Favorite new feature

Post » Wed Mar 30, 2011 5:11 am

Dynamic snow and water.
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Paul Rice
 
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Post » Wed Mar 30, 2011 6:51 am

Probably the leveling system. either that or dragons. I don't particularly drool over the dragons... i just think it'll be nice to have a badass mini boss to randomly run into.



to be honest, i love all of it :clap:
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Jade Barnes-Mackey
 
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Post » Wed Mar 30, 2011 10:33 am

Better dungeon design. Dungeons tended to be an unpleasant drawback compared to the rest of the experience in Oblivion, boring and unrewarding. Now, I have faith that they will be far more interesting and fun, as they have more traps and environmental hazards, minor puzzles, and a larger dedicated team trying to make awesome, unique areas to explore.
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Tom Flanagan
 
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Post » Wed Mar 30, 2011 7:27 am

The fact that it is the next Elder Scrolls, i mean fallout was fun and everything but we all have been waiting for this for years.
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JeSsy ArEllano
 
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Post » Wed Mar 30, 2011 1:42 pm

1; Viking setting

2; I will be dropping stuff on the ground all day long
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Laura Hicks
 
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Post » Wed Mar 30, 2011 3:46 am

I like a lot how the different races that we have seen look like. I am quite excited about the crafting skills, and perks sound good.
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W E I R D
 
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Post » Wed Mar 30, 2011 10:29 am

Dragons!
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maya papps
 
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Post » Wed Mar 30, 2011 8:18 am

I can't choose XD

but I will go with the awesome new magic system that does not svck.
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Cathrin Hummel
 
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Post » Wed Mar 30, 2011 1:22 pm

Everything :P

And the fact it is a new Elder Scrolls game since Oblivion in 2006.
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Bee Baby
 
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Post » Wed Mar 30, 2011 12:11 am

I think the sleeper hit could be the ability to examine items in your inventory, especially if, as one of the demos suggests, that becomes an important feature in solving puzzles and mysteries within the game.
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Natalie Harvey
 
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Post » Wed Mar 30, 2011 1:33 am

Oh, and dual wielding, of course.
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Liv Staff
 
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Post » Wed Mar 30, 2011 8:37 am

I wonder....
If you assign a blade to the Right Trigger and a Spell to the Left Trigger, how do you block?

By hitting both buttons simultaneously.

Anyways, I think the dualwield system is BY FAR the best single feature of this game, especially if I'm correct about the blocking system.
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Maya Maya
 
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Post » Wed Mar 30, 2011 4:11 am

Dragons, dragon shouts.
Radiant quests.
Magic that interacts with the environment. (flaming oil)
Dual wielding of weapons and spells.

There is a lot Im looking forward to, I dont think I have a favorite. :twirl:
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Hussnein Amin
 
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Post » Wed Mar 30, 2011 12:45 pm

My Favorite new feature is the Perk Tree system. Making Leveling up meaningful in The Elder Scrolls games was something Oblivion Lacked, and Morrowind had for kind of the wrong reasons (Things like Guild Advancement).


I don't like to take the bad without the good, or vice versa.

So the Feature I'm most wary of, is the Radiant Story system. It seems great, but I hope it isn't used as a justifiable form of laziness.


What are you worried about? Radiant Story doesn't create the stories and quests for you to do, it simply tailors them to you with certain characters, places, and creatures based on your stats. I'd say that will make every quest feel that much more personal and rewarding. I'm not worried about it in the slightest. I would have to say it seems to be one of the most brilliant advances in tech for any game I know of, and especially for TES.

My main favorites would be all of them. It would be far easier to decide on that which I DON'T like than that which I DO like.
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JUDY FIGHTS
 
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Post » Wed Mar 30, 2011 12:26 am

The Engine - nuff said
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Alexandra Louise Taylor
 
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Post » Wed Mar 30, 2011 8:25 am

I'm hoping my favourite feature will be how awesome Argonians look. (Hope hope hope!)
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Brooks Hardison
 
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