Female models

Post » Tue Mar 29, 2011 4:15 pm

Halo Reach only had females the other three Halo games never had them. Your all also forgetting the gun skins,The fact that all the shirts and boots can go under the jackets and pants without clipping issues. The fact that Clothing doesn't magically all form itself to the larger body and smaller body types. The scars the face paint it all had to be created 3 times then re textured to work with each clothing type and with about half the artists and workforce and budget of the big proven IPs like cod and halo. It cost a lot of [censored] money to make this game as is and regardless of female bodies it's NOT going to break even. The fact that most people think Bethesda gave splash damage half the budget and time of COD or halo means they should just play games not comment on them.
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Tasha Clifford
 
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Post » Tue Mar 29, 2011 2:01 pm

A lot of people looking foolish here. The reason they couldn't add female models was because of time.
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Sunnii Bebiieh
 
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Post » Tue Mar 29, 2011 3:48 pm

I don't have to tell you to ignore the d*uchey replies shelly.

Yes, they should have included female models and they could have if they didn't waste time arguing over the art direction.

And it that doesn't even matter now seeing as how the game is buggy as hell on release.

I thought maybe you girls can start a petition to make SD release a female model DLC but they got a lot to do to fix the base game first.
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Darren
 
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Post » Wed Mar 30, 2011 3:19 am

You're all getting lost in the sauce trying to compare one game to another. One is going to be superior in one area, weak in another, and vise versa, but as aforementioned this is a Brink forum.

Let us move past the Brink launch point, because we are not going to change the fact that there are no female characters, but acknowledge that there should have been. Let us not try and create an excuse based on own opinions that females do not play video games, it's both ridiculous written and said aloud. From a conservative hypothetical standpoint, if ten out of a hundred gamers were women, that would exclude ten percent of potential gamers and is a terrible advertisemant strategy. If a loss of five of those women could be attributed to a lack of gender planning, on top of an uncultured sixist community, would be a tremendous pitfall in Brinks continuation. If you create a hypothetical gross for Brink of lets say one million dollars and you lost five percent to crowd mis-targeting you have lost fifty thousand dollars. That is not chump change in the least, seeing as that is near the annual gross of one of the developers salary. Keep in mind that this is hypothetical. I would take the time to find recent statistics, but i find it an effort in futility seeing how the majority of the previous posters lack the brains to formulate an intricate response to a question asked "A million times before." Obviously exaggerated, but if it were asked a dozen times then there was definitely a failure on the developers of Brink to add female characters.

With nothing more to do than look forward, let us make sure that females are included as down loadable content to bandage their error of bad judgment.
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Kim Bradley
 
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Post » Tue Mar 29, 2011 12:37 pm

If ten out the those hundred girls WANTED female models and would not get the game because of that then maybe. I really don't care what they add there are more pressing matters then more body models. Even the OP bought the game,she wants them but still bought the game none the less thus no market share loss over a cosmetic issue.

Edit:never mind you accounted for that.
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Christine Pane
 
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Post » Wed Mar 30, 2011 3:20 am

I think it was more of a long term budget issue. The cost to implement it with voice acting and animation and art assets was not worth what it added to the final result. The cost to pay 5 female voice actors alone probably was not worth it to SD. It's not that I'am saying it's never worth it and female soldiers don't fit with brink. I just think the money went else where. They only get so much money in the budget for certain things. It's not like this is an indie game but its not like they get even a fraction of money to work with like HALO or COD. I would say Brink is a 20-30$ million project at best with BF,COD and halo being 50-120$ million(BO being over 120)
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lilmissparty
 
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Post » Tue Mar 29, 2011 6:51 pm

Unfortunately, despite the lack of work required to make the actual models, Splash Damage saw fit to be sixist and leave women out of a war game even though women enlist in the military and police forces a lot these days. They probably want women to stay in the kitchen. I wouldn't be surprised.

Considering how surprisingly lacking in content this game is, there should have been plenty of room on the disc to handle female characters. The only REAL issue would have involved voice acting; would the disc have enough room to hold all of that audio data? Again, considering how few maps there are and the insanely short campaign mode, there should have been plenty of room.



Because those people know they can just go play Halo 3 or Halo Reach, which DO have female models and voice acting.

Actually they wanted to have female gamers in Brink but the didn't have the time and resources. They would have had to split male customization in two, and they didn't want to do that. Many of us Brink-goers are hoping for females in the futures DLC but I wouldn't get my hopes up. Splash Damage might be making a sequel in the future and we can have higher hopes that that sequel will have female characterst
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michael danso
 
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Post » Wed Mar 30, 2011 2:25 am

I just have to say: What customization? Oh, you guys mean the premade templates. Yea, I see. Bogus.

As for it being "hard" to add in females and customization-wow... What kind of excuse is that? Anyone take the class "Oblivion 101"? No? Oi... I shudder to think that you people are buying into the excuses and [censored] from these guys. Clearly Bethesda made a bad choice in welcoming these "Splash Damage" folks into the company...

I wasted my money on Brink. I beat the campaigns in less than 6 hours and have no desire to even bother with multiplayer as I see a massively lopsided cluster[censored] with that.

I do believe we've all been svckered into buying an UNFINISHED product that we will have to keep paying for (via DLCs) to have "finished". How many times have we all done that? Let's count, shall we?

I think I'll go back to Oblivion and wait on TESV... That's about the only product I am 99% sure Bethesda and their child companies won't screw up...
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FoReVeR_Me_N
 
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Post » Tue Mar 29, 2011 2:01 pm

I just have to say: What customization? Oh, you guys mean the premade templates. Yea, I see. Bogus.

As for it being "hard" to add in females and customization-wow... What kind of excuse is that? Anyone take the class "Oblivion 101"? No? Oi... I shudder to think that you people are buying into the excuses and [censored] from these guys. Clearly Bethesda made a bad choice in welcoming these "Splash Damage" folks into the company...

I wasted my money on Brink. I beat the campaigns in less than 6 hours and have no desire to even bother with multiplayer as I see a massively lopsided cluster[censored] with that.

I do believe we've all been svckered into buying an UNFINISHED product that we will have to keep paying for (via DLCs) to have "finished". How many times have we all done that? Let's count, shall we?

I think I'll go back to Oblivion and wait on TESV... That's about the only product I am 99% sure Bethesda and their child companies won't screw up...

I wish I could find the quote right now because the way the developer said it, it did make perfect sense. They expressed a desire to add them in the future. They soothed my concern and I'm one of the gals who wants female avatars the most. ;)
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Lifee Mccaslin
 
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Post » Tue Mar 29, 2011 8:41 pm

I wish I could find the quote right now because the way the developer said it, it did make perfect sense. They expressed a desire to add them in the future. They soothed my concern and I'm one of the gals who wants female avatars the most. ;)


It's not just the whole lack of female avatar issue though. It's almost everything about the game. While Brink is presented as a superior next-gen shooter, it doesn't live up to ANY of the hype that was generated for it and that is a terrible thing for any game released. I guess old-school Bethesda fans, like myself, expected a much better product. I really was expecting something similar to the TES and Fallout games. I thought we were going to get a highly customizable and fresh game that would sooth both FPSers and RPGers respectively. I thought wrong. Perhaps that is my main issue. Still, I believe Splash Damage could have done a lot better.
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jesse villaneda
 
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Post » Wed Mar 30, 2011 3:11 am

It's not just the whole lack of female avatar issue though. It's almost everything about the game. While Brink is presented as a superior next-gen shooter, it doesn't live up to ANY of the hype that was generated for it and that is a terrible thing for any game released. I guess old-school Bethesda fans, like myself, expected a much better product. I really was expecting something similar to the TES and Fallout games. I thought we were going to get a highly customizable and fresh game that would sooth both FPSers and RPGers respectively. I thought wrong. Perhaps that is my main issue. Still, I believe Splash Damage could have done a lot better.

what? really?

some ppl must not have known what to expect out of this game, but i do agree with you that SD could have done alot better but mainly with the way AI is handled, the graphic issues on 360, and the lag issues on 360 shouldnt have happen this bad. im interested in seeing how well the ps3 version does online (if psn ever comes back on).

OT: i understand its bad for them to say theres alot of customization and not address the basics of different genders, but does it truly matter? personally I would rather have had an actual campaign mode with alot more cutscenes and alot more maps than the character customization. To me, Brink had alot of ambition and alot of goals but it truly didnt meet up to the hype (with the exception of gun customization imo).
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roxanna matoorah
 
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Post » Tue Mar 29, 2011 10:35 pm

Let's deal with the bigger issues first:

Latency
Game lobbies

Then we can work on things such as female models. I also think we need more guns. MOAR GUNS I SAY
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Czar Kahchi
 
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Post » Tue Mar 29, 2011 8:57 pm

no female models detracts from the game i think. way too much docking...
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Cat Haines
 
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Post » Wed Mar 30, 2011 4:00 am

Unfortunately, despite the lack of work required to make the actual models... [more stupid crap]



Lack of work? Are you flippin' kidding me? Go ahead, make a working model on your PC, with proper poly counts, a base texture, proper skeleton rigging, hundreds of unique animations, and weapon/item riggings. Please, do. I'll wait.

(after you've completed the above task, you are allowed to read the following)

That was a fun 6 months, wasn't it! Now I want you to model all of the different clothing options with each of the unique textures that are required for every. single. design. If you don't do that, people that name themselves things like "Maxx the Slasher" will complain on the forums that you're lazy and not doing your job properly. Oh, and don't forget that these clothing options all need to be rigged and animated individually as well. Oh, and I'll just tell you now, once you're all done with that, you will have to do all of the work that's no doubt taken you years by now, two more times. You can't forget the Light and Medium body types, after all.

Idiot.
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Teghan Harris
 
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Post » Wed Mar 30, 2011 12:28 am

Well....
1. I want to say it's not common in big franchises(dont quote me on that)
2. I just dont see it as a big part of the game and it just doesn't seem needed. It seems to be a luxury item I would call it
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Prue
 
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Post » Tue Mar 29, 2011 4:06 pm

Lack of work? Are you flippin' kidding me? Go ahead, make a working model on your PC, with proper poly counts, a base texture, proper skeleton rigging, hundreds of unique animations, and weapon/item riggings. Please, do. I'll wait.


well if its such a big effort that they cant take the time to add it into the game perhaps we should have only been charged 25.00$ for half the options of a full game. :flamethrower:
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Frank Firefly
 
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Post » Tue Mar 29, 2011 5:01 pm

What is this? The 100th thread about the lack of female characters? What shooter these days has female characters anyhow? Not TF2, BF, CoD, CS, KZ, etc.
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CHANONE
 
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Post » Tue Mar 29, 2011 4:12 pm

Yawn. Rant rant rant [censored] [censored] [censored].
Who cares if it doesn't have female models? Does no one remember the day when people were stoked to play games with a blue line shooting green [censored] at red lines? Man things have changed.
Screw it i am gonna join the rant.
What about the teenager modles? The little kids? dogs, cats, fish wearing robot suits, and birds? Why dont they have those modeled into the game?
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sharon
 
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Post » Wed Mar 30, 2011 3:45 am

Unfortunately, despite the lack of work required to make the actual models, Splash Damage saw fit to be sixist and leave women out of a war game even though women enlist in the military and police forces a lot these days. They probably want women to stay in the kitchen. I wouldn't be surprised.

Considering how surprisingly lacking in content this game is, there should have been plenty of room on the disc to handle female characters. The only REAL issue would have involved voice acting; would the disc have enough room to hold all of that audio data? Again, considering how few maps there are and the insanely short campaign mode, there should have been plenty of room.


Holy [REDACTED]. You have no [DATA EXPUNGED] clue how character models work, do you? I've never even made a game and I at least know there's much more to it than that.


I just have to say: What customization? Oh, you guys mean the premade templates. Yea, I see. Bogus.


They have to premake the clothing and armour models. Otherwise you'd need to design, model and code them all into the game yourself from scratch. Why do you think most games come pre-made for you?

Lack of work? Are you flippin' kidding me? Go ahead, make a working model on your PC, with proper poly counts, a base texture, proper skeleton rigging, hundreds of unique animations, and weapon/item riggings. Please, do. I'll wait.

(after you've completed the above task, you are allowed to read the following)

That was a fun 6 months, wasn't it! Now I want you to model all of the different clothing options with each of the unique textures that are required for every. single. design. If you don't do that, people that name themselves things like "Maxx the Slasher" will complain on the forums that you're lazy and not doing your job properly. Oh, and don't forget that these clothing options all need to be rigged and animated individually as well. Oh, and I'll just tell you now, once you're all done with that, you will have to do all of the work that's no doubt taken you years by now, two more times. You can't forget the Light and Medium body types, after all.

Idiot.


They've got a whole company there, so divide that work by 4 or so. Still, that's a lot to do. Add in a time deadline...
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Rachel Eloise Getoutofmyface
 
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Post » Wed Mar 30, 2011 12:01 am

What is this? The 100th thread about the lack of female characters? What shooter these days has female characters anyhow? Not TF2, BF, CoD, CS, KZ, etc.


Halo Reach, Borderlands. Shooters are actually the only genre of game I can think of that doesnt have much in the way of female avatars. I can also understand the "time and work" argument but its not like they spent that time fixing bugs or making sure their console ports actually work, or put effort into having some more gameplay variety.


Yawn. Rant rant rant [censored] [censored] [censored].
Who cares if it doesn't have female models? Does no one remember the day when people were stoked to play games with a blue line shooting green [censored] at red lines? Man things have changed.
Screw it i am gonna join the rant.
What about the teenager modles? The little kids? dogs, cats, fish wearing robot suits, and birds? Why dont they have those modeled into the game?


When my robot wearing goldfish(yes, of course I have one) asks to play video games, Ill personally make a game just for it. But since all weve got are women wanting a bit of representation, and there are a lot of female gamers, perhaps its not too much to ask for? Especially in a game that tried to sell itself on player avatar customization options.
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JERMAINE VIDAURRI
 
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Post » Tue Mar 29, 2011 7:05 pm

well if its such a big effort that they cant take the time to add it into the game perhaps we should have only been charged 25.00$ for half the options of a full game. :flamethrower:


So, the immense amount of customization in this game = half a game? There is more customization for you char in this game than the whole CoD franchise added together with the halo franchise, and then some.

OP:
They wanted female models, they did not want to half the customization level of the male models, so female models was not introduced. It is an FPS game, female players are so few in this genre that it truly won't hurt their sales (yes sales are important, not just for their own pocket, but if we want future games in the franchise with even more options, then sales count). Also calling them sixist for not adding female models in this game is just ignorant beyond belief.
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SHAWNNA-KAY
 
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Post » Tue Mar 29, 2011 6:40 pm

So, the immense amount of customization in this game = half a game? There is more customization for you char in this game than the whole CoD franchise added together with the halo franchise, and then some.


Halo's got customizable armor, especially in Reach. It's just that the armour looks identical unless you've read the promotional novels and can tell them apart by differing emblems.


Yes, I'm disappointed about the lack of female models. Everyone on the forums pre-release was as well. But pretty much nobody freaked out about it and trolled the place over it.
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Katie Samuel
 
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Post » Tue Mar 29, 2011 8:11 pm

I really dont think it's a case of the developers being sixist for not incorporating Women. Those who are really upset about this I would ask: Why does it matter?

Does it bother me that in Portal I have to play as a woman? No. Now, I understand that because there's so much customisation it's a lot more... in your face that there's no choice of woman, but there IS a lot of work that would need to be done to incorporate it. I can understand the disappointment but there's two places to go from there: Moan and whine or get on with it. Me, personally, I would just get on with it. Sure make a point on the forums and MAYBE it will get changed but I think the point as been made already on the forums without anyone else getting in to a rage about it.
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Nims
 
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Post » Wed Mar 30, 2011 5:20 am

So, the immense amount of customization in this game = half a game? There is more customization for you char in this game than the whole CoD franchise added together with the halo franchise, and then some.


doesnt matter, my response was intended to make the point that im paying full price for the game. so saying its too much work is a poor excuse and basing your entire arguement on it is weak. im not too worried about it but id rather see some (. )( .), ( ; ) than only 8==><==8... :foodndrink:
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Rachael Williams
 
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Post » Wed Mar 30, 2011 2:52 am

doesnt matter, my response was intended to make the point that im paying full price for the game. so saying its too much work is a poor excuse and basing your entire arguement on it is weak. im not too worried about it but id rather see some (. )( .), ( ; ) than only 8==><==8... :foodndrink:


Your point is invalid. Your paying and playing a full game. Otherwise you would never be able to get a full game because you could say "oh well this game only has 16 maps, and I want 32! I am only playing half a game"... Just because you want something, doesn't mean your going to get it, and it doesn't mean that it lessens the experience of the game. If it is that big of a deal to you that there aren't any boobies ingame then go look at other games that has them.
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brenden casey
 
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