I've written 'overhaul' because this mod will make ALL magic users of Oblivion to use the new spells(all spells, including Time Stop).
Yes I noticed that and forgot to mention I'm drooling over that too.
And to keep myself from imploding due to impatience might I ask how
Combat Telekinesis works? Does it simple throw the closest object at the target or whichever object was selected last? Oh and with
Magic Missles, are you changing the angles of the projectiles themselves or are you scripting the entire trajectory (in which case, double kudos and double the excitement)? Sorry for all the questions, I'm just really excited after seeing the videos.
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Hmmm, how will it look when an NPC casts
Time Stop? Will everything be frozen except for the NPC itself and then just watch as he beats you to a pulp? That might make an interesting challenge. :hehe:
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-kyoma