Here are some unusual facts about the possible in-game timeline.
- November 10th, the release date for Fallout 4, is also the birthday of the US Marine Corps
- Marines must sign up for a minimum service period of 4 years
- The time between Fallout 3 and New Vegas was also 4 years
- If this pattern is continued, then Fallout 4 would be set in 2285, 4 years after New Vegas
- We have heard several times that we will emerge from the vault '200 years' after the Great War
- This figure of 200 years would seem to be something of an approximation, but may actually hold some relevance
- The year suggested above, namely 2285, is exactly 200 years after the planned launch date for the VB-02 Vertibird
- As we have seen from the footage, Vertibirds are featured prominently in Fallout 4
- It was also 'suggested' by Pete Hines during https://youtu.be/rRh5D6UecR0?t=12m interview that our protagonist may be around 35
- As we can play as either male or female, it would stand to reason that our spouse would also be 35
- Following this logic, this would mean that both of our couple were born in 2042
- The Commonwealth, as we know, is the home of the Institute, who have developed androids who can pass as human
- In 2242, the Institute developed the two androids featured in Fallout 3, namely Armitage and Harkness
- During Fallout 3, this would make both of the androids 35 years old, the same age as our couple
- Put a different way, the year the androids were made is exactly 200 years after our couple were born
Now this is where things get a little bit crazy:
- The Brotherhood of Steel, formed shortly after the Great War, also feature heavily in gameplay footage
- If we look again at the suggested timeline, the dates for pre and post-war gameplay would be 2077 and 2285
- The difference between these dates would make the actual timeframe 208 years, and not 200 as suggested
- If we take the number 208, and reverse it (as in mirror image), we get 805
- "805" actually looks remarkably close to "BOS", the acronym for the Brotherhood of Steel
Based on this, my money is on us starting the main game in 2285!
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EDIT: added information pertaining to possible events before main storyline
There are two other dates that would directly tie in with those show above, namely 2258 and 2281.
Assuming that cryogenics is in fact used in vault 111 (see http://www.gamesas.com/topic/1523172-is-vault-111-built-like-a-submarine thread), let's say that our spouse and child are both removed from the vault. My own theory is that the entire pod that they are in is removed and is taken to the Institute. The most logical reason why anyone would want to do this is the DNA of the child and his parents, as it would be completely unaffected by the outbreak of http://fallout.wikia.com/wiki/Forced_Evolutionary_Virus, and would therefore be very valuable. The protagonist could be left in the vault as an 'insurance policy' should anything happen to the other two 'subjects' that would contaminate their DNA. Ironically, shared DNA would perfectly explain the in-game requirement to play as a protagonist with a spouse and child.
Let's also assume that they are taken out of stasis at different times, the child in 2258, and his non-protagonist parent in 2281. Perhaps at first, only the child is needed, and is being prepared in some way (as the main antagonist?) Years later, the DNA of the parent is also required, and so they are also brought out of stasis. Using the dates mentioned here we would have the following:
- 2258: the child is brought out of stasis - this is the same year that the Lone Wanderer in Fallout 3 is born
- 2281: the parent is also brought out of stasis - this is the year that the courier in Fallout New Vegas is shot in the face and left for dead
If this is correct, then the ages of our three family members (excluding time spent in stasis) at the start of the main game would be:
- Protagonist 35
- Spouse 39
- Son 27
Which would open up a ton of gameplay possibilities.