Falmer, are they the Tolkien dwarfs?

Post » Fri May 27, 2011 6:09 pm

I actually agree; the falmer probably would resemble the dwarves.

Darwinism is never to be discounted.

What a compelling argument!
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mollypop
 
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Post » Fri May 27, 2011 5:54 pm

Falmer are not "Tolkien Dwarves". Seriously, this isn't LOTR. *Stop* please with the LOTR stuff. Falmer are Snow Elves from Skyrim. It's not clear if they actually exist and and they mainly serve as a source of blame for bad things that happen.
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Jade Muggeridge
 
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Post » Sat May 28, 2011 6:37 am

I actually agree; the falmer probably would resemble the dwarves.

Darwinism is never to be discounted.


You obviously haven't read mine or, more importantly, proweler's comments.

Compelling argument indeed.
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Tyrel
 
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Post » Fri May 27, 2011 10:29 pm

I think the subject has already been settled in-game. "Bloodmoon" features the tomb of a Falmeri warrior, the Snow-Prince. His skeleton and armor are normal-sized (the player could wear the armor), and he apparently wielded a standard-length spear.

Now, granted, a book in the tomb made him out to be some sort of supersoldier, so he may have been much taller than a normal Falmer. But that much taller....I don't think so. From this evidence, I think Falmer were just as tall as everyone else.
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Kate Schofield
 
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Post » Fri May 27, 2011 5:57 pm

Falmer are ELVES not Dwarves, those are Dwemer, and "Dwarves" is just a name, as Dwemer also are Elves. Mer=Elves (Dunmer, Altmer, Bosmer, etc.).
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Andrea Pratt
 
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Post » Sat May 28, 2011 9:11 am

Falmer are ELVES not Dwarves, those are Dwemer, and "Dwarves" is just a name, as Dwemer also are Elves. Mer=Elves (Dunmer, Altmer, Bosmer, etc.).
Thats as clear as mud! Just say it this way: Everything is an elf.

That's not a bear, Chuck! That's a hairy elf! A Furmer!
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Robert DeLarosa
 
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Post » Sat May 28, 2011 1:59 am

GHW:

What you are doing right now is proposing arguments that would make your idea possible and have other people argue against them. It won't make your argument right because all those hypothetical "could be's"still have to be true.

Rather you should look for tiny fat man, study their history and therein find arguments to show that they are indeed the Falmer. Doing it the other way around I could pose the argument that all Ayleid have evolved into swallows because that would allow them to stay undetected better.

In the simplest sense your idea of evolution doesn't fit into the Elderscrolls because it seems to be focused on purely physical factors. In a world with magic, magic and myth play an equal role. A good example would be the Nords who for one reason or the other have no problem walking around naked in the freezing cold, especially the ones more inclined to nature.

From this you can assume that the Falmer didn't shrivel up either.

First of all, thanks for the post, I have the feeling this is what a lot of you have been trying to tell me, but just now I understand what you mean.
Secondly, it's GHE (Green Haired Einstein - hence the avatar)
And thirdly, I was well aware that this couldn't be settled with 100% certainty, as then it'd be in TIL or UESP somewhere. The reason why I asked was because I was interested in making a Falmer mod somewhere in the future and was working out the general concept. So I tried to reason my way to a physical model of the Falmer, although I completely forgot about magic here.

As a general conclusion, would this be somewhere near the truth?
"Well, yes, maybe, but they might aswell be taller than you can imagine; after all, it's TES."


I think the subject has already been settled in-game. "Bloodmoon" features the tomb of a Falmeri warrior, the Snow-Prince. His skeleton and armor are normal-sized (the player could wear the armor), and he apparently wielded a standard-length spear.

Now, granted, a book in the tomb made him out to be some sort of supersoldier, so he may have been much taller than a normal Falmer. But that much taller....I don't think so. From this evidence, I think Falmer were just as tall as everyone else.

I haven't played Morrowind, but I don't think this actually is a good argument.
1) The skeleton is propably just a default one, like you find so many. They propably didn't think about making possible adaptations to make it "Falmerian". To stave this, I'd point at the following: the poor chap was hit by a sword in the chest, propably dammaging his ribcage, is that visible on his remains in Morrowind?
2) Again, don't know how it was in Morrowind, but in Oblivion you can pick up the armor of an Altmer and wear it as a Bosmer without propblems. So again, this is no indication of his actual size.
(These two points are only valid if I'm not making any wrong assumptions)


Thats as clear as mud! Just say it this way: Everything is an elf.

That's not a bear, Chuck! That's a hairy elf! A Furmer!

:lol:
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Elisha KIng
 
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Post » Sat May 28, 2011 5:11 am

The maromer have sorta see though skin. the korthingi (or however you spell it) had metallic like skin. so his idea about the ice warriors having evolved from the falmer isnt completely out of the question
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Chase McAbee
 
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Post » Sat May 28, 2011 9:54 am

I haven't played Morrowind, but I don't think this actually is a good argument.
1) The skeleton is propably just a default one, like you find so many. They propably didn't think about making possible adaptations to make it "Falmerian". To stave this, I'd point at the following: the poor chap was hit by a sword in the chest, propably dammaging his ribcage, is that visible on his remains in Morrowind?
2) Again, don't know how it was in Morrowind, but in Oblivion you can pick up the armor of an Altmer and wear it as a Bosmer without propblems. So again, this is no indication of his actual size.

Excessive weaseling. That's fine if you have conflicting evidence to support, but you don't.
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x_JeNnY_x
 
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Post » Fri May 27, 2011 10:57 pm

1) The skeleton is propably just a default one, like you find so many. They propably didn't think about making possible adaptations to make it "Falmerian". To stave this, I'd point at the following: the poor chap was hit by a sword in the chest, propably dammaging his ribcage, is that visible on his remains in Morrowind?
2) Again, don't know how it was in Morrowind, but in Oblivion you can pick up the armor of an Altmer and wear it as a Bosmer without propblems. So again, this is no indication of his actual size.
(These two points are only valid if I'm not making any wrong assumptions)


This is starting to get seemingly excessive; it appears you're just trying to find whatever technical fault you can to try to support your viewpoint and, while that IS a good thing to do in some cases, it seems like you're taking it too far.

Please excuse gamesas for not going through the tedium of making Bosmer have to take larger-sized armor to an armorer to resize it every time you salvage it off of a enemy, who is going to be bigger than you 90% of the time; the same thing to male and female armor. Why didn't you apply that to Altmer and other races in general? The Altmer is perhaps the only race who is always going to be taller than most other races because of their physiology, the other maybe being the Nords.

Considering you expect the developers to have a CSI and Law & Order: SVU/CI level of forensic detail to deathblows to NPC cadavers, I assume you feel the same way about how TES doesn't show every SINGLE little nuance of a cut you land on an enemy, such as cut direction, cut depth, whether or not they did it with their left or right hand, whether they were drunk, their age, six, height, etc etc?

Since you expect videogames to display real-life caliber detail, I'm surprised that you haven't even come across the idea that many people in the games may be the same exact person; you may not even be able to properly count how many people in Morrowind had the malnourished-Dunmer-face-with-red-goatee look OR the dunmer me who, for some odd reason, have the EXACT same face tattoo? Are they related? Are they clones?? Considering your logic, it's confusing you jumped to this particular subject, a subject I dang near had forgotten about even though I've probably been reading the lore more than you have.

No offense meant man. I just think you're going too far to defend your viewpoint.
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rae.x
 
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Post » Fri May 27, 2011 8:50 pm

The Dwemer was near enough the same size as the Dunmer. I don't see what's so special about the Falmer, really.
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Rachel Tyson
 
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Post » Sat May 28, 2011 3:01 am

First of all, thanks for the post, I have the feeling this is what a lot of you have been trying to tell me, but just now I understand what you mean.
Secondly, it's GHE (Green Haired Einstein - hence the avatar)
And thirdly, I was well aware that this couldn't be settled with 100% certainty, as then it'd be in TIL or UESP somewhere. The reason why I asked was because I was interested in making a Falmer mod somewhere in the future and was working out the general concept. So I tried to reason my way to a physical model of the Falmer, although I completely forgot about magic here.

As a general conclusion, would this be somewhere near the truth?
"Well, yes, maybe, but they might aswell be taller than you can imagine; after all, it's TES."
I haven't played Morrowind, but I don't think this actually is a good argument.
1) The skeleton is propably just a default one, like you find so many. They propably didn't think about making possible adaptations to make it "Falmerian". To stave this, I'd point at the following: the poor chap was hit by a sword in the chest, propably dammaging his ribcage, is that visible on his remains in Morrowind?
2) Again, don't know how it was in Morrowind, but in Oblivion you can pick up the armor of an Altmer and wear it as a Bosmer without propblems. So again, this is no indication of his actual size.
(These two points are only valid if I'm not making any wrong assumptions)
:lol:

They're not valid. Firstly, you can change the scale and size of objects in the CS. Thus, they could too. If they have wanted the skeleton, or the armour, to have another size than it does, I'm sure they would have gone through the whole 5 seconds it takes to change them.
Secondly, apart from what our mutual friend Many-Numbers-In-Name said above, you also can't put of Riekling armour. Because it's too small.
Most important, though, and I will simply repeat what others said before: You're talking game mechanics. There are very few game mechanics that can be interpreted and translated into lore. Most, however, are simply what they is - mechanics. They are there because it is a game.
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M!KkI
 
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Post » Sat May 28, 2011 8:39 am

*snip*

I have the feeling this is starting to annoy you...
Anyways, I am not trying to validate my point of view, I'm just trying to argue points other have braught up to bring down my interpretation. (Ok, I used a bit too "heavy discussion" words here)
I don't know if you noticed, but I said that wouldn't bother to adjust everything to be lore-perfect (using the wound as "evidence" and the size of the armor as what I was arguing as valid evidence), so you are just repeating after me here.


They're not valid. Firstly, you can change the scale and size of objects in the CS. Thus, they could too. If they have wanted the skeleton, or the armour, to have another size than it does, I'm sure they would have gone through the whole 5 seconds it takes to change them.
Secondly, apart from what our mutual friend Many-Numbers-In-Name said above, you also can't put of Riekling armour. Because it's too small.
Most important, though, and I will simply repeat what others said before: You're talking game mechanics. There are very few game mechanics that can be interpreted and translated into lore. Most, however, are simply what they is - mechanics. They are there because it is a game.

As I said before and 946000 repeated, they just didn't bother to adjust the size (if the Falmer were small, that is).
And my Morrowind non-experience can't help me here again, but I think the Rieklings armor is like the Goblins, it's just "part of their body" or does it show up when you try to loot their body?



I deem this discussion over as I got my answer (thanks all, especially proweler) and I fear this discussion will do but one thing if we continue, and that is derail.
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sally R
 
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