Fast-Travelling

Post » Fri Sep 09, 2011 7:23 am

I'm going to try to limit my fast traveling and use the carriages and horses instead.
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Sheila Esmailka
 
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Post » Fri Sep 09, 2011 7:24 pm

Fast travel very limited in first play through, I like to get the lay of the land so to speak, how much I use it on second play through will depend on how interesting traveling from A to B is, interesting to me a setting up camp in a forest clearing or exploring a lone shack along the route.
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vanuza
 
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Post » Fri Sep 09, 2011 10:27 am

My personal fast travel style isn't included in the poll.

I will walk everywhere in the beginning and use fast travel later in the game.


I agree. I want to experience the whole world once but one can only enjoy walking from Anvil to Leyawiin so many times before it's nothing but tedium. For some reason I never bought a horse in Oblivion either. They cost too much early on and then when I could afford them I just felt they were a liability because they were so easily killed. Maybe Skyrim will be different.
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Steven Nicholson
 
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Post » Fri Sep 09, 2011 8:49 am

i Diderot even know you could fast travel till after my first play through in OB and thats how i discovered how boring fast travel makes the game
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Chris Guerin
 
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Post » Fri Sep 09, 2011 3:54 am

Walking every where in real time gets old after a dozen characters, and even before that, much less when you get into the hundreds.
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Louise Andrew
 
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Post » Fri Sep 09, 2011 2:33 pm

I really like fast travel, although I actually walk most of the time, fast travel is a nice time saver, to skip the time my character uses to retread his steps back to somewhere.

I'm very interested in the carriage system as well, the added advantage being able to fast travel to destinations you haven't been is a nice bonus, and it makes sense.
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Peetay
 
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Post » Fri Sep 09, 2011 9:56 am

snip


I couldn't agree more! I thought I was the only person who felt the same about fast travel!
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Kelli Wolfe
 
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Post » Fri Sep 09, 2011 2:33 pm

i only use fast travel when im halfway through a cave or ruins and have to go sell off loot real quick.
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Laura
 
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Post » Fri Sep 09, 2011 4:20 am

I both walk and fast travel constantly. There's always plenty of new places to explore that I need to walk to, but there's also always plenty of old places to go back to (like towns, my house, etc) for me to FT to.


I like FT, because it enhances my ability to explore - more time spent walking to new places, less time spent trudging back and forth over boring, empty, old places.
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Oyuki Manson Lavey
 
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Post » Fri Sep 09, 2011 5:18 pm

As much as I try not to fast travel, I like it to be an option. Sometimes I wouldn't play Morrowind just because I was like "Aw, I have to walk all the way there."


Your avatar looks kind of similar to the Breaking Benjamin logo.http://profile.ultimate-guitar.com/profile_mojo_data/1/0/2/8/1028248/pics/_c868168_image_0.jpg

On topic: I will try not to fast travel too much but I will probably use carriages fairly often depending on the distance/time it would take to get there. I probably won't use any form of fast travel for my first playthrough but I will on my second and third etc etc.
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x_JeNnY_x
 
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Post » Fri Sep 09, 2011 5:01 pm

The problem with not using fasttravel lies with how I played the game and how some questlines (yes I'm looking at you fightersguild) forced you to run back and forth from Chorrol to Leyawin so many times.

What would be better if questlines were more like the 3rd part of the dark brotherhood quests (the dropdead ones) where you didn't need to return to the same place all the time, but rather traveled across the world without going to the same place over and over again.

I'll try to not go overboard with Skyrim's fasttravel system if it has any on my 1st playthrough, but I fear that my laziness will take over because I don't want to see the same scenery yet again.
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Stephanie Nieves
 
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Post » Fri Sep 09, 2011 4:40 am

I will walk as often as I can, but fast travel to places obnoxiously far but only by carriage.
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rebecca moody
 
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Post » Fri Sep 09, 2011 4:13 pm

yes i will use it mostly wend i near my capacity of what i can carry then i fast travel back to the dungeon.
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Prue
 
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Post » Fri Sep 09, 2011 9:57 am

My personal fast travel style isn't included in the poll.

I will walk everywhere in the beginning and use fast travel later in the game.

This.I want to see the environments and uncover locations early in the game but after I've explored everywhere, what's the point?It isn't really exploring if you've seen it a thousand times over, it's backtracking.
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CHangohh BOyy
 
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Post » Fri Sep 09, 2011 4:05 pm

What I often find confusing is the notion that those of us who make frequent use of fast-travel mechanics in these sort of games are "missing out," or that those who completely eschew the use of it at all are in some way going to experience "more" of the game.

Now, I actually got bored with Oblivion before I could finish it - but I've completed all of both Fallout 3 and Fallout: New Vegas, which use the same manner of fast-travel. I've got loads of playtime in all three of those games. I've seen every inch of those maps. I've explored every dungeon, found every easter egg, literally experienced everything that game has to offer me. I also used a lot of fast-travelling. Someone who's played all through Fallout 3 without any use of fast-travel hasn't had any more fun than I did, they weren't any more immersed in the world than I was, they never saw anything that I haven't seen as well.

My method of exploring a game environment is that the first few times out from a new sort of "hub" area (or base of operations, etc) I'll do on foot. That way I can go off the beaten path, see if any interesting places crop up, etc. But once I've been through an area two or three times and know it has nothing to offer me other than maybe another random encounter (which I've already seen a few times by then, as well,) I'll use fast-travel.

For me, nothing breaks my immersion more than being bored or feeling I'm doing something tedious. When I want to just go on a stroll and feel "immersed" in the world - I'll do that. But I also like the option of knowing that if I'm getting bored of walking down the same road for the umpteenth time - that I have a way of skipping through the tedium and getting to something interesting.

Obviously - that's just me. As far as I'm concerned, the "cost" of fast-travelling is already innate. There shouldn't be any other (totally arbitrary) "charge" for doing something that's only keeping a game from becoming boring.
Many people seem to think, "It takes too long" but that's simply just a foolish thing to say. In Oblivion, I ran from Leyawin to Anvil (the furthest possible distance) in just 22 minutes ... However it was only 10 minutes on a black horse. In fact, horseback is my prefered method of travel because it's faster than running but not as cheap as fast travelling. To me fast travelling is something that spoils the experience and I've always been passionate about the subject. My friends never understood, so I'm curious ...

Yeah...

I have a 4-month old kid at home. That 22 minutes? That's often my entire play time for a day. :b

Ten minutes is too long if it's something you don't want to be doing in the game.

Heck, one minute is too long if it's something you'd really rather not do, and isn't really intrinsic to the game...
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Mizz.Jayy
 
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Post » Fri Sep 09, 2011 12:01 pm

On my RP character I go with Horse, foot, or walk.

On my Jack-Of-All-Trades characters, I just fast travel. I always do my RP character first to soak up the world though.
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meg knight
 
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Post » Fri Sep 09, 2011 11:45 am

I voted "I'll walk as often as I can, but fast-travel to places that are absurdly far".

But even that can change depending on the method that said fast-travel is implemented with. I personally haven't heard a single word on the fast-travel in the game, or even if it exists.

If it svcks, I will probably walk even to the farthest locations (more experience/skill practice for the Assassin). If it is a good/fair system, then I will use it as I stated above.

I don't use fast travel much, I like having my character explore and flesh out the map with his own two eyes.

But that's just me.
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Logan Greenwood
 
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Post » Fri Sep 09, 2011 3:46 pm

after playing for around 300ish hours, then i'll use fast travel every so often.
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Louise Dennis
 
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Post » Fri Sep 09, 2011 7:25 pm

Really kinda depends what mood I am in, but mostly if it is close enough I will just walk/run there but if it is far, that is when laziness kicks in :teehee:
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Kortknee Bell
 
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Post » Fri Sep 09, 2011 4:26 am

I voted "I'll walk as often as I can, but fast-travel to places that are absurdly far".

But even that can change depending on the method that said fast-travel is implemented with. I personally haven't heard a single word on the fast-travel in the game, or even if it exists.

If it svcks, I will probably walk even to the farthest locations (more experience/skill practice for the Assassin). If it is a good/fair system, then I will use it as I stated above.

I don't use fast travel much, I like having my character explore and flesh out the map with his own two eyes.

But that's just me.

it seems more realistic and more fun... what would be the point of instsalling all that detail and taking all that time to hand draw detail if not to be seen. i dont think they should even put it in there (if they even are)
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Andrea Pratt
 
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Post » Fri Sep 09, 2011 1:59 pm

I don't use fast travel much on my first character, so I went with the 3rd option: walk unless it's too far (or you have to keep going back and forth between distant locations).

On later characters, I'll tend to use fast travel more often just because I've usually had my fill of detailed exploration by that point.
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Javier Borjas
 
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Post » Fri Sep 09, 2011 6:06 am

I don't use fast travel much on my first character, so I went with the 3rd option: walk unless it's too far (or you have to keep going back and forth between distant locations).

On later characters, I'll tend to use fast travel more often just because I've usually had my fill of detailed exploration by that point.


I am kinda the same in Oblivion, I have been everywhere that I just use FT because my exploration meter went down -_-
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Josh Sabatini
 
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Post » Fri Sep 09, 2011 2:17 pm

In Oblivion I fast-travelled regularly, but I never did in Fallout 3 or NV for some reason. Now that there are so many more things to explore and much nicer environments I'm hoping I'll do it less, especially when I missed so much of Cyrodil because of it.
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Josh Dagreat
 
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Post » Fri Sep 09, 2011 11:04 am

it seems more realistic and more fun... what would be the point of instsalling all that detail and taking all that time to hand draw detail if not to be seen. i dont think they should even put it in there (if they even are)


Exactly. But then there are times, like when I am on my sixth full character and playthrough, that I just don't want to walk across the whole province. In those very rare times, I'll use the fast-travel option.

Or maybe we'll get lucky and fast-travel will be something that we can toggle on/off in the options menu?
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Rachel Tyson
 
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Post » Fri Sep 09, 2011 7:46 pm

Exactly. But then there are times, like when I am on my sixth full character and playthrough, that I just don't want to walk across the whole province. In those very rare times, I'll use the fast-travel option.

Or maybe we'll get lucky and fast-travel will be something that we can toggle on/off in the options menu?


Would having the ability to toggle it on and off make a difference? Surely if it was like that you would just toggle it on and use it, then turn it off after making no real difference - unless I have misunderstood what you are saying.
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Nicole M
 
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