SO hopefully I've found the right spot for this.....
I've been using MMM and OOO together for quite awhile. I used to use FCOM before the new version of MMM, with the BSA, but after that came up, install order was all over the place, and not much documentation on it. So after, I don't know how long, I've decided to try fcom and ufcom again.
I used the guide in this post for the most part (I remember (and used) the Official fcom site too.
Anyway. got fcom and ufcom installed. Boss'ed, wyre patched, and went to test it out.. CTD almost instantly... I know I'm probably forgetting something stupid simple, like forgetting to place in a fcom patch or something that doesn't belong anymore, so here is my Load Order
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What I have, newest versions (to the best of my knowledge):
obmm
obse (current stable version)
boss (with Sept 1 MasterList)
UOP
USIP
Oblivion patched to latest version (can't remember number)
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Active Mod Files:00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Cobl Main.esm [Version 1.72]04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]05 Mart's Monster Mod.esm [Version 3.7b3p3]06 FCOM_Convergence.esm [Version 0.9.9MB3]07 Armamentarium.esm [Version 1.35]08 Artifacts.esm [Version 1.1]09 Unofficial Oblivion Patch.esp [Version 3.2.0]0A Oblivion Citadel Door Fix.esp0B DLCShiveringIsles.esp0C Unofficial Shivering Isles Patch.esp [Version 1.4.0]0D Francesco's Optional Chance of Stronger Bosses.esp0E Francesco's Optional Chance of Stronger Enemies.esp0F Francesco's Optional Chance of More Enemies.esp10 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]12 DLCHorseArmor.esp13 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]14 DLCOrrery.esp15 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]16 DLCVileLair.esp17 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]18 DLCMehrunesRazor.esp19 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]1A DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]1B DLCThievesDen.esp1C DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]1D DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]1E Cobl Glue.esp [Version 1.72]1F Cobl Si.esp [Version 1.63]20 Bob's Armory Oblivion.esp21 FCOM_BobsArmory.esp [Version 0.9.9]22 Loth's Blunt Weapons for Npcs.esp23 Oblivion WarCry EV.esp [Version .]24 FCOM_WarCry.esp [Version 0.9.9MB5]25 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ OMOBS.esp [Version 1.0]++ OMOBS_SI.esp [Version 1.0]++ ArmamentariumLLVendors.esp [Version 1.35]26 OOO 1.32-Cobl.esp [Version 1.72]27 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]28 FCOM_Convergence.esp [Version 0.9.9Mb3]29 FCOM_RealSwords.esp [Version 0.9.9]++ FCOM_SpawnRatesStronger.esp [Version 0.9.9Mb3]2A Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]2B Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3]2C Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]2D Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]2E Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]++ ArmamentariumLL4OOO.esp [Version 2.01]++ ArmamentariumLLMagicOOO.esp [Version 1.35]++ MMM-Cobl.esp [Version 1.69]2F Artifacts.esp [Version 1.1]++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]30 DLCBattlehornCastle.esp31 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]32 DLCFrostcrag.esp33 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]34 Knights.esp35 Knights - Unofficial Patch.esp [Version 1.0.9]++ FCOM_Knights.esp [Version 0.9.9Mb3]++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]36 Bashed Patch, 0.esp
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Oh before I forget. one thing I wasn't sure about, so thats why I'm asking here:
Are these supposed to be used together or only one?
++ OMOBS.esp [Version 1.0]
++ OMOBS_SI.esp [Version 1.0]
These are between 25 and 26 on the Load Order
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As you can tell, at the moment its strictly FCOM install, once i get it to work properly, I'll start my other mod installs... I'm waiting to do the x117 race mod, ear-lop elf mini, and the BP 2-ch edition, until I can get this issue worked out
Thank you in advance for any help