other ways to get around rather then just a flatish land. More maps then I thought seem very linear at certain points and I seem
to get lost and run into glass doors. I think these areas should be opened up. Even if it is just a quick flanking route. More
of the things like air vents are really sweet cause they actually make you feel sneaky.
An easier way to put this is make more use of the Parkour abilities. I would really dig a sort of "maze" like map with a lot
of crossing areas and many different ways to climb up or down, kind of like the challenge level. Many rooms you walk
into now are very flat and I guess I expected more vertical routes. Either way I am excited.
One other thing would be to try and spread out the objectives and perhaps make multiple primaries necessary at once! Just a thought.