Hey Folks
I don't know if this is the right place to ask, but here goes.
Ive been trying to get FCOM up and running along with some minor mods; All natural, Lost paladins etc (see modlist for all). But after two reinstalls of both the games and mods, i still get ctd's. So far they have only occurred when i am in combat. I've tried using FCOM and MMM as omods, following the thread http://www.gamesas.com/bgsforums/index.php?showtopic=995334. But to no avail, the problem is still there. I am pretty sure my load order is correct, but i also suspect it of making the ctds.
Oblivion.esmAll Natural Base.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmMart's Monster Mod for OOO.esmEnhanced Daedric Invasion.esmFCOM_Convergence.esmHorseCombatMaster.esmTNR ALL RACES FINAL.espTNR - ShiveringIsles no helms.espUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFCOM_FrancescosNamedBosses.espFran Armor Add-on.espFran_Lv30Item_Maltz.espLoadingScreens.espAll Natural - Real Lights.espAll Natural.espAll Natural - EW + NW + AWS.espphinix-waterfix.espStorms & Sound.espWindowLightingSystem.espExnemRuneskulls.espFCOM_ExnemRuneskulls.espBob's Armory Oblivion.espFCOM_BobsArmory.espLoth's Blunt Weapons.espLoth's Blunt Weapons- Mobs.espLoth's Blunt Weapons for Npcs.espFCOM_LothsBluntWeapons.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espMart's Monster Mod - Additional Enemy NPC Vars.espFCOM_Convergence.espFCOM_EntropicOrderRebalance.espFCOM_RealSwords.espFCOM_DurabilityAndDamage.espMart's Monster Mod - More Wilderness Life.espFCOM_SaferRoads.espFCOM_LessRats.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espMart's Monster Mod - Diverse Runeskulls Loot G&GD.espFCOM_DiverseGuardUnity.espFCOM_BobsGuardUnity.espFCOM_HungersUnitySI.espFCOM_Archery.espFCOM_FriendlierFactions.espFCOM_MoreRandomSpawns.espFCOM_MoreRandomItems.espMart's Monster Mod - Shivering Isles.espOOO-WaterFish.espThe Lost Spires.espMighty Umbra.espUngarion1TheWelkyndSword.espBlood&Mud.espLost Paladins of the Divines.espMannimarcoRevisited.espMannimarcoRevisitedOOO.espFCOM_MightyUmbra.espFCOM_Blood&Mud.espEnhanced Daedric Invasion.espFCOM_EnhancedDaedricInvasion.espFCOM_UnofficialFranArmorAddon.espDeadly Reflex 5 - Timed Block with no damage or durability changes.espDeadlyReflex 5 - Combat Moves.espMart's Monster Mod - Resized Races.espBashed Patch, 0.espStreamline 3.1.espMart's Monster Mod - More Passive Wildlife.esp
Any help would be appreciated
Cheers
Doglike-spike