» Sun Aug 08, 2010 7:06 pm
Both should be in game, because it makes everyone happy. I don't like fast travel, but its good for some people.
In Oblivion the issue was you usually didn't explore as you went to your goal. If you had been there before you could just appear there. Thats partly to blame for our old friend "magic arrow." Why should I bother exploring when I can get the exact direction. More importantly the landscape enabled such behavior, nothing got in your way, making roads obsolete. The generic locations didn't help either. How could we get directions when every place looks exactly the same? Walking to your destination was usually a crosscountry trip in a straight direction.
Morrowinds system worked because locations were distinct, there were actual regions that divided the land, and these regions were seperated from one another. There was no magic arrow to give you the exact heading. So you had to do a little exploring, which is generally more fun. In most cases going in a straight direction wasn't an option, because there was always something to stop you. You may have had to get to know the environment a little bit more, but it was typically that much more enjoyable.
Fast travel is and isn't optional.
Sure you could technically walk. That was boring, for a lot of reasons but mostly IMO because the environment was the same. Horses weren't an option, they were useless. How many characters out there outran or kept at pace with all horses in game? I had a few. So for travelling in Oblivion you had three options, walk, ride horse, fast travel. Walking and horses were useless, making fast travel the only real option. Where I live you, no public transit and its a small rural city, have to own a car, sure you could walk or call a cab, but those aren't acceptable options all the time. That is not optional, and fast travel was not really optional either.
I'd like both, but we won't be seeing it. So im either going to mod it in, download a mod, or modify a downloaded mod for personal use.