» Sat Oct 03, 2009 5:02 pm
I Voted for a system of both MO ond OB style fast travel.
I have been playing RPG's since Ultima III, and possibly the best system I think, was the one the Might & Magic series used, You could NOT go to undiscovered locations, and when you did fast travel the correct amount of game time passed, and there was a good chance that you were accosted by bandits or monsters (from memory about 30% - 60%), this also happend when you rested in the wilderness (Another thing that should be included).
I think that a similar system could be implemented in Skyrim quite simply, and would increase the immersion greatly. There should also be the option to travel by a local transport operator (Stlytstrider, Caravan, Boat etc) between major locations, the service should be charged on the distance covered and the dangerousness (Real Word?) of the journey. Guild teleport as well, between the guild halls, assuming they are still in a position to offer such services, the ability to cast mark\recall, but scaled the your character level, with very high magika cost\high intelligence. And lastly a map based point to point FT system like OB, but game time should pass accordingly, for those that want to use it.
Just my two cents.