2015 6:22 am

I think VGCHARTZ only track physical copies, but still 3 million at the first week on PS4 is insane.

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michael flanigan
 
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Post » Fri Dec 04, 2015 6:44 pm

Looks like from what we know about PC sales that PC units are actually outselling Xbox One.

Also interesting that there is a filter for the nickname of the system that changes it to xbox one. I guess people hate skeletons.

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Nicholas C
 
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Post » Fri Dec 04, 2015 4:28 pm

After Skyrim's PC success i am not shocked. Alot of people want to get into modding now, and did so with Skyrim.

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Megan Stabler
 
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Post » Fri Dec 04, 2015 4:29 pm

Their engine and all is built for Xbox. Fallout 4's development began by porting Skyrim to Xbox One (google it). That evolution has been fairly sequential since Morrowind on Xbox prime. They have a long, close partnership with Xbox. So they're not just going to switch.

That 58% is just the current install base numbers. If that trend could be expected to continue in the next console generation, maybe they'd be tempted, but past generations have proven time and time again that those numbers flip around in every direction. Meanwhile they're still making just as much money, so why would they shift entirely and cut ties to Xbox for an effect that would last potentially only one game's development cycle length?

Also I think more people than ever are realizing right now that the Xbox version of the game performs significantly better with way fewer tech problems. If you look back, that's just the case with all Bethesda game studios games.
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Sylvia Luciani
 
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Post » Fri Dec 04, 2015 1:48 pm

Pretty neat stats either way.
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Kayla Keizer
 
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Post » Fri Dec 04, 2015 11:44 pm

That was because of the ps3 hardware. The XB1 and PS4 versions are pretty much the same.

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Jason King
 
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Post » Sat Dec 05, 2015 3:11 am

Proof? Because Digital Foundry says http://www.eurogamer.net/articles/digitalfoundry-2015-fallout-4-face-off.

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Luna Lovegood
 
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