- http://www.mediafire.com/download.php?0pszzsapdfbg6ro
- {FalloutNV v1.2.0.314 [Patched Records]}.esp
- {FalloutNV v1.2.0.285 [Unpatched Records]}.esp
- {FalloutNV v1.2.0.314 [Patched Records]}.esp
- 1.2.0.352 Patch (No changes to ESM)
- 1.3.0.452 vs. v1.2.0.314
- {FalloutNV v1.3.0.452 [Patched Records]}.esp <----pending
- {FalloutNV v1.2.0.314 [Unpatched Records]}.esp <----pending
- {FalloutNV v1.3.0.452 [Patched Records]}.esp <----pending
- http://www.mediafire.com/?qh1dhp69xlfn1zu
- [{FalloutNV v1.4.0.525 [Patched Records]}.esp
- {FalloutNV v1.3.0.452 [Unpatched Records]}.esp
- [{FalloutNV v1.4.0.525 [Patched Records]}.esp
The above are FalloutNV.ESM iterations filtered and 'cleaned' by FNVEdit against their predecessors (patched) and successors (unpatched), so they bear only the new, altered, omitted, and overridden records. By loading a mod and using FNVEdit's "Compare to...", then selecting the appropriate plugin(s) and filtering in FNVEdit, records likely to need updating will show as red or will reference records found in the difference plugins. This might also serve to highlight anything changed but not mentioned in the official bugfix list.
Took long enough to construct for FOOK's sake, so figured I'd share...