» Sat Apr 09, 2011 5:20 am
Indeed. I don't know if it's been mentioned much, but brucevayne made the mod so that not only do spells not conflict with preexisting spells, but also can only be cast a limited number of times a day, like in Dungeons and Dragons, Only the spells from this mod, however, are like this.
The team is still puttering past bugs and whatnot, but I'm guessing it's almost done. I only can think of one issue with the mod right now, and while I can't really say what it is due to the terms of being a tester, I'm certain that it won't trouble the testers much longer. Well, I hope it won't trouble the testers much longer. It's repeatable and impossible to get around(short of not triggering it), but it's not a problem the average player would run into often. Some crashes have been mostly tracked down to conflicts, and some odd messages pop up on my end now and then, but it's getting done.