that's my new fear. scaling in Oblivion destroyed everything!
Oh hey, look, I'm fighting bandits with Glass armor and an army of Dremora generals!
Not to mention that if you're not a power gamer, the game gets really really hard as you level. YOU ARE SUPPOSED TO BE MORE POWERFUL WHEN YOU GAIN LEVELS.
Couldn′t agree any more, I would like all enemies to have set armours and rare armour/weapons like glass, dwarwen, deadric, elven (ayleid) should be RELICS, that ONLY you (maybe also making less difference between different light/heavy armour could help, because you sheold be able to get a specific "look" for your character, I liked leather way better than any glass or Ayleid armour, for example. Making Armor skills more important than the armour itself) and wealthy mages/evil lords should be able to get their hands on!
Levelling should only affect the skills of the enemy and you should get a lead of let′s say 2-5% each time you level.
Oh, and some variety is wonderfull. You know massacring a band of bandits, and fighting for your life against a powerfull monster/giant/dragon, bacause in Oblivion I faced only one opponet who was "different" and that was Mankar Camoran.