Feedback wanted on my BOSS log (and how to fix one conflict)

Post » Sat Feb 19, 2011 12:31 am

Hey all,

Been adding some of the larger mods and the FOIP compatibility patches and using BOSS to set the load order, so that I can create a merged patch.

Below is my BOSS log- can folks comment if the order looks good and how I should address the one conflict (Follower Enhanced- do I want the Wanders Edition or the Broken Steel version?)
and the one unrecognized file : Unknown mod file: Mart's Mutant Mod - FWE Master Release + DLCs.esp


Also, will there be a FOIP compatibility patch for the newest version of FOOK2 soon, and am I okay to run all the below woithout it in the meantime?

Thanks a lot.

PS- think I might have already asked this, but is there a FO3 version of Wrye Bash for builidng Bashed patches?

Recognised and re-ordered mod files:
------------------------------------

Anchorage.esm

ThePitt.esm

BrokenSteel.esm
. Bashed Patch tag suggestion: {{BASH: Actors.AIPackages}}

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm
. Bashed Patch tag suggestion: {{BASH: Deflst,Delev,Relev,Factions,Invent,Names,Relations,Stats}}

CRAFT.esm

CALIBR.esm

FOOK2 - Main.esm
. Bashed Patch tag suggestion: {{BASH: Invent,Stats,Relations,Factions}}
. Requires: CALIBR.esm

FOOK2 - [DIK] DLC Improvement Kit.esm
. Requires: Anchorage.esm
. Requires: ThePitt.esm
. Requires: BrokenSteel.esm
. Requires: PointLookout.esm
. Requires: CALIBR.esm
. Requires: FOOK2 - Main.ESM

FO3 Wanderers Edition - Main File.esm
. Bashed Patch tag suggestion: {{BASH: Actors.ACBS,Actors.Stats,Deflst,Delev,Invent,Names,Relations,Relev,Stats}}
. Requires: CRAFT.esm
. Requires: CALIBR.esm

Mart's Mutant Mod.esm
. Bashed Patch tag suggestion: {{BASH: Invent,Relations,Delev}}

Unofficial Fallout 3 Patch - Operation Anchorage.esp
. Bashed Patch tag suggestion: {{BASH: Deflst,Names}}
. Requires: Anchorage.esm

Unofficial Fallout 3 Patch - The Pitt.esp
. Bashed Patch tag suggestion: {{BASH: Deflst,Names}}
. Requires: ThePitt.esm

Unofficial Fallout 3 Patch - Broken Steel.esp
. Bashed Patch tag suggestion: {{BASH: Deflst,Names}}
. Requires: BrokenSteel.esm

Unofficial Fallout 3 Patch - Point Lookout.esp
. Bashed Patch tag suggestion: {{BASH: Deflst,Names,Invent,Stats}}
. Requires: PointLookout.esm

Unofficial Fallout 3 Patch - Mothership Zeta.esp
. Bashed Patch tag suggestion: {{BASH: Deflst,Names}}
. Requires: Zeta.esm

DarNifiedUIF3.esp

CASM.esp

CRAFT - Activation Perk.esp
. Requires: CRAFT.ESM

CALIBRxMerchant.esp
. Requires: CALIBR.ESM

FOOK2 - Main.esp
. Bashed Patch tag suggestion: {{BASH: Delev,Relev}}
. Requires: CALIBR.ESM and FOOK2 - Main.ESM

FOOK2 - [DIK] DLC Improvement Kit.esp
. Requires: Anchorage.ESM
. Requires: ThePitt.ESM
. Requires: BrokenSteel.ESM
. Requires: PointLookout.esm
. Requires: CALIBR.ESM
. Requires: and FOOK2 - Main.ESM

FOOK2 Main [Hotfix].esp

FOOK2 DIK [Hotfix].esp

FO3 Wanderers Edition - Main File.esp
. Bashed Patch tag suggestion: {{BASH: Deflst,Delev,Relev}}

FO3 Wanderers Edition - DLC Anchorage.esp
. Bashed Patch tag suggestion: {{BASH: Deflst}}

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp
. Bashed Patch tag suggestion: {{BASH: Relev,Delev}}

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Followers Enhanced.esp
. Conflicts with: FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp:

FO3 Wanderers Edition - Optional Restore Tracers.esp

FO3 Wanderers Edition - Optional VATS Realtime.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

WeaponModKits.esp
. Bashed Patch tag suggestion: {{BASH: Names}}

WeaponModKits - FWE Master Release.esp
. Bashed Patch tag suggestion: {{BASH: Deflst,Relev}}

WeaponModKits - OperationAnchorage.esp
. Requires: Anchorage.ESM

WeaponModKits - ThePitt.esp
. Requires: ThePitt.ESM

WeaponModKits - BrokenSteel.esp
. Requires: BrokenSteel.ESM

WeaponModKits - PointLookout.esp
. Requires: PointLookout.ESM

WeaponModKits - Zeta.esp
. Requires: Zeta.ESM

WMKAA12Shotgun.esp
. Bashed Patch tag suggestion: {{BASH: Graphics}}

Stealthboy Recon Armor - CRAFT.esp

Mart's Mutant Mod.esp
. Bashed Patch tag suggestion: {{BASH: Delev}}
. Requires: Mart's Mutant Mod.esm

Mart's Mutant Mod - DLC Anchorage.esp
. Requires: Anchorage.ESM

Mart's Mutant Mod - DLC The Pitt.esp
. Bashed Patch tag suggestion: {{BASH: Delev}}
. Requires: ThePitt.ESM

Mart's Mutant Mod - DLC Broken Steel.esp
. Bashed Patch tag suggestion: {{BASH: Delev,Relev}}
. Requires: BrokenSteel.ESM

Mart's Mutant Mod - DLC Point Lookout.esp
. Bashed Patch tag suggestion: {{BASH: Delev,Relev}}
. Requires: PointLookout.ESM

Mart's Mutant Mod - DLC Zeta.esp
. Requires: Zeta.ESM

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - FWE Master Release.esp
. Bashed Patch tag suggestion: {{BASH: Invent,Relations}}

-----------------------------------------------------------------
Unrecognised mod files:
Reorder these by hand using your favourite mod ordering utility.
-----------------------------------------------------------------

Unknown mod file: Mart's Mutant Mod - FWE Master Release + DLCs.esp


-----------------------------------------------------------
User avatar
Oscar Vazquez
 
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Joined: Sun Sep 30, 2007 12:08 pm

Post » Sat Feb 19, 2011 6:32 am


PS- think I might have already asked this, but is there a FO3 version of Wrye Bash for builidng Bashed patches?



Yes:

http://www.fallout3nexus.com/downloads/file.php?id=11336
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Jessie Butterfield
 
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Joined: Wed Jun 21, 2006 5:59 pm

Post » Sat Feb 19, 2011 3:00 am

Follower Enhanced- do I want the Wanders Edition or the Broken Steel version?
- If you're using Broken Steel you'll want to go with that version.

Unknown mod file: Mart's Mutant Mod - FWE Master Release + DLCs.esp
- That's an foip esp. It should be right below Mart's Mutant Mod - FWE Master Release.esp
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matt oneil
 
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Joined: Tue Oct 09, 2007 12:54 am

Post » Fri Feb 18, 2011 7:40 pm

Thanks. On that link, it sugests Wrye Python 2. I see Wrye Python 3 and 3a are available. Would you suggest I use those instead of 2?
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Horror- Puppe
 
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Post » Fri Feb 18, 2011 10:35 pm

Just another note, I've seen a couple of messages stating that a lot of the unofficial fallout 3 patch is included in fwe and using it can cause instability.
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Samantha Pattison
 
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Post » Sat Feb 19, 2011 12:50 am

Hmm, do others suggest I NOT use the unofficial fo3 patch in conjunction with fwe then?

Bump on the Wyre Python question, too, and the advice on the two BOSS issues.

Edit- oops, missed your reply, Cooper. Thanks for addressing my BOSS questions.


Actually, I think that BOSS Followers Enhanced conflict warning was "generic" b/c I don't see Followers Enhanced (BrokenSteel).esp anywhere in my FOMM list. But since I am running Borken Steel, should I replace this version of Followers Enhanced with the Followers Enhanced (BrokenSteel).esp. I don't think I have that file, btw...what downloadable mod is it part of?
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Wayne Cole
 
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Joined: Sat May 26, 2007 5:22 am

Post » Fri Feb 18, 2011 11:46 pm

This link below is what I'm using for wrye flash. The Wrye Python 03a file includes everything you need to run bash.

http://tesnexus.com/downloads/file.php?id=22368


Also,

http://tesnexus.com/downloads/file.php?id=22368

is just one message about the unofficial patch. The second post. I've seen some other messages as well but can't remember the threads. You could give it a try and if you do have stability problems then uninstall it.
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Lew.p
 
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Post » Sat Feb 19, 2011 1:10 am

Edit- nevermind, figured it out.
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CRuzIta LUVz grlz
 
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Post » Sat Feb 19, 2011 2:23 am

Just downloaded Wrye Flash---no install instuctions in either the Zip or the Bethesda forum....

Do I just drop the Data and Mopy folders from the ZIP into my FO3 folder? And then run Wrye Flash from within the Mopy folder?

I can post this question in the Wrye Flash forum, but I figured one of you folks might know, too. Thanks.
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Ben sutton
 
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Post » Sat Feb 19, 2011 9:11 am



Actually, I think that BOSS Followers Enhanced conflict warning was "generic" b/c I don't see Followers Enhanced (BrokenSteel).esp anywhere in my FOMM list. But since I am running Borken Steel, should I replace this version of Followers Enhanced with the Followers Enhanced (BrokenSteel).esp. I don't think I have that file, btw...what downloadable mod is it part of?


Didn't see this part of your earlier message. The Followers Enhanced (BrokenSteel).esp is part of fwe. When you're installing fwe you choose either the follower enhanced or the broken steel version. I think I can remember when I installed fwe that if you're using broken steel the you have to use the brokensteel version.

Not sure about the Wrye Python 03a. It says it's an update to 03 but it's also the same size as 03.

"Do I just drop the Data and Mopy folders from the ZIP into my FO3 folder? And then run Wrye Flash from within the Mopy folder?"

Yes. Then run the wrye bash launcher from the mopy folder.
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Siobhan Thompson
 
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Post » Sat Feb 19, 2011 2:16 am

Thanks~
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Pants
 
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