» Wed Mar 30, 2011 5:38 am
Once again this is one of those that is a positive from the perspective of any old school role-play gamers perspectives, but only technically, and with a lot of reservations. One the game industry has done a remarkably poor job at implementing these sorts of things. The connection with these characters unless their developed main characters is often weak and phony at best, and makes the whole experience extraordinarily awkward and often immersion breaking. Two, compound that with the fact that Bethesda is already not terribly good at developing connection to its characters in general, and you've got a recipe for disaster... Kids are two fold worst as their entire story is developed by the character leaving them no background or history to learn, and thus in order to make them feel like real living breathing characters, the developers would have to put a very large and significant effort into them, and this would only be compounded in difficulty if these were not scripted relationships and children, which would be next to impossible with all the character possibilities, and further break immersion by limiting your romantic possibilities.
What I'm getting at is I support the idea, but once again its one of those things that I doubt the developers have significant time to perfect, and even if they did, it would either be too flat, or too linear, neither of which I want. That being said, I would be immensely happy if Bethesda went ahead, did it, proved me wrong, and made the characters very emotionally connectable, but also left it open ended with a lot options in both who your romantic relation is, who the child will become, and decisions and consequences both in starting such a relationship and what happens in the process.
Dream on...