I am completely in agreement, this is painful to play at times (But not painful enough to not give it a second or even third play-through), moreover they took many of the things that made Fallout 3 great and over thought them in New Vegas. Like crafting for example, Fallout 3 had it perfect, find a blue print, find some stuff, hit up a work bench and POOF there is something useful, New Vegas over complicates this, find some stuff, get some the right combination of skills (or the right companion) find the right place (of the 3 types) and then you can get something that is possibly useful, and while I think the new system is good it is not as good as Fallout 3's (In my opinion).
Also would be nice to add a perk per level, even if a future dlc adds 10 levels and allows for a perk every level between 30 and 40 we will get 5 less perks than we had in fallout 3, I guess they thought those lame xp based perks would make up for the difference (Day Tripper, who cares!).
Power Armor training, NOT even worth mentioning it, so not worth the EXTREME effort required.
All in all I give the game a 6-7 out of 10 at best. I am hoping that the dlc offered makes up for the initial content.
I hoped the game would live up to the Hype; which was substantial during the long wait, I guess that was too much to ask.
It is also Hilarius that the moderators lock ANY and ALL negitive threads, I guess the truth hurts!