Female gamers want female characters (yesh, I read the FAQ)

Post » Thu Jul 22, 2010 10:26 pm

"it's just as difficult as making male ones and they succeeded at that" true, but they'd have to do all that over again for the females.
they used motion capture with males, they'd have to find females to motioncapture, then put skins on it, new hairstyles, new faces, new clothes, and if the options for females are any less than those of the males, i can see people complain about that.

and i think that's the reason why they said they'll leave females for Brink 2
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stevie trent
 
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Post » Fri Jul 23, 2010 5:21 am

I also think it has to do with the amount of space that can be put into a certain media.

You have 2 options. Have the game released on all 3 platforms, with only the male gender

Or have the game released on PC and PS3 only, and have both genders.

For you people who want to play as females and want to play the 360 version, don't you think that the limitation of the xbox 360 DVD's are limiting how much Splash Damage could add to the game?

And don't you think that if Splash Damage didn't have any limitations, then they would for sure add female characters?

Just because something can be easily done, does not mean that it could be done. Creating models and doing motion capture is as easy as making the male ones. But due to constraints, it is impossible to fit both genders into the game without sacrificing some gameplay mechanics.

I also mentioned the 360 being the lowest common platform. The PS3 versions of multiplatform games always end up not as graphically superior, or the PC versions don't make full use of the keyboard and mouse setup. Why? Because the 360 versions are always dragging the other 2 versions back. So from my theory, the 360 using DVD's instead of media that could hold a lot more space, is the reason why females aren't in the game.
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K J S
 
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Post » Fri Jul 23, 2010 10:25 am

Lot's of text


I don't think it's about a console holding other versions back. It's more due to time and resource limitations that they didn't make female characters.
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Mason Nevitt
 
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Post » Fri Jul 23, 2010 8:57 am

It's more due to time and resource limitations that they didn't make female characters.


^ Indeed that's the base reason that SD has stated why their are no female characters in Brink ^, not console limitations.
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Julie Ann
 
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Post » Fri Jul 23, 2010 4:34 am

I don't think it's about a console holding other versions back. It's more due to time and resource limitations that they didn't make female characters.

Yes and I think most who would like female characters understand all of this and just wish their desire to be known for future reference. If we say nothing and expect no change there will never be one. I am confident that if this game is a success that they will work to make female characters possible in their future games. And then we should all be happy. Heck, I'm already happy and there won't be female characters in this one. :lol:
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Naomi Ward
 
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Post » Fri Jul 23, 2010 9:16 am

Agreeing with the OP the one and only downer my wife has about this game is she is being forced to play a male character, its abit like a slap in the face or saying "its not a girls game" yes I understand the faq reasoning but still to bring out a multiplay 2011 game without atleast one female model didn't anyone think right from the start I mean borderlands/l4d/mmo's and yes I realise with brink's level of customization it would take time.

or too put it another way how would you guys feel if it had been only female models and you hadto wait till brink 2 for male models ?
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Auguste Bartholdi
 
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Post » Fri Jul 23, 2010 10:03 am

To me it doesn't matter if I play female or male as long as the GAMEPLAY is good.
It's more off a gamebreaker to me if a game is cutting down on gameplay to add in another six.
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Natasha Biss
 
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Post » Fri Jul 23, 2010 2:11 am

sure it's sad that there won't be female character until brink2 but that's the way it is , Calranthe talked about borderlands , l4d etc .. saying that in these games you could choose wether or not you'd be girl but if you think about it , did you complain when you didn't had choice ? Did you boycott Metroid , Tomb Rider , BGE or Parasite Eve ? NO you still bought them because gender or not a good game stay a good game ...
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Kelsey Hall
 
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Post » Fri Jul 23, 2010 6:02 am

...and anyway... womans should cook.
not go shooting on the streets. :glare:

:toughninja:
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zoe
 
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Post » Fri Jul 23, 2010 12:12 am

Agreeing with the OP the one and only downer my wife has about this game is she is being forced to play a male character, its abit like a slap in the face or saying "its not a girls game" yes I understand the faq reasoning but still to bring out a multiplay 2011 game without atleast one female model didn't anyone think right from the start I mean borderlands/l4d/mmo's and yes I realise with brink's level of customization it would take time.

or too put it another way how would you guys feel if it had been only female models and you hadto wait till brink 2 for male models ?

well, just pondering here, but if they had integrated females, but with less options than males.

would your wife have complained then aswell?

as for using only female models, i would've made the best of it, i mean, it's a great game, i'm not gonna let anything stop me from playing it.
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DAVId Bryant
 
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Post » Fri Jul 23, 2010 5:00 am

...and anyway... womans should cook.
not go shooting on the streets. :glare:

:toughninja:

hahahaha... that joke never gets old, does it?

:snoring:
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Irmacuba
 
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Post » Thu Jul 22, 2010 11:06 pm

Agreeing with the OP the one and only downer my wife has about this game is she is being forced to play a male character, its abit like a slap in the face or saying "its not a girls game" yes I understand the faq reasoning but still to bring out a multiplay 2011 game without atleast one female model didn't anyone think right from the start I mean borderlands/l4d/mmo's and yes I realise with brink's level of customization it would take time.


I disagree with your logic because that would mean games such as Heavenly Sword and Metroid (or hell, even Tomb Raider) would be saying they weren't "guy games," something I simply cannot bring myself to agree with.

or too put it another way how would you guys feel if it had been only female models and you hadto wait till brink 2 for male models ?


Well, to use your examples:

In Borderlands, which I bought on release date, the first character I chose was Lilith. Why? Because the gameplay style that came with choosing her (Phase Walk FTW) suited me - the fact I was playing as a female didn't bother me in the least.

In the 4 or so years I spent playing WoW, I played as both male and female characters. The main difference between the two genders is the voice you hear when you use an ability you don't have enough mana for, so I could have easily played as only female characters without a second thought if I had to in order to enjoy the game itself.

L4D2 (Didn't play the first at all, and didn't play the second much outside of a demo) I picked the redneck guy because I thought his voice was funny... so I guess you got me there.

In addition, my main character in Mass Effect 1 and 2 is female simply because the voice actor for female Shepard is better than the male actor - otherwise I couldn't care less about which gender I play as in those games.

In short, if Brink only had female models, I'd still pick it up as long as they were rendered in good taste (meaning they didn't make every model have unrealistically massive briasts with more skin shown than clothes) because I play games for the game itself, not as a way to represent my gender.
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BethanyRhain
 
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Post » Fri Jul 23, 2010 2:48 am

With so many challenges and seemingly impossible gameplay mechanics the world of gaming has managed to overcome, I don't think "but making animations for women is complicated" is a good excuse. I get the "we don't have time for this right now", a lot of work had been put on the mechanics of the game to make it flow the way they intended.
But faced with such difficulties as the terrain and the smart reaction, making female animation is less difficult. It's just as difficult as making male ones, and they have succeeded at that, haven't they? Female movement is not something completly alien to animators.
So I completely support including female characters in future content, but they have to really really commit to it, I hate when developers state that they will think about the possibility of maybe perhaps eventually consider it. That usually means NO, never. I would love to play that game, but as long as it's a sausage fest I'm not touching it, I'm tired of being thrown testosterone at my face.
When big boys like Halo and Gears of war put the option of playing a female character it gives me hope that at last gaming is not putting females into a separate gamer category, and I really hope that trend sticks. I'm not into rainbows and ponies, I like gore, horror, shooting and action, while identifying with the character I play, and I know I'm not alone. Don't ignore us. I'm tired of seeing women having to beg and putting cherries on top to be considered, we shouldn't have to crawl while the guys roar and laugh at our wish to "pway with the pewpew guns and kiw, awww how cute"; I have read many threads on the subject and too many trolly happy statements like that were made.

signed: a 3D artist who understands the work of it all, but who can still have an opinion on decisions made by gaming companies.


They've had more time to do it. And they want to make the animations for females different from males. This is a first in the franchise. It is like starting from scratch. Because than they have to get female models, and then they have to make a [censored]load of new content. Because unlike gears of war and halo, you can extreme control over the way your character looks. They want to put effort into it and do it right and for them to do it, it would be complicated. It would be so labor inducing, they'd have to charge for it. Because they want to put work into it. If they did put it in, than we'd have all these female gamers complaining about how poorly done these females are compared to the males. With the same animations and everything. If they are going to put it in, they want to do it right.

Another difference is bungie and the company that made gears of war is swimming in money. SD doesn't have the resources to actually do it right were they again, have their own clothes (this game also has seriously in depth customization unlike halo and gears of war) so unless you want them poorly done unlike the males, we aren't going to have them in game.

Agreeing with the OP the one and only downer my wife has about this game is she is being forced to play a male character, its abit like a slap in the face or saying "its not a girls game" yes I understand the faq reasoning but still to bring out a multiplay 2011 game without atleast one female model didn't anyone think right from the start I mean borderlands/l4d/mmo's and yes I realise with brink's level of customization it would take time.

or too put it another way how would you guys feel if it had been only female models and you hadto wait till brink 2 for male models ?


I wouldn't give a [censored]. I've played as females in the past, like in metroid, and I have no problem with it.
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Leonie Connor
 
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Post » Fri Jul 23, 2010 11:24 am

One problem I don't think anyone's mentioned is that adding Females would probably require adding around 1 and a half more customization options for the ladies, from clothes to hair to faces, etc.
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Mimi BC
 
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Post » Fri Jul 23, 2010 11:55 am

A-HEM-HEM


http://www.fpsbanana.com/skins/screens/90532?img=http://image.fpsbanana.com/ss/skins/90519a.jpg is how you do a female heavy.
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Kat Ives
 
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Post » Thu Jul 22, 2010 11:38 pm

A-HEM-HEM


http://www.fpsbanana.com/skins/screens/90532?img=http://image.fpsbanana.com/ss/skins/90519a.jpg is how you do a female heavy.

That turned out far more epic than i would have ever expected.
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Guy Pearce
 
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Post » Fri Jul 23, 2010 11:32 am

I'm a male and I don't mind playing the female character. :P

Female, males are made to pleasure. Get use to that idea with Brink somehow? xD
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Rex Help
 
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Post » Fri Jul 23, 2010 9:36 am

That turned out far more epic than i would have ever expected.

I know, isnt it awesome?
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Lynette Wilson
 
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Post » Thu Jul 22, 2010 9:29 pm

Well would you look at that? a female heavy. Reminds me of that one companion in fable 2...whatchama call it...Hannah. nice find.
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naana
 
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Post » Fri Jul 23, 2010 3:49 am

Seems like games like this only consider female characters as an afterthought only its already become too late due to adding so many customizations that they don't want to take out.If they planned on having female characters from the beginning then it would be very different.
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Mrs. Patton
 
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Post » Thu Jul 22, 2010 10:56 pm

Seems like games like this only consider female characters as an afterthought only its already become too late due to adding so many customizations that they don't want to take out.If they planned on having female characters from the beginning then it would be very different.

They did plan on it at the start, if you care to look into it. But, it was cut early when they realized that it would take twice as long to make all the customization and story animations for two genders as it would for one. So they had two choices, either do half as much content and include both genders, or only have one gender. They were not willing to nerf custiomizability for players so they had to cut out females. I suppose they could have cut males instead, but wouldn't really fit the story.

When I see female concept art, then I'll say ok they did that, which is one of the first actual signs of an attempt

Concept art would only be made if the concept actually made it to that stage in development. Customizeability was one of their missions from they very start, they wanted players to have their own unique avatar. Once you start putting your basic missions into an actual plan, it would become very obvious that allowing players to have a unique male or female requires twice as much content, and was probably cut before they made it to the concept art stage.
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JD bernal
 
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Post » Fri Jul 23, 2010 11:28 am

Seems like games like this only consider female characters as an afterthought only its already become too late due to adding so many customizations that they don't want to take out.If they planned on having female characters from the beginning then it would be very different.



They did plan on it at the start, if you care to look into it. But, it was cut early when they realized that it would take twice as long to make all the customization and story animations for two genders as it would for one. So they had two choices, either do half as much content and include both genders, or only have one gender. They were not willing to nerf custiomizability for players so they had to cut out females. I suppose they could have cut males instead, but wouldn't really fit the story.


What Shadow said. They were cut for more customazation for male characters. They want to do it right or not at all. Fingers crossed for Brink 2.
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Shiarra Curtis
 
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Post » Fri Jul 23, 2010 11:44 am

I'd just like to add that they did make concept art for female characters. It was stated in a few interviews a while back. From everything I've heard SD truly is bummed that they couldn't get women into Brink.
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Jarrett Willis
 
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Post » Fri Jul 23, 2010 11:42 am

I'd just like to add that they did make concept art for female characters. It was stated in a few interviews a while back. From everything I've heard SD truly is bummed that they couldn't get women into Brink.

Oh, I hadn't heard about that, but then again, I suppose I've only been around actively for a few weeks at this point (was just lurking before that :ninja: )
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e.Double
 
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Post » Thu Jul 22, 2010 10:21 pm

Been keeping up with the game, and I'm a female gamer that prefers to play as a female character as well. So I really am rooting that something comes out in a DLC.
Some of the comments surprise me such as "No female heavy" or something.

It's not as if anyone's running around holding a car, it's a mini gun. you know? Something that's kinda made to be carried, so why not?

anyhow, I know the company is getting a lot of crap for the decision to exclude female characters, but personally it would have been better to include female characters and simply release further customizations as a DLC instead.
I know some say the hit boxes may be different, so it's not fair, blahblahblah.

But I'd bet my life the people who are complaining about hit boxes were the same [censored] that played Oddjob from Golden Eye. (and that game did just fine with diverse models)
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Jerry Jr. Ortiz
 
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