Lots and lots of methods. The thing with Morrowind was that it wasn't just city to city boats and silt striders. You had mark and recall spells/scrolls, divine and almsivi intervention, and stronghold propylons chambers, too.
Runescape (yes, I dare) had teleport tablets that you could buy for a large sum of money for a one way trip to a certain city, which I think is a good idea.
The problem is that the game is clearly designed for use of fast travel. There's nothing interesting in Oblivion landscapes, and very very few quests, so it's really boring and inconvienant to skip instant fast travel.
Runescape (yes, I dare) had teleport tablets that you could buy for a large sum of money for a one way trip to a certain city, which I think is a good idea.
The problem is that the game is clearly designed for use of fast travel. There's nothing interesting in Oblivion landscapes, and very very few quests, so it's really boring and inconvienant to skip instant fast travel.
The beautiful hand crafted world is reason enough to skip lazy, softcoe, casual player fast travel.