Female characters is not wasted time...
While what I said may have somewhat implied that implementing female characters would be a waste of time, it wasn't what I meant. I was just saying in comparison to OTHER activities the developers could be focusing on instead it isn't as worthwhile. My apologies if there was a misunderstanding.
for #1... it would be done by the character animators and artists... not the level designers or weapon balance team. Yeah, they are also responsible for weapon skins etc.... but cmon.....
Instead of time, I probably should've used the catch-all term "resources," meaning not only time, but money and whatever else as well.
#2 it DOES add to replayability.... designing and leveling your new female chars
Meh... While I can't speak for designing one, leveling a new female character wouldn't necessarily require much time due to that fact you can transfer XP from your other characters to her.
#3 it would make some players happy.....
Sure, but I'd be willing to bet it would make a much a larger portion of players happy if those aforementioned resources were used on something else.
Of course we would like map pack expansions etc.... but I think you undervalue more character options....
It's not that I undervalue more character options - after all, I'm certainly looking forward to regularly tweaking my character's appearance - it's just that the addition of even more character options isn't as high of a priority to me as the addition of new maps is.
I, for one, would prefer they added female characters then to double the male options again..... that would be a more appropriate DLC comparrison.
If Splash Damage was deadset on introducing additional character options and these were the only two options... I'm undecided at the moment over which I'd prefer.