FAST TRAVEL MOD

Post » Sun Jan 10, 2016 11:15 pm

Hi everyone. I'm not a modder, but I love a the work of modders to make Bethesda games more immersive, streamline and enjoyable experience. One of the things that bothers a lot of people, me included, is loading times and the amount of load screens.

I don't mind loading screens.... specially when there's cool information for us to discover or cool tips, tutorials and lore. But we know that for Fallout 4 this isn't the case in all of the loading screens. Some of the loading screens for interior are black loading screens, with no information... this is because they suppose to last very short time.... in console, the faster can go from 4 to 6 seconds... which is fine... but that's when that happens.

I was wondering if we could have a more faster and smart way to fast travel.

This post is to propose a mod that would allow less loading screens needed for us. I was thinking if this experience is possible.

This is the idea:

Let's say you are in Diamond City, and want to go to Corvega Factory. The normal process is... you fast travel to Corvega Factory, than you enter Corvega Factory. 2 Loading Screens.

The mod would allow you to fast travel inside places that you've already discovered and entered before.

It would work like this: By selecting Corvega Factory for fast travel, you would be popup with 2 options [Inside / Outside] that way, if you're fast travel just to go to a closer undiscovered location, for exploration or quest porpose, you could choose outside, but if you need to go inside, you could choose to load direct inside. This is just one example. Cities could be a little more complicated since there are multiple places to go inside Diamond City or Good Neighborhood. But It's possible I imagine. When people want to go inside the Dev Room on PC.. they use a console command... and the loading screen starts. So I imagine, that you could use a command to travel directly inside somewhere, you would just need the right "namecode".

This should be a default option in my opinion. Actually, I think we should have a 1 second loading screens for interior places, regardless of hardware (Pc or Console). But since I know Bethesda for years, and I know they would not do something like that, since their game engine is outdated and old in that department, I was wondering if you guys, modders... think this is possible... and If the idea is a valid one.

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Petr Jordy Zugar
 
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Post » Mon Jan 11, 2016 3:39 am

A mod of that nature usually comes out fairly shortly after the modding tools do. :) Rumor has it, the GECK/CK should be out in "early 2016"....... so, you can expect your fast travel mod shortly thereafter. Of course, we STILL don't know how mods are going to work on consoles......

My answer to that was.... a Solid State driver to install my games on. Makes a WORLD of difference.

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Gemma Archer
 
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Post » Sun Jan 10, 2016 10:21 pm

I play on the PS4. Just because I don't have a decent PC to run it better than console. And right now I can't invest in PC gaming.

But I never saw a video comparing Ps4 HHD with a SSD loading time. Don't know how much of an improvement it has. Hope it has a good loading and performance improvement. At least on PC it has.

And in fact I have a big fear that Fallout 4 on Ps4 becomes just like Skyrim on Ps3... Where the more advanced you were in the game, the longer the loading time was, and the game suffers more with performance issues. My save of skyrim on Ps3, I have more than 100 hours, lvl 60 character, and I cannot play more than 3 hours.. because the game crashes.... and the last 30 minutes I have to play at 15 to 20fps. I know Ps3 was a [censored] hardware and software to optimize any game. Besides maybe god of war and Uncharted/last of us... but the fear is there. Specially knowing that this Next Gen Creation Engine isn't really next gen in this department. It's still the same old physics, loading time/mechanics, and performance issues that lead us to the same old bugs.

I really hope we don't have to see unofficial patches for Fallout 4... like we saw with Skyrim and Fallout 3. Hope Bethesda indeed fix their game for good, and not let modders do their work for free.

I love the support Bethesda give to us fans to mod and change the way we like the game. But they have this bad reputation to release unfinished content and than having modders fixing and finishing and polishing everything. I was shock to see the difference between texture quality on Medium vs Ultra... like 80% of the textures are the same.

I know... big game, cannot have everything. But really.. It's on PC... the place where there's no hardware limits.

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His Bella
 
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