Fatigue at high altitudes

Post » Wed Mar 09, 2011 5:37 am

Should fatigue go down faster depending on how high up you are?
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Kat Ives
 
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Post » Wed Mar 09, 2011 8:47 am

Meh... I think that's just adding a bit too much. My guy is a hero, no altitude will make me tired. Be hard to fight dragons up there if that were the case.
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Monique Cameron
 
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Post » Tue Mar 08, 2011 10:47 pm

It would be an interesting feature as far as realism goes. Though I think it would be more suited to a hardcoe mode(if implemented), because unlike Oblivion it seems like fatigue is actually going to mean something this time around and it could get annoying fighting on mountaintops(which it seems we may doing alot of).
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kasia
 
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Post » Wed Mar 09, 2011 6:20 am

Interesting idea, however considering how many mountains there are, it would not work well in the game.
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JLG
 
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Post » Wed Mar 09, 2011 3:49 am

Dovakhiin, dragonbo... *gasp* hold up. *gasp*... dragonborn! *wheeze*

No. Dispite the fact that is 'realistic', it isn't 'TES', I don't want it in the game.
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Amanda Furtado
 
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Post » Wed Mar 09, 2011 5:18 am

I'd much rather have extreme temperatures be an issue.
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alicia hillier
 
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Post » Tue Mar 08, 2011 11:51 pm

Well, just how high are these mountains going to be? Highly susceptible people generally experience altitude sickness at 7000 feet (or more, obviously), and I wouldn't call my future Nord 'highly susceptible'.
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DAVId MArtInez
 
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