Fast Travel Now Costs Money

Post » Mon Aug 08, 2011 7:50 am

No it's a misinterpretation , Fast Travel DOES NOT cost anything , only using the Carriage-system will require you to pay a certain fee .

Alongside the Fast-travel system from Oblivion will be a Carriage-system that takes you to other cities for a certain fee. This includes cities you haven’t visited yet.

http://www.psu.com/forums/threads/272164-The-Elder-Scrolls-Evolved-What-s-New-in-Skyrim-%28IGN-Interview-New-Info%29?p=5490686&viewfull=1
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Vahpie
 
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Post » Mon Aug 08, 2011 6:00 am

Who gets my money?

During fast travel your character always accidentally presses the "Yeah, take my money." option when he is confronted by highwaymen.
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Stephy Beck
 
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Post » Mon Aug 08, 2011 11:03 am

I don't give a damn just as long as I don't have to walk 1000 miles just to finish a quest.
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Donatus Uwasomba
 
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Post » Mon Aug 08, 2011 11:34 am

I happen to LOVE this news!
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N Only WhiTe girl
 
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Post » Mon Aug 08, 2011 6:50 am

Gives you an incentive to not use fast travel, prevents endless buildup of gold. I like it. Complaints that it makes no sense are irrelevant in my view. It's abstraction, the cost of travel. Provisions, inns, etc. etc. What matters is that it affects the game.



What you get out of it is convenience. You get to where you need to go right away instead of in ten minutes. If you only have a small window of time to play each day (or even each week) this is a [censored] godsend.

I've been defending fast travel. And I've already said it makes for one heck of a convenience.
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Abel Vazquez
 
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Post » Mon Aug 08, 2011 8:09 am

Ya I guess you are right, I take back what I said


Glad you can see it from someone else s perspective. Many people on here can think outside their own limited view of things. I don't understand how fast travel creates such a stir in the forums. I'm lucky to get 30-45 minutes a week to play video games. Fast travel is a major feature for me so I don't have to spend forever to play a game. Those that hate it simply do not have to use it. Their argument always seems to be that they can't help themselves so it needs to be removed so they are force to play they way they could play by simply choosing to do so. This would remove a critical feature for others. How would they feel if someone said you shouldn't be allowed to save a game? That to experience games the correct way everyone should play it straight through from the beginning to end without stopping. That would be absurd. That's how I feel when someone suggests that Bethesda should get rid of fast travel.
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Amy Melissa
 
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Post » Mon Aug 08, 2011 2:37 pm

Sounds great. For one, the player who fast travels misses a lot of micro detail. I know, I was that player for a long time, then I installed a no fast travel plugin and actually loved it. Plus there isn't enough things to do with your money in Oblivion so this is a good step forward to a realistic economy.
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Mackenzie
 
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Post » Mon Aug 08, 2011 3:17 pm

well the way I see it is that Bethesda are wasting their development time introducing pointless things like that to satisfy the people who are moaning about fast travel ruining the authenticity of the game, hey you wanna know a little secret? SELF CONTROL! why don't you exercise it sometime? if you don't like fast travel like my self, DON'T USE IT :thumbsup:
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Dan Wright
 
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Post » Mon Aug 08, 2011 1:50 pm

really the only time i fast travel is when i have to "fetch" something on the other side of the map. but what about characters that can just simply out run enemies you meet along the way. maybe its an archer bandit so you take some damage, but im sure their are a lot of people who've been able to out run pretty much any enemy they might meet along the way. just my 2 cents....
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Rachel Tyson
 
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Post » Mon Aug 08, 2011 9:17 am

It would make sense if you could find a carriage and then pay, but who's getting the money if you fast travel without using anything? O_o
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City Swagga
 
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Post » Mon Aug 08, 2011 12:53 pm

i like the idea because money was too easy to get in OB like way to easy.. I hope when they say it costs money its more than ten gold.. tha's basically nothing
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Judy Lynch
 
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Post » Mon Aug 08, 2011 6:47 am

Early game = no fast travel $ or no $. I want to see everything.

Late game = Lot's of fast travel but plenty of $ so who cares?
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john page
 
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Post » Mon Aug 08, 2011 8:03 pm

at first i said bad.... but then I though wait... how much will it cost because if it isnt very much I get a ton of money from raiding dungeons so... I actually really dont care...
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Misty lt
 
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Post » Mon Aug 08, 2011 5:17 pm

After reading the article, im not sure the translation is right...

Unless we're talking about the The Elder Scrolls 5 :The Old Republic...

Or The Elder Scrolls 5: Cataclysm......

I think this is like merastation article.... bad translation= incorrect speculation...

EDIT: or The Elder Scrolls 5: Hot Pursuit....

EDIT 2: The Elder Scrolls: Tuscany....

But now that its :tes: hot pursuit, we'll have cars anyways....
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Steven Nicholson
 
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Post » Mon Aug 08, 2011 2:54 pm

You are paying for food, broken items during trip, and healing if you got hurt while traveling there. At least that's what I'm gonna tell myself.
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Karine laverre
 
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Post » Mon Aug 08, 2011 8:47 am

According to a new translation of the German Gamepro demo walkthrough by forum member -Glarthir-, it seems that Fast Travel will cost money!


No offense, but it's not a "new" translation, it's the same it was 2 days ago when the article was released :P
But to clarify, "kostenpflichtig" does not neccessarily mean that you have to pay money, although that is likely.
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Antony Holdsworth
 
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Post » Mon Aug 08, 2011 6:06 pm

Doesn't make sense for one. What am I doing? Throwing my gold on the ground? For what reasons?

No, I don't like it. On the whole fast travel debate, fast travel is still there. Use it or don't. It's presence shouldn't aggravate you. As for those fast travel addicts, they will surely find a way to procure the gold necessary to fund their convienent way of travel. Simply put, I see the system as a way to punish those who do fast travel. That is all.

All it does is make me plan ahead to make sure I have the money necessary to get from point A to B to C and so on, or maybe back to one of those respective points.

I can understand money for carriages though. Still, I'm not particulary fond of it. Considering I don't fast travel all that much, still seems more of a punishment than anything.


The issue with fast travel in Oblivion is that there is no immersive in-game option. No carriages, no boats, no nothing. Skyrim having these in-game options is awesome but if fast travel still has no consequence then it makes fast travel act almost as a cheat. Putting a cost on fast travel makes sense to balance the gameplay. I would assume you are paying a carriage in fast travel too, just without going to one in-game, so it makes sense to have a cost.
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sara OMAR
 
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Post » Mon Aug 08, 2011 4:43 am

The issue with fast travel in Oblivion is that there is no immersive in-game option. No carriages, no boats, no nothing. Skyrim having these in-game options is awesome but if fast travel still has no consequence then it makes fast travel act almost as a cheat. Putting a cost on fast travel makes sense to balance the gameplay. I would assume you are paying a carriage in fast travel too, just without going to one in-game, so it makes sense to have a cost.

then there's no reason to use fast travel......Why not ride a carriage if fast travel cost money?

The point of fast travel was to help people who had limited play time, and had a hard time getting around in Morrowind....(first people complained because the lack of it, then they complained because of it.)

When i read it seemed to say likely charged not actually payed for....

" A quick glance at the map shows the few places that we have already seen or of which we have heard. Although markers can be set, the (charged) quick trip but it works only when the destination was actually ever visited before." is a direct translation of it without context.

Considering fast travel is walking there without you having to walk, i never hated it the way some people seem to, but i also never used it. But some people have to because they can only play for a limited amount a day( such as my little brothers friends, triplets who have very strict parents, they only get to play for an hour each, and were forced to use fast travel in OB)

Some people say it breaks immersion, and some people say you don't see the environment, but immersion is subjective, and people who have a limited play time probably carer more about just getting to play instead of spending all there time walking there.

EndoExile, Totally agree with you on that.
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Miss K
 
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Post » Mon Aug 08, 2011 11:00 am

t sounds like a stupid idea to me.

I'm always astonished at the number of fast-travel haters when the feature is completely optional. Yes, I understand when people say that you miss too much content when you fast travel, but after 300 hours of playing and finding every location in the game and killing 10928349017439057314 wolves, bears, boars, deer, goblins, etc, I don't need to rediscover the "beauty of the forest" for the 400th time; that is the beauty of fast travel. Plus, if I have a limited amount of time to play on a given night, I don't want to walk to the city just to sell my loot from a dungeon that I'm only halfway through and then have to walk all the way back. In a game so rich with content as Oblivion or Skyrim, fast travel is necessary.
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Khamaji Taylor
 
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Post » Mon Aug 08, 2011 7:20 pm

Fast Travel Now Costs Money

No it doesn't ..

Alongside the Fast-travel system from Oblivion will be a Carriage-system that takes you to other cities for a certain fee. This includes cities you haven’t visited yet.


http://www.psu.com/forums/threads/272164-The-Elder-Scrolls-Evolved-What-s-New-in-Skyrim-%28IGN-Interview-New-Info%29?p=5490686&viewfull=1
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Alina loves Alexandra
 
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Post » Mon Aug 08, 2011 10:00 am

No offense, but it's not a "new" translation, it's the same it was 2 days ago when the article was released :P
But to clarify, "kostenpflichtig" does not neccessarily mean that you have to pay money, although that is likely.



Actually the translation in the OP did not mention the fee, or at least I did not understand that there would be a fee - it reads:

"Although markers can be set, the (charged) quick trip but it works only when the destination was actually ever visited before."

-Glarthir-s translation (posted a few hours ago) reads:

"You can set marks on the map, but the (fee required) fast travel system only works if the player found the target location earlier."

I suppose by "charged" the OP meant that a fee would be charged, but I didn't understand that meaning, as you can "charge up" a spell, or "charge" things in other ways, etc.
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DAVId MArtInez
 
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Post » Mon Aug 08, 2011 3:07 pm

Actually the translation in the OP reads:

"Although markers can be set, the (charged) quick trip but it works only when the destination was actually ever visited before."

-Glarthir-s translation (posted a few hours ago) reads:

"You can set marks on the map, but the (fee required) fast travel system only works if the player found the target location earlier."

Fast-Travel doesn't cost money period
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Shannon Lockwood
 
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Post » Mon Aug 08, 2011 5:55 pm

The issue with fast travel in Oblivion is that there is no immersive in-game option. No carriages, no boats, no nothing. Skyrim having these in-game options is awesome but if fast travel still has no consequence then it makes fast travel act almost as a cheat. Putting a cost on fast travel makes sense to balance the gameplay. I would assume you are paying a carriage in fast travel too, just without going to one in-game, so it makes sense to have a cost.


Yes, but I, like many people, have other things to do in life (work, class, family/spouse). I would prefer to always walk in Oblivion, but it svcks up too much time (example: I want to use some of the trainers in the Anvil Fighter's Guild and then pursue a quest in Bruma), but considering I would have less than an hour sometimes to play I would rather enjoy all of the other content in the game rather than the same roads I've walked hundreds of times.
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Batricia Alele
 
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Post » Mon Aug 08, 2011 5:24 am

This been a screw up in translation before and people thought that skyrim would have Facebook integration.
Darn Germans this is all part of their evil plan to sow the seed of discord in this forum then take over once chaos erupts.
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Kira! :)))
 
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Post » Mon Aug 08, 2011 10:25 am

Fast-Travel doesn't cost money period

This , and if you read my first post, you'd see what else the think the game is called......

They'd just remove it instead of making it cost ( EDIT an arbitrarily small amount of) money....
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matt oneil
 
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