Thanks for the offer, but I'd rather not add in things that I don't understand myself. That way if anyone has any issues caused by my mod, I have an in depth knowledge on what's involved and what might be the issue. If I start adding components that I don't get, I won't be able to help and that will only serve to annoy me and the involved parties.
Well, considering one of the more main reasons I have bounties in the first place is to provide repeatable content, I assume many people will do them in rapid succession anyway. (First thing I do every time I get to Whiterun on a new character is I do a bunch of bounties in a row to make money) And I don't want to pressure the player to do them quickly if they decide not to. Especially since you can't abort them or give them up. But, I'll consider it. Maybe I'll have a simple 'if <24 hours you get a bonus, otherwise you don't' that kind of time. (Maybe with a few steps)