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FATAL ERROR: AllocRenderModel called from a different thread for 'particles/env/kickup_mud'
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mouse: Failed to remove raw input device
...unloading Raw Input DLL
------- Input Initialization -------
Initializing DirectInput8...
...calling LoadLibrary( 'user32.dll' ): succeeded
...initializing Raw Input
mouse: Raw Input initialized.
...calling LoadLibrary( 'imm32.dll' ): succeeded
...initializing Input Method Editor
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AllocRenderModel called from a different thread for 'particles/env/kickup_mud'
mouse: Failed to remove raw input device
...unloading Raw Input DLL
Shutting down OpenGL subsystem
...releasing DC
...destroying window
...shutting down QGL
...unloading OpenGL DLL
...unloading Windows Terminal Server API DLL
I can share the complete error post if needed.
Just had this error come up and crash the game:
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FATAL ERROR: AllocRenderModel called from a different thread for 'particles/weapons/impacts/metal'
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