I guess im a dinosaur but why are fans of the old games called dinosaurs and not classic fans or something? the games came out in the late nineties, they arent that old lol least not as old as some of the games ive got for coleco
"New fans" began calling us "old fans" that, and we adapted the name. Kind of.
On the topic:
I think if they made VATS more turn-based, it would be cool. It'd be optional like when you see an enemy or an enemy engages you, press V and you'll get the regular body parts targeting up (with eyes and groins as options of course), you place your shots and see if you fail or not.
Say there are three raiders. You kill this first one you aimed at, spent all your AP doing so. But there are two left. Instead of exiting VATS and into RT again, you will see the raiders targeting your or your companions body parts with their choice of weapon. Either the one they are holding, or they pull of a grenade and throw, or they pull up a melee weapon and use their AP to run at you.
If you are injured, you can get into your inventory for an AP cost and use whatever healing chems and combat enhancing drugs you want, maybe switch to another weapon that works better against these raiders.
You aim your shots again and kill them.
And all this takes place in the same kind of cinematic slow-mo view we are familiar with in VATS so the action won't be boring like "cardboard cutouts" or whatever Curtis called it.
I mean, if one raider has a melee weapon and chose to spend his AP points running at you, he'll do so and when he runs out of them and it's your turn, he'll be frozen in his running animation towards you as you target his body parts and then kill him when time unfreezes again. If you decide to target the other raider, who is standing still, it would look dumb if the other raider was still frozen while you are shooting at the first one. So the running raider would of course run at you, but it's just for the looks, when it's your turn again, he hasn't really gotten any closer because that would be cheating right?
Trouble that I see is that you can't run and take cover or change position. The only way a character moves here is if he's charging in melee, and that goes for you aswell. If you have a melee weapon, you will use AP to run at your enemies until you can engage them (unless they are close enough already). But maybe as Bethesda is letting VATS go through an evolution like this, they also add the option that if you don't want to attack and use your AP on other things, like avoiding getting shot, then you can press a button instead of an enemy, that maybe says dodge. Your AP will be added to your Armor Class (from the old games - how good you are at dodging attacks) aswell as you Agility and your armor. Either you jump away from incoming fire, duck for an incoming machete slash or you have heavy armor like Power Armor and just deflect the bullets while trying to cover your weak spots. Anyways. there is so much potential in how they could make VATS really really awesome and more like turn-based. If I were a modder, I'd try doing something like this with VATS, but I have no knowledge at all. All I have is just this really good-looking idea in my head that I try to make sense of in text...