How exactly do you merge NPC heads? is this right? ----> activate the esps, create bashed patch, make sure options are checked in the bashed patch, make patch, deactivate esps on the list... right?
does that then give the little icons a 'dot' in them (instead of a plus)? cuz thats what i've got, checking to see if i've done it right.
does that then give the little icons a 'dot' in them (instead of a plus)? cuz thats what i've got, checking to see if i've done it right.
Cobl Races has to active, and Cobl Races - Balanced as well.
Cobl Races TNR SI can be treated the same as the other TNR mods (if the others don't already cover SI). Tag with NPCFaces, deactivate and import.
I'd probably tag Better Redguards with NPCFaces as well, and possibly Graphics, then deactivate and import.
Update your FCOM to the newer Unofficial FCOM version that Corepc released. It works better with the latest MMM.
edit: Also, make sure the MMM.bsa has been renamed to "FCOM_Convergence_MMM.bsa" (or similar if you followed other directions)