Fallout 4 who should make it?

Post » Tue May 17, 2011 8:06 am

Tactics and PoS weren't BI games.


Chris Avellone is dissapointed with you, you said the name :stare:
User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Tue May 17, 2011 12:07 am

Don't worry, the "P" in there covers it up.
User avatar
Je suis
 
Posts: 3350
Joined: Sat Mar 17, 2007 7:44 pm

Post » Tue May 17, 2011 8:38 am

That only tells, that easier money is found from copypaste products of todays gaming market, not that people wouldn't buy or like well made TB games.

So the gaming industry is an easy way to make money?? just copy paste someone else's product? TBH ive played and like TB games, but i think FO going back to TB would be a massive mistake.
User avatar
Alexandra Louise Taylor
 
Posts: 3449
Joined: Mon Aug 07, 2006 1:48 pm

Post » Tue May 17, 2011 6:04 am

So the gaming industry is an easy way to make money?? just copy paste someone else's product? TBH ive played and like TB games, but i think FO going back to TB would be a massive mistake.


Now you're misunderstanding. I didn't say it is easy, I said it's easier - and meant that recycling already existing and tested formulas is easier than actually trying something new and different, and the way I see it, this slowly but steadily stagnates the market. Look at the tactical shooter genre (CoD, BF, MoH...), look at how Bioware has started to do its games, how Bethesda does its games (TES, Fallout), how Rockstar makes its games -- for a couple of examples. They're all copying successful formulas for separate franchises. That, though, doesn't say anything about how well a well made TB game could fare.

I don't think going back to TB would be a mistake, and with todays technology it could potentially be implemented better than ever before -- and even be implemented well alongside of RT.
User avatar
TIhIsmc L Griot
 
Posts: 3405
Joined: Fri Aug 03, 2007 6:59 pm

Post » Tue May 17, 2011 6:26 am

Now you're misunderstanding. I didn't say it is easy, I said it's easier - and meant that recycling already existing and tested formulas is easier than actually trying something new and different, and the way I see it, this slowly but steadily stagnates the market. Look at the tactical shooter genre (CoD, BF, MoH...), look at how Bioware has started to do its games, how Bethesda does its games (TES, Fallout), how Rockstar makes its games -- for a couple of examples. They're all copying successful formulas for separate franchises. That, though, doesn't say anything about how well a well made TB game could fare.

I don't think going back to TB would be a mistake, and with todays technology it could potentially be implemented better than ever before -- and even be implemented well alongside of RT.

well the market seems fine to me. records for sales are being broken every year with new releases. You say they should try something new and different? how would going back to TB be new or different? If they made a TB FO i would probably still buy it, but lots of people wouldn't. FO would end up in the gutter just like before beth took over
User avatar
Stephani Silva
 
Posts: 3372
Joined: Wed Jan 17, 2007 10:11 pm

Post » Tue May 17, 2011 3:31 pm

well the market seems fine to me. records for sales are being broken every year with new releases. You say they should try something new and different? how would going back to TB be new or different? If they made a TB FO i would probably still buy it, but lots of people wouldn't. FO would end up in the gutter just like before beth took over


The market being financially fine isn't the point though, nor is it, or should it be, of my concern as a player. How would TB be something new and different, you ask? You answered that yourself a couple of posts ago. Because they aren't being made anymore - western TB cRPG's that is - apart from a couple of indie titles.

And quite honestly, I'd much prefer a FO that still held the attention of a certain niche with moderately good sales, instead of being somewhat stale massmarket massappeal product which gathers pressure from every potential yahoo of a customer. The way I see it, games that don't strive too much for massappeal and keep their focus tend to be better than those that do.

And as I said, technology has moved forward. There's no saying how good it would be if made well and with clear focus -- and even with a RT option.
User avatar
Adam Kriner
 
Posts: 3448
Joined: Mon Aug 06, 2007 2:30 am

Post » Tue May 17, 2011 2:00 pm

well the market seems fine to me. records for sales are being broken every year with new releases. You say they should try something new and different? how would going back to TB be new or different? If they made a TB FO i would probably still buy it, but lots of people wouldn't. FO would end up in the gutter just like before beth took over


its Different in relation to the majority of games created today.
and Fallout being in the gutter has no bearing on if it was turn based or not. its the developer who was in the gutter. had BIS shipped Van Buren we might not be in this silly predicament (it was a Much more ambitious game than any of the Fallouts including beths 3).
User avatar
Raymond J. Ramirez
 
Posts: 3390
Joined: Sun Oct 14, 2007 8:28 am

Post » Tue May 17, 2011 7:39 am

Bethesda's games have higher ratings. Bethesda ~
User avatar
jess hughes
 
Posts: 3382
Joined: Tue Oct 24, 2006 8:10 pm

Post » Tue May 17, 2011 10:30 am

Joint Operation!
User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Tue May 17, 2011 11:38 am

Bethesda's games have higher ratings. Bethesda ~


So does Call of Duty.

But Mount & Blade doesn't, and yet it's a very unique and great game.
User avatar
Lisa
 
Posts: 3473
Joined: Thu Jul 13, 2006 3:57 am

Post » Tue May 17, 2011 8:26 am

Sorry, double post.
User avatar
claire ley
 
Posts: 3454
Joined: Fri Aug 04, 2006 7:48 pm

Post » Tue May 17, 2011 6:38 am

So does Call of Duty.

But Mount & Blade doesn't, and yet it's a very unique and great game.


Sheeple. never try anything outside their comfort zone

they praise Bethesda, but I doubt any of them have played daggerfall, (its free its on their website right now, http://elderscrolls.com/daggerfall/. it takes the equivalent of a TI-82 pocket calculator to run so no whining about how you need a bleeding edge computer to run it)

Mount and Blade was a great game. was a learning curve to getting in to the game, but once you know how to play. whew those were some good battles
User avatar
Scared humanity
 
Posts: 3470
Joined: Tue Oct 16, 2007 3:41 am

Post » Tue May 17, 2011 3:37 am

Mount and Blade was a great game. was a learning curve to getting in to the game, but once you know how to play. whew those were some good battles

Oh, I'm having wet day dreams about that mounted combat in Fallout................... Yes, I wanna ride a horse and put machetes into the skulls of NCR troopers, or getting ambushed on foot by mounted raiders with hunting rifles and throwing spears. Mmmmmh, so wet.........

I know that there was a Fallout mod in the working for M&B sometime long ago when I played it, only thing is that ranged combat (that is, implementing guns and the like) really svcks in that game. It's all about killing peeps from a horse or vice versa... and nailing people in the head with arrows.
User avatar
sarah simon-rogaume
 
Posts: 3383
Joined: Thu Mar 15, 2007 4:41 am

Post » Tue May 17, 2011 5:09 am

Hands down Bethesda. After seeing F3 and FNV im pretty sure they know how to make a good game now. With the combination of hopefully a great engine it will be unstoppable.
User avatar
Eoh
 
Posts: 3378
Joined: Sun Mar 18, 2007 6:03 pm

Post » Tue May 17, 2011 8:35 am

Hands down Bethesda. After seeing F3 and FNV im pretty sure they know how to make a good game now. With the combination of hopefully a great engine it will be unstoppable.


When you say "after seeing F3 and FNV" you mean you are confident that Bethesda would learn from it, right? Because I agree. I don't doubt that Bethesda can make a wonderful Fallout game like New Vegas was if they just take the model of New Vegas and add some of their own quirks as well as (hopefully) more old ones. I definitely don't want them to go closer to how Fallout 3 is.
User avatar
Amy Masters
 
Posts: 3277
Joined: Thu Jun 22, 2006 10:26 am

Post » Tue May 17, 2011 3:00 am

I want a perfect blend of the two. Why? Face it, Bethesda's writing is GOD AWFUL. Horrible, it just flat out svcks. Now, they know how to make an open world, but that doesn't mean [censored] if they break lore and canon like they did with FO3.

Obsidian however, can make quote, "engrossing exploration with a personal touch," (Game Informer). Obsidian is great at writing and they sure know how to make actions affect the world, besides the usual, "kill the baby or save it."

A perfect blend would use Bethesda's knack with open worlds, and combine Obsidian's great lore and writing skills. Perfect for dinosaurs, new fans, and just about everyone.
User avatar
Greg Swan
 
Posts: 3413
Joined: Tue Jun 05, 2007 12:49 am

Post » Tue May 17, 2011 2:29 am

I want a perfect blend of the two. Why? Face it, Bethesda's writing is GOD AWFUL. Horrible, it just flat out svcks. Now, they know how to make an open world, but that doesn't mean [censored] if they break lore and canon like they did with FO3.

Obsidian however, can make quote, "engrossing exploration with a personal touch," (Game Informer). Obsidian is great at writing and they sure know how to make actions affect the world, besides the usual, "kill the baby or save it."

A perfect blend would use Bethesda's knack with open worlds, and combine Obsidian's great lore and writing skills. Perfect for dinosaurs, new fans, and just about everyone.


I guess im a dinosaur but why are fans of the old games called dinosaurs and not classic fans or something? the games came out in the late nineties, they arent that old lol least not as old as some of the games ive got for coleco
User avatar
Kortknee Bell
 
Posts: 3345
Joined: Tue Jan 30, 2007 5:05 pm

Post » Tue May 17, 2011 12:43 pm

Bethseda's writing in fallout 3 wasn't that bad I've seen alot worse ALOT ALOT worse. But I agree obsidian has the more of the magic fallout touch when it comes to writing. I think obsidian has more of a grasp and pays more attention to fans. When was the last time you've seen todd howard respond to a thread? Personally as said time and time agian they should make a joint-stock company and have Josh Sawyer the project manager or whatever you call the job title todd howard and josh sawyer have. I don't mean to bash Todd Howard his games are great but he does not have the grasp on fallout like Josh Sawyer.

Both companies still screwed things up though if you asked me, I wanted all the weapons to look like the ones in the pictures in fallout1/2 and I wanted to see all the fallout1/2 towns in big 3d modern day graphics!
User avatar
Juliet
 
Posts: 3440
Joined: Fri Jun 23, 2006 12:49 pm

Post » Tue May 17, 2011 2:28 pm

*Sigh* We start to talk about an OPTIONAL turn based mode, and suddenly people jump in acting like we are crusading to have realtime removed from the game, how many times must we capitalize OPTION? We don't want to do away with realtime, because that would obviously be unpopular, but we DO want there to be an OPTIONAL mode for TB combat like that video, which is WELL within the scope of professional game developers.
User avatar
Emilie Joseph
 
Posts: 3387
Joined: Thu Mar 15, 2007 6:28 am

Post » Tue May 17, 2011 1:27 pm

*Sigh* We start to talk about an OPTIONAL turn based mode, and suddenly people jump in acting like we are crusading to have realtime removed from the game, how many times must we capitalize OPTION? We don't want to do away with realtime, because that would obviously be unpopular, but we DO want there to be an OPTIONAL mode for TB combat like that video, which is WELL within the scope of professional game developers.

Im not gonna lie that would be pointless. It would be going back in time and degrading the game. Why would you make it Turn based when that can take forever. Not to mention it would seem rather annoying. Realtime is far better and more interesting.
User avatar
Hannah Barnard
 
Posts: 3421
Joined: Fri Feb 09, 2007 9:42 am

Post » Tue May 17, 2011 7:04 am

Im not gonna lie that would be pointless. It would be going back in time and degrading the game. Why would you make it Turn based when that can take forever. Not to mention it would seem rather annoying. Realtime is far better and more interesting.

So, because it is old, it is bad? Real time is even older than turn based. You dont see me coming around and bashing real time for no reason, the reason people want an OPTIONAL turn based mode is so the game will require more intricate usage of skills and SPECIAL, something that has been lost from the older games.
User avatar
stephanie eastwood
 
Posts: 3526
Joined: Thu Jun 08, 2006 1:25 pm

Post » Tue May 17, 2011 1:02 am

So, because it is old, it is bad? Real time is even older than turn based. You dont see me coming around and bashing real time for no reason, the reason people want an OPTIONAL turn based mode is so the game will require more intricate usage of skills and SPECIAL, something that has been lost from the older games.

No matter how much you want it OPTIONAL your not gonna get it. No body wants that in a Real time based game anymore even if its optional. You gotta think how are they gonna implant both into the game.
User avatar
Tarka
 
Posts: 3430
Joined: Sun Jun 10, 2007 9:22 pm

Post » Tue May 17, 2011 9:25 am

That only tells, that easier money is found from copypaste products of todays gaming market, not that people wouldn't buy or like well made TB games.

I m pretty sure sales would drop drastically if it was turn based. The millions of new fans did not come into a turned based game.

As I ve said, I believe that an option would take away from the over all integrity of both.

To do it right, it would take a lot more time and cause a higher budget. Therefor they would have to skimp in other areas, or raise the price of the game.

Fo3 was a successful blockbuster............ I wouldn t try to fix it into a 15 year old game too much.

To most, Fo3 wasn t broken. It can be improved on for sure, and IMO there are more important matters that need addressed than implementing turn based option into the game.

Stats still do play a part in your character........... Just not as much as turn based would.
User avatar
Daniel Brown
 
Posts: 3463
Joined: Fri May 04, 2007 11:21 am

Post » Tue May 17, 2011 4:37 am

The new things obsidian added were great, but they forgot the essentials that made Fallout 3 great (keep in mind these two are the only one I've played and plan on playing). So, for Fallout 4, I'd like Bethesda to make their amazing sandbox game world while implementing all the new things Obsidian added (reputation, weapon mods, etc.)
User avatar
Beat freak
 
Posts: 3403
Joined: Thu Dec 14, 2006 6:04 am

Post » Tue May 17, 2011 12:42 am

Stats still do play a part in your character........... Just not as much as turn based would.

Thats the whole Problem right there
Player skill > Character skill
does not a good RPG make.

if my character can bypass a skill check because I (the human playing the game) did something different, Defeats having skill checks in the game at all.
just make it a Full FPS then. there is no difference.
User avatar
Paula Ramos
 
Posts: 3384
Joined: Sun Jul 16, 2006 5:43 am

PreviousNext

Return to Fallout Series Discussion