» Mon Mar 07, 2011 5:07 pm
I'd like a Stamina system that as stated prior utilizes 2 Bars
one from Dagger fall, where you have a total amount of energy in a day or few days.
That would be Fatigue and would oversee your Stamina, or availible energy to work.
Fatigue would increase on excessive excertion of strenght I.E fighting, taking hits, casting spells well beyond your level or casting alot of spells with no breathing time in between. as well as lack of rest as in combination with what was mentioned prior, lack of sleeps, lack og fatigue reducing methods like resting at a Tavern, not even sleeping just sitting for a while and kicking back some ale, drinking water from a river or skin, restore fatigue concoctions( potions, herbs, food).
High Fatigue would reduce the total amount of immediate stamina you could use for a fight, or spell casting, it would reduce your accuracy and degrade attributes somewhat and generally effect almost every activity your character preforms.
Stamina show's up during Training, Combat, Spell casting, Logging, Smithing, or any significant excertion. stamina takes a while to restore, just a few breaths for the not too heavy stuff and can determine if your spells are casting successfully, and your swings have omph behind them