Fellow PC gamers

Post » Sat Jun 11, 2011 3:24 am

Now after looking at the UI and so on do you all believe that the vanilla UI will work fine with the PC given some minor tuning. Or are we going to need some UI mods day one.


Thoughts
opinions
GO

EDIT: also remember the inventory UI.
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Jessie
 
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Post » Sat Jun 11, 2011 1:13 am

I like the UI the way it is. Please make an option for this. I don't need it to work with a "glorious mouse and keyboard" anyways since I find using an Xbox controller is more my style of PC gaming.
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Naomi Ward
 
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Post » Sat Jun 11, 2011 9:52 am

How anyone can -not- find the

X SKILL HAS RAISED TO X

smack dab near the middle of the screen is beyond me..


the compass is kind of out the way, its dark colored and probably transparent, no gripes


the HMS bars fading out when not in use is fine I guess, since Magicka and Stamina recharges on their own, Im expecting the health bar to be around all the time.


I do not see the point in screaming at the player that they raised a skill.....and how this is any less spreadsheety lol
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Lizs
 
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Post » Sat Jun 11, 2011 6:55 am

The UI looks fine as it is now but i hope for something more compatible with M&K either in a mod or vanilla
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Zosia Cetnar
 
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Post » Sat Jun 11, 2011 2:44 am

UI mod day one. I need it smaller, much smaller.
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phillip crookes
 
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Post » Sat Jun 11, 2011 2:55 am

I actually don't mind the UI all that much.

The text could be a tiny bit smaller, but since I'm gonna play it on a widescreen TV via an HDMI cable, readability is actually a concern for me.
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emily grieve
 
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Post » Sat Jun 11, 2011 11:53 am

Make the poll more fair to start with, for those that like it,etc. I think it better than I thought it would be, even on console the font was not that large and assuming the d-pad controls are transferred to a WASD setup I will be please with not having to move my wrist around to navigate the menu.
I thought the new map was functionally better than past maps(esp considering the verticality of SR) and the delay of bring up/exiting the map was not as bad as I thought it would be. As for the perks, at first I thought it was absurd, but now I don't think its a big deal because its not like the map or journal were you have to accuses them regularly. The key things needed for pc are a one button hotkey for map and journal(in addition to the normal # hotkeys), something that was a horrible oversight in recent games and made for a lot of extra clicking and wrist work.

I assume I will get a mod because of the compass and bars are horribly placed, I want everything very small and in the corner like DarnUI did for OB.
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Anna S
 
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Post » Sat Jun 11, 2011 2:37 am

It's been confirmed that a UI will be developed for PC gamers. Honestly, I couldn't care less -- Hell, I'd even like the UI we've been shown -- if those giant update messages would stop popping up so huge and so in the middle of the screen.
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Beat freak
 
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Post » Fri Jun 10, 2011 10:46 pm

Oh, hey, look. Another PC UI thread.
Honestly, being a PC user AND a 360 user, having played both Morrowind and Oblivion on both, I legitimately just think you people are complaining to just "complain".
As a dual user, probably playing it on both, I see absolutely nothing wrong with the UI. It's sleak. Small. Not bulky and clunky like the UI of Oblivion.
So, what are you people complaining about?
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c.o.s.m.o
 
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Post » Sat Jun 11, 2011 5:03 am

I assume I will get a mod because of the compass and bars are horribly placed, I want everything very small and in the corner like DarnUI did for OB.

Agreed :)
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Peter P Canning
 
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Post » Sat Jun 11, 2011 7:04 am

I first played Oblivion on the PC, I've only played Morrowind on the PC, and I'm buying a new gaming machine and I'm working my ass off and cutting as many corners as possible so I can raise the 1050 dollars to buy and build it. I like the new UI, it feels like it could kick more ass then a character designed by Todd and voiced by Chuck Norris.
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Jake Easom
 
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Post » Sat Jun 11, 2011 4:48 am

I assume I will get a mod because of the compass and bars are horribly placed, I want everything very small and in the corner like DarnUI did for OB.


Agreed, as well. Can't wait for Darn to clean things up.

Bethesda should really add him to their payroll for all the hard work he does in making the UI for their games about a million times better.
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courtnay
 
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Post » Sat Jun 11, 2011 5:27 am

I just don't want it to be an upscaled version of the 360 UI with giant text meant for a TV. Hope it's high resolution.
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Ashley Clifft
 
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Post » Sat Jun 11, 2011 6:39 am

see absolutely nothing wrong with the UI. It's sleak. Small. Not bulky and clunky like the UI of Oblivion.

Well i believe this is pretty clunky and intrusive:
Skyrim:
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/two.jpg[/img]
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/one.jpg[/img]

Oblivion:
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/oblivion_ps3_10.jpg[/img]

Morrowind:
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/morro.jpg[/img]

Just my opinion :)
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Leanne Molloy
 
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Post » Sat Jun 11, 2011 9:53 am

the resolution of a PC will be a lot larger than the xbox or ps3 so everything is going to be smaller on PC, it is just large on consoles becuase they have to be able to see them across the room
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Lynette Wilson
 
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Post » Fri Jun 10, 2011 9:59 pm

the resolution of a PC will be a lot larger than the xbox or ps3 so everything is going to be smaller on PC, it is just large on consoles becuase they have to be able to see them across the room


Past experience says otherwise. With both Oblivion and FO3, everything was just bigger. It wasn't until Oblivion was modded that it had an acceptable font size and FO3 was never really fixed,
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Eduardo Rosas
 
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Post » Sat Jun 11, 2011 2:35 am

It's cool.

Except the level up text..
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Life long Observer
 
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Post » Sat Jun 11, 2011 6:16 am

Past experience says otherwise. With both Oblivion and FO3, everything was just bigger. It wasn't until Oblivion was modded that it had an acceptable font size and FO3 was never really fixed,

I know that the font size will not change, that stays constant, but everything else like the health and stamina bars get smaller as the resolution increases
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Dylan Markese
 
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Post » Sat Jun 11, 2011 5:48 am

Just make it PC compatible with a few tweaks. Perhaps go a little further and shrink the HUD.
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TRIsha FEnnesse
 
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Post » Sat Jun 11, 2011 9:38 am

I'm probably going to get a ui mod asap. I hope they really do consider changing the inventory. I actually like the skill menu, even with side scrolling. I just dislike how the inventory is just a giant list with zero info. With the pc's higher resolutions they will be able to add all the stats next to each weapon or armors name. That will allow we to compare each weapon or armors strength or weakness to another. I don't always use the weapon with the higher damage, and might choose for a low weight or a strong enchantment. Having to click on each weapon or armor just to see this, and not be able to compare it to every other armor at a glance, is bad.

With 300 hours of vanilla gameplay, and then hundreds more through replays and mods, I want a damn near perfect ui. So far, this isn't it.
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Jake Easom
 
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Post » Sat Jun 11, 2011 1:08 am

Well i believe this is pretty clunky and intrusive:
Skyrim:
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/two.jpg[/img]
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/one.jpg[/img]

Oblivion:
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/oblivion_ps3_10.jpg[/img]

Morrowind:
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/morro.jpg[/img]

Just my opinion :)

Uh, is that a joke? There is no progress bar showing how far along your skills are to leveling up LOL. That's the most atrocious photoshop job I've ever seen.
Not to mention it's blurry as all hell making it look extremely intrusive. The UI does not look like that. Sorry.
And, you people seem to be forgetting something. The UI disappears when you're not using it.
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Lyd
 
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Post » Fri Jun 10, 2011 11:56 pm

Oh, hey, look. Another PC UI thread.


Honestly, being a PC user AND a 360 user, having played both Morrowind and Oblivion on both, I legitimately just think you people are complaining to just "complain".
Okay so this means you're saying we complain to much about the ui and it's fine because you didnt have problems with oblivions

As a dual user, probably playing it on both, I see absolutely nothing wrong with the UI. It's sleak. Small. Not bulky and clunky like the UI of Oblivion.
and yet you say oblivions is clunky so which one is it?

So, what are you people complaining about?


Honestly the Cawadooty XP notifier is the most terrible thing in existence; i would tuck it away in a very small corner somewhere...hell just darkui mod it tuck everything in the corners and BLAMO it's golden.
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Courtney Foren
 
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Post » Fri Jun 10, 2011 10:12 pm

Uh, is that a joke? There is no progress bar showing how far along your skills are to leveling up LOL. That's the most atrocious photoshop job I've ever seen.
Not to mention it's blurry as all hell making it look extremely intrusive. The UI does not look like that. Sorry.
And, you people seem to be forgetting something. The UI disappears when you're not using it.

Eh? Photoshop? i took it from http://www.youtube.com/user/Wind0fChang3#p/a/u/1/gz7LPG5jxBI 0:41 a screenshot of the video ... what are you talking about? :shakehead:
You can tell Bethesda about their atrocious photoshop skills because that is ingame...i didn't fake anything i have no need or reason to do so...The lvl progress bar is ingame you really should see the video :)
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/two.jpg[/img]
[img]http://i227.photobucket.com/albums/dd290/suramerican/Witcher%202/one.jpg[/img]

Please take a look at the video before jumping at me as a faker :)
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Darren Chandler
 
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Post » Sat Jun 11, 2011 8:24 am

^It seems that the HUD will very depending on the screen's resolution setting. I don't believe it will be as large as it appears in the video, for my television that is, however for the PC your face is close enough to the screen that I wouldn't mind changing the HUD to fit half the size it's currently showing in the demo.
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Mrs. Patton
 
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Post » Sat Jun 11, 2011 5:06 am

the layout is fine save for the skill-lvl-up text location.

the major issue I have is the size and that I doubt it'll scale well for PC, like Oblivion and FO3. Lets hope it has a scale and opacity bar on launch.....i mean do we have to wait for modders all the time?
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john palmer
 
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