» Fri Apr 08, 2011 4:03 am
The first mods I downloaded when I got the game for the computer were a handful of vampire ones to try. I've tried Aundae in Cyrodil, Scorn's, The Vampire Experience and Terran Vampires.
Of these I think The Vampire Experience and Terran Vampires are the best. The Vampire Experience is very customizable and has some cool powers included, and the dialogue feeding/turning is great in the new beta. Unfortunately it doesn't have anything new as far as npcs or quests, as the poster above noted is the case with most.
Terran Vampires (still a beta) is an amazing mod, and the one I currently use. It adds new NPCs, Locations, powers, and an interesting level up system. Its based on the Vampire The Masquerade series, so you have a choice of clans to join, each with its own unique starting powers. You can train up a large variety of power schools, such as beast mastery or blood magic. Some of the powers include things like turning into a wolf, mist, a swarm of rats or bats. There are also powers that will let you insant travel between shadows, create shadow constructs, or control the weather. There is a quest based system for turning into a Terran Vampire, which is instituted, but seems to be the only one so far working in the currently available build. My only problem with this one is that it forces the VTM weight of the sun mechanic on you, and you either have to sleep during the day, or expend a lot of blood to stay awake (and this is only for a temporary reprieve). The sun also does significant damage to you and you have no option to negate or alleviate this.
Unholy Darkness looks like it could be very very good as well, but recently progess has slowed down so it may not be released for some time yet.