Hello. Just registered to say first of all thank you for such a brilliant summary in the opening post!

I managed to install FCOM with minimal difficulties thanks to it.
Sadly, something is going wrong during my testing of it, and I hope someone here would shed some light on it. So here goes..
When I use the test module (300_test.esp) my game crash in cell 26 if I am level 13. I have tried many times and it occurs maybe ~30% of the times I load it. The crash is instant, sometimes in the beginning of the loading bar, sometimes in the end of it. But when it crashes, it always does so in the loading screen. When it doesnt crash, everything seems to be working just fine with the enemies. The enemies there are mostly equipped skeletons and such things.
I went through the test mod on several levels, and on say, level 1 and 3, I can pass through all 29 cells. But when I hit lvl 13, it occurs. I have only tested briefly to play oblivion "the normal way" and FCOM seems to have installed flawless. Everything works. But thanks to this crash in the test mod, I can only assume something isnt right :S
What is also odd, is that this guy also experience this exact same thing (also cell 26) : http://www.thenexusforums.com/index.php?/topic/232437-fcom-crash-300testcell26-hates-me/
Can anyone of you help me out with this?
I installed FCOM and did everything 100% as said in the opening post. I have enough experience with earlier versions FCOM so I could follow it kinda well with theese new components. I think I did everything right, and I have went over it countless of times too, in vain, trying to see if I forgot something.
If someone could spot something wrong with this installation then please say so.
My modlist:
Spoiler Active Mod Files:00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]02 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]03 Cobl Main.esm [Version 1.73]04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]05 Mart's Monster Mod.esm [Version 3.7b3p3]06 FCOM_Convergence.esm [Version 0.9.9MB3]07 Armamentarium.esm [Version 1.35]08 Artifacts.esm** Cobl Races TNR.esp [Version 1.53]** Cobl Races TNR SI.esp [Version 1.53]09 Unofficial Oblivion Patch.esp [Version 3.3.1]0A DLCShiveringIsles.esp0B Unofficial Shivering Isles Patch.esp [Version 1.4.0]0C Francesco's Optional Chance of Stronger Bosses.esp0D Francesco's Optional Chance of Stronger Enemies.esp0E Francesco's Optional Chance of More Enemies.esp0F Francesco's Optional Leveled Guards.esp10 FCOM_Francescos.esp [Version 0.9.9]11 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]12 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]13 DLCHorseArmor.esp14 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]15 Mart's Monster Mod - DLCHorseArmor+Slofs .esp [Version 0.91]16 DLCOrrery.esp17 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]18 DLCVileLair.esp19 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]1A DLCMehrunesRazor.esp1B DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]1C DLCSpellTomes.esp1D DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]1E DLCThievesDen.esp1F DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]20 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]21 Cobl Glue.esp [Version 1.73]22 Cobl Si.esp [Version 1.63]23 Bob's Armory Oblivion.esp24 FCOM_BobsArmory.esp [Version 0.9.9]25 Oblivion WarCry EV.esp [Version 1.09]26 FCOM_WarCry.esp [Version 0.9.9MB5]27 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]** OMOBS.esp [Version 1.0]** OMOBS_SI.esp [Version 1.0]28 ArmamentariumLLVendors.esp [Version 1.35]29 OOO 1.32-Cobl.esp [Version 1.72]2A FCOM_Convergence.esp [Version 0.9.9Mb3]2B FCOM_RealSwords.esp [Version 0.9.9]2C FCOM_DurabilityAndDamage.esp [Version 0.9.9]2D Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]2E Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]2F Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]30 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]31 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]32 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]33 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]34 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]35 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]36 Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]37 Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3]38 FCOM_DiverseGuardUnity.esp [Version 0.9.9]39 FCOM_BobsGuardUnity.esp [Version 0.9.9]3A FCOM_MoreRandomSpawns.esp [Version 0.9.9]3B FCOM_MoreRandomItems.esp [Version 0.9.9]3C Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]3D ArmamentariumLL4OOO.esp [Version 2.01]3E ArmamentariumLLMagicOOO.esp [Version 1.35]3F MMM-Cobl.esp [Version 1.73]40 Artifacts.esp41 Artifacts - ArmaCompleteAddon.esp [Version 1.0]42 DLCFrostcrag.esp43 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]44 Knights.esp45 Knights - Unofficial Patch.esp [Version 1.0.9]46 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]47 FCOM_Knights.esp [Version 0.9.9Mb3]48 Cobl Races.esp [Version 1.52]49 Bashed Patch, 0.esp4A Streamline 3.1.esp4B 300_Test.esp [Version 0.9.2]
(I did rename the BSA file too, I checked it many times now)