» Wed Mar 30, 2011 3:51 am
I'm all for realism...but only in areas where the realism increases the feeling of adventure. Feet cleaning is something that can easily be role played, and does not need added features simply because this is not a sim, but an adventure game.
Cleaning, polishing, sharpening, and oiling armor, weapons, and clothes, DOES relate not only to adventure, but to economics as well. Sometimes weapons just need a good run over with a flint, they shouldn't need to be reforged after every goblin you kill, and the difference is important because the skill of sharpening a weapon requires less than the skill of actually smelting it.
If expensive clothes became soiled, they would lose the "positive" effects that you receive from NPCs, and would to either be cleaned or replaced. This prevents you from spending 10 gold on an exquisite shirt (the same as 2 loaves of bread or w/e) and being dressed like a king for the rest of the game. Your character would actually have to be wealthy to look wealthy.