Fast Travel :(

Post » Wed Jul 06, 2011 9:32 pm

Yes it is confirmed but i dont like fast travel u wont be able to explore the game.... i like walking to the cities and getting some bandits or wolves along the way it is handy later game but begin game i wont use it because i really want to explore and i will run so hard if i see an dragon.
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Vickey Martinez
 
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Post » Thu Jul 07, 2011 2:31 am

Don't like it, don't use it.

There is a Carriage system as well you know.
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Sunnii Bebiieh
 
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Post » Wed Jul 06, 2011 6:54 pm

Yes it is confirmed but i dont like fast travel u wont be able to explore the game.... i like walking to the cities and getting some bandits or wolves along the way it is handy later game but begin game i wont use it because i really want to explore and i will run so hard if i see an dragon.


What? You won't be able?? Don't friggin' use it! If you like walking between cities, just do that! Nobody's forcing you to fast travel!
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Lakyn Ellery
 
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Post » Wed Jul 06, 2011 11:58 pm

The terrain will be interesting to look at, so you can not use it if you don't want to.

We covered fast travel in the first week after Skyrim was announced
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Lucky Boy
 
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Post » Thu Jul 07, 2011 2:41 am

What? You won't be able?? Don't friggin' use it! If you like walking between cities, just do that! Nobody's forcing you to fast travel!

Im just saying to the people who use it that they will miss lots of nice stuff
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sam
 
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Post » Wed Jul 06, 2011 7:48 pm

I've stop caring and accepted fast travel a long time ago. What bothers me is that quests are often designed with fast travel and quest compass in mind, something that I loathe. Anyways, no big deal.
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FITTAS
 
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Post » Thu Jul 07, 2011 6:13 am

Yes it is confirmed but i dont like fast travel u wont be able to explore the game.... i like walking to the cities and getting some bandits or wolves along the way it is handy later game but begin game i wont use it because i really want to explore and i will run so hard if i see an dragon.


There's are forms of fast travel in the last 3 elder scrolls ( I never played the first one).
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Sammie LM
 
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Post » Wed Jul 06, 2011 6:59 pm

Im just saying to the people who use it that they will miss lots of nice stuff


How about you play the game the way you want and let other people play it the way they want?
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lolly13
 
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Post » Thu Jul 07, 2011 2:48 am

How about you play the game the way you want and let other people play it the way they want?


This. So much this!

I'm tired of people moaning about optional features, because people will "miss" stuff. If people wanna "miss" stuff, let them! You don't have to use it.
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Crystal Birch
 
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Post » Wed Jul 06, 2011 8:54 pm

There's are forms of fast travel in the last 3 elder scrolls ( I never played the first one).

Yes, never played Arena, however I belive you had to fast travel between locations. Daggerfall had fast travel, in practice it was mandatory.
Oblivion and Fallout 3 had only fast travel to known locations, Morrowind was the exception.
As I understand Skyrim get a Fallout 3 like fast travel system and carriages who probably work like Morrowind transport.
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Nick Pryce
 
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Post » Wed Jul 06, 2011 7:16 pm

yeah, i've never understood those who hate fast travel. its a handy option if you're stuck in the middle of nowhere with a weight limit of loot. :yes:
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TASTY TRACY
 
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Post » Thu Jul 07, 2011 7:36 am

This is a perfectly fair statement : I don't like it, I won't use it.

Anyone else can work away to their hearts content, none of my business.
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Daniel Lozano
 
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Post » Thu Jul 07, 2011 8:19 am

yawn this is such a boring topic now. i think it should be against the forums rules now until the games release
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Janette Segura
 
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Post » Thu Jul 07, 2011 9:07 am

Has the carriage system been detailed yet? I've only read about it once and that was months ago.
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Amanda savory
 
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Post » Thu Jul 07, 2011 10:58 am

This is disturbing because we can say "no longer need to take the time to travel since we have the" fast travel "" and so it discourages to not use the "fast travel"

Sorry i am French so i don't speak very well English, excuse me :)
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Queen of Spades
 
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Post » Wed Jul 06, 2011 8:37 pm

Im just saying to the people who use it that they will miss lots of nice stuff


You feel sorry for them? Well, svcks to be you then I guess.
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Rude Gurl
 
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Post » Thu Jul 07, 2011 4:39 am

This is a perfectly fair statement : I don't like it, I won't use it.

Yes, it's a fair statement now that we got carriages. Before that... it wasn't a fair statement, because there was no other viable option.

There's not much to discuss about fast travel anymore. Everyone got what they wanted :P
We have both carriages and OB fast travel, for those who want to use any of them. Problem solved, really.
We also even have horses for faster "non-fast travel" travelling.
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Anna Krzyzanowska
 
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Post » Wed Jul 06, 2011 8:39 pm

bad person! No parties with dragons for you! We have tons of fast travel threads, not only saying yeah its confirmed but also people explaining how fast travel works so, we don't need another thread for this
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marina
 
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Post » Thu Jul 07, 2011 5:43 am

Yes it is confirmed but i dont like fast travel u wont be able to explore the game...

Stop it, just stop!!!

Why on earth would you not be able to explore the game? You think the entire world is instanced like NWN2 or AoC? Just don't use the fast travel if you don't like it. Just because something exists in a game doesn't mean that you're forced to use it, OMG.

:facepalm:
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Colton Idonthavealastna
 
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Post » Thu Jul 07, 2011 10:32 am

Yes it is confirmed but i dont like fast travel u wont be able to explore the game....

Are you serious?
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josie treuberg
 
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Post » Thu Jul 07, 2011 9:36 am

How about you play the game the way you want and let other people play it the way they want?


Because of this....

What bothers me is that quests are often designed with fast travel and quest compass in mind, something that I loathe. Anyways, no big deal.


When the game is specifically designed around using fast travel and quest markers it makes it exponentially worse for those who dont use them......whether they have a huge lack of info to go on regarding quests.....or if every quests takes you way across the world, and because the devs assume fast travel will be used, there is little in between....this was the case for me in fallout 3....very little in between that could make the run 10x more enjoyable. Idk might be because of morrowinds smaller size but it seemed much more packed with caves/dungeons and i enjoyed running around to the nearest silt strider/mage port/wherever i had to go....the landscape was also a huge plus to make me want to walk everywhere. Then later games, like i said above with fallout 3, everything looked the same, and felt like there was much less in between.

edit: like red said below, when the game is specificaly designed around people using a certain function....the dont like it dont use it argument has no place here.
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Craig Martin
 
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Post » Thu Jul 07, 2011 7:50 am

"Don't like it don't use it" does not work if the game is as heavily built around people using fast travel as Oblivion was. Same for quest markers. But I think with better horses and an actual carriage system it's more in the direction of Morrowind.
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Blaine
 
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Post » Thu Jul 07, 2011 3:58 am

Don't like it, don't use it.

There is a Carriage system as well you know.


what he said
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Heather Dawson
 
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Post » Thu Jul 07, 2011 7:08 am

As someone who opposes fast travel, it's quite shocking how many people in my camp don't accept the "don't want it, don't use it" answer. But there is a gray area, because, like Cimex mentioned earlier, some quests are designed with FT in mind. I mean, sending someone back and forth across a long distance can be a daunting task for someone who doesn't want to use FT. I think that's okay for the main quest, but I think side quests should be kept fairly local.

People say FT hampers exploration, but I don't think it does, because you can't FT to locations you've never been to before. If you find yourself having to visit a location repeatedly then FT becomes an attractive option because you've already worn a path between to areas and there's nothing new to discover.

Quest and POI markers on the map and compass are much more guilty of eliminating the need to explore than FT is IMO.
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Neil
 
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Post » Thu Jul 07, 2011 8:12 am

That actuly has nothing to do with fast travel that's game design

If the game told be to complete the quest I most use x magic on x thing I'm not gun a come in here being like magic is broken rage rage shoot self... It's just bad game design to not let ppl have choice it's not about the indiviual feature that's being exsploited.
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Flesh Tunnel
 
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