» Fri Feb 18, 2011 8:40 pm
They are making up for the lack of beginning character creation by giving you more perks at the beginning. This way, you will still need to make a few important decision at the start, but not so many and so important that you need to restart the game later because you picked the wrong perk somewhere along the line.
They are trying to make the game easier for casual gamers, and for good reason. Not everyone spends hours playing the game, and if you screw up on character creation in Morrowind or Oblivion, you might only realize after you've put a few hours into the game, meaning that:
1. You are screwed because you picked the wrong skills for your character, so the game will be all the harder for you later on.
2. You need to restart, wasting whatever time you have already put in.
You need to face the facts. The "hardcoe" players of TES are a minority. Bethesda makes most of their sales on the more casual gamers, and they will make changes that appeal to them more with every game. Either you adapt to it, or keep playing the older games.