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Post » Tue May 17, 2011 7:15 am

It also causes sick free running skills.


But of course!

While it's a very nice story, it doesn't really fit in with the current story.
They won't even have to flee the ark, because they will die anyways, because there are no women left.
Or do they have In vitro Fertilisation there? :P Perhaps cloning?



Yeah, I wanted to include it something like this:

...all women and children have been forced to either flee the Ark and wander the world aimlessly in search for another even remotely hospitable place to take refuge while awaiting either a cure, or for the disease to simply die off because of a lack of a suitable host for it to survive within.


But it made the sentence feel awkward when paired with the "or succumb to the disease part." Maybe I would have been better off just dropping that part instead to have the story cover all bases.
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yermom
 
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Post » Tue May 17, 2011 7:24 am

text

Still, they can't put them on a boat, that's why the resistance is fighting. To get resources and look for land/survivors.
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Betsy Humpledink
 
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Post » Tue May 17, 2011 4:16 am

Still, they can't put them on a boat, that's why the resistance is fighting. To get resources and look for land/survivors.


Okay, either have it where they're confined to a "clean room" of sorts high in the founder's tower, with the explanation of how the disease hasn't reached this room being that the disease can only survive at certain altitudes, or have the boat/cruise ship/raft/whatever the women and children are put on permanently tethered/welded to the Ark to prevent escape.

You're going to really make me work at this aren't you. :pinch:
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yessenia hermosillo
 
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Post » Tue May 17, 2011 3:35 am

Okay, either have it where they're confined to a "clean room" of sorts high in the founder's tower, with the explanation of how the disease hasn't reached this room being that the disease can only survive at certain altitudes, or have the boat/cruise ship/raft/whatever the women and children are put on permanently tethered/welded to the Ark to prevent escape.

Sounds good. ;)


You're going to really make me work at this aren't you. :pinch:

Yea, because I like the initiative :D
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sas
 
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Post » Tue May 17, 2011 2:43 am

Sounds good. ;)


Awesome. I'll write a revision incorporating that when I can. :D

Should be later today, or tomorrow at the latest.


Yea, because I like the initiative :D


:P
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Terry
 
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Post » Tue May 17, 2011 7:26 am

Okay, either have it where they're confined to a "clean room" of sorts high in the founder's tower, with the explanation of how the disease hasn't reached this room being that the disease can only survive at certain altitudes, or have the boat/cruise ship/raft/whatever the women and children are put on permanently tethered/welded to the Ark to prevent escape.


That sounds reasonable to me. :)

For now, anyways...

Still, I want my womenz in Brink 2, even if there's only a couple of them like some rare species, lol. Hey, Gears of War is doing it; Halo: Reach did it; Sports games, Sims games, RPG games (Mass Effect1/2, Dragon Age 1/2, MMO's, etc) and Rock Band all did it; Borderlands and Rainbow Six did it--even if it's one woman, lol. Even that cruddy shooter-MMO APB game did it (I heard the customization in that game is really, really good).

(Black Ops and Battlefield are more realistic-ish/military-ish and so blatantly aimed at men that gender is just not included in customization, lol).

I think people expect females because there's customization involved. Usually when customization's involved in games (most of the ones that do have customization, I mean), choosing gender is like the first aesthetic you choose. In fact, gender picking is a big deal--especially if there's voice acting and the world reacts to your gender. (See: Mass Effect and Dragon Age games for those types of discusssions and debates, lol).

So, no, I don't think it's crazy for people to be a little surprised there are no female options. I mean, when you brag about deep customization, usually gender is included (most of the time)...

Also, the number of women/girl gamers are increasing, which is something I'm totally excited about. :celebration: More girl friends to play and discuss games with. :D http://tvtropes.org/pmwiki/pmwiki.php/Main/MostGamersAreMale, I am still happy.
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Georgine Lee
 
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Post » Tue May 17, 2011 3:06 pm

In the world of Brink, where resources are thinning out, and the threat of extinction and/or extreme population loss of the human race is imminent, I don't think women would be fighting on the frontlines - I don't even think they would be allowed to.
They would be guarded and protected, like priceless artifacts.
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jeremey wisor
 
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Post » Tue May 17, 2011 2:48 pm

In the world of Brink, where resources are thinning out, and the threat of extinction and/or extreme population loss of the human race is imminent, I don't think women would be fighting on the frontlines - I don't even think they would be allowed to.
They would be guarded and protected, like priceless artifacts.


You mean, like Gears of War? There, women are also seen as priceless for breeding purposes and they even had some kind of "breeding houses" or something of the sort. (Not sure if they are still doing that). However, the women who can NOT give birth have the chance to be fighters--which is why Gears of War 3 is getting about 3 female fighters. (Not all women are fertile, of course. And not all women are meant to be mothers--some men can be better than some women when it comes to parenting).

So, yeah, no excuses for that one, lol. It's already used and subverted in Gears of War series---and they have chainsawing monsters for goodness sake!

I still want my womenz in the future, and no one is keeping me down. :happy:
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Jodie Bardgett
 
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Post » Tue May 17, 2011 3:55 am

You mean, like Gears of War? There, women are also seen as priceless for breeding purposes and they even had some kind of "breeding houses" or something of the sort. (Not sure if they are still doing that). However, the women who can NOT give birth have the chance to be fighters--which is why Gears of War 3 is getting about 3 female fighters. (Not all women are fertile, of course. And not all women are meant to be mothers--some men can be better than some women when it comes to parenting).

So, yeah, no excuses for that one, lol. It's already used and subverted in Gears of War series---and they have chainsawing monsters for goodness sake!

I still want my womenz in the future, and no one is keeping me down. :happy:

Actually, my point still stands.

- Gears of War features "breeding houses," which means they have been aware of the lack of population for some time, and responded to the situation accordingly.
- Brink takes place on an isolated infrastructure, cut off from the rest of the world. It's not like all the leaders of the plant got together and said, "You know, we really need to address this population problem..." Breeding houses (or anything similar) are out of the question, since it would take far to great a toll on resources, meaning the best alternative is to simply keep women out of harms way.

As for infertile women fighting - how do we know which ones are infertile? Unless it's already known that they are, what other rational means are there to determine?
Do you want to test women for infertility? Doesn't seem very rational. They are having a hard enough time just trying to feed everyone, you want to waste more time and resources on testing when medical supplies and other resources are already in short supply? Is gathering every last fighter possible, really that important here? Or at the very least, is it nearly as important as in the scenario presented in the Gears games?

You also need to account for the psychological elements and state of mind between the 2 games.

- Gears of War is about aliens attacking, and ultimately, trying to wipe out the planet. Losing doesn't just result in a high casualty count and destroyed cities, from which we can rebuild - losing results in no more planet. Choosing to fight or gathering as many troops as possible (like infertile women) caries a much higher importance, and also makes for people wanting to participate, a much more noble (and expected) action.
- Brink isn't being attacked by aliens, it's a civil war between 2 factions - essentially, the poor vs the rich/better off - both human. The mindset of "I have to join the fight," is not nearly as prevalent as it would be in a scenario in Gears of War, and a mindset of, "I'm gonna go hide in my house until this [censored] dies down," seems much more likely. This goes for women (fertile and infertile) and men alike.

Brink takes place at a time where the war has really just begun, not something that has been going on for years and years. This coupled with the uncertainty of the rest of the planet and the people that may or may not be out there, makes for protecting women and people simply just not wanting to deal with it, a reasonable response.+


The bottom line is that in a situation like the one presented in Brink, women simply shouldn't fight, and the process involved in "weeding out" or finding the women that are capable to fight, isn't worth the effort. I'm approaching the debate from a more common sense/practical approach, according to the backstory, and trying top apply it to real world standard.

You seem to be bypassing this and simply approaching it from a, "I want to play as a girl" standpoint.
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~Amy~
 
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Post » Tue May 17, 2011 4:51 am

I agree, from the viewpoint of humanity is actually dying off due to what they've done to the world, baby-makers are imperative to survival. While it wouldn't mean no women fight, it does mean people would try and prevent women from fighting. Just from a logic standpoint it makes sense.

Another thing I read in another thread, SD has been very good at making all body types pretty cool looking. I can see the light, and medium build woman model being awesome.... the heavy... seems like it may come out meh. I wonder if they got part way in, couldn't decide on it and dropped it for launch but may consider it for DLC....
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Solène We
 
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Post » Tue May 17, 2011 3:00 pm

Actually, my point still stands.

- Gears of War features "breeding houses," which means they have been aware of the lack of population for some time, and responded to the situation accordingly.
- Brink takes place on an isolated infrastructure, cut off from the rest of the world. It's not like all the leaders of the plant got together and said, "You know, we really need to address this population problem..." Breeding houses (or anything similar) are out of the question, since it would take far to great a toll on resources, meaning the best alternative is to simply keep women out of harms way.

As for infertile women fighting - how do we know which ones are infertile? Unless it's already known that they are, what other rational means are there to determine?
Do you want to test women for infertility? Doesn't seem very rational. They are having a hard enough time just trying to feed everyone, you want to waste more time and resources on testing when medical supplies and other resources are already in short supply? Is gathering every last fighter possible, really that important here? Or at the very least, is it nearly as important as in the scenario presented in the Gears games?

You also need to account for the psychological elements and state of mind between the 2 games.

- Gears of War is about aliens attacking, and ultimately, trying to wipe out the planet. Losing doesn't just result in a high casualty count and destroyed cities, from which we can rebuild - losing results in no more planet. Choosing to fight or gathering as many troops as possible (like infertile women) caries a much higher importance, and also makes for people wanting to participate, a much more noble (and expected) action.
- Brink isn't being attacked by aliens, it's a civil war between 2 factions - essentially, the poor vs the rich/better off - both human. The mindset of "I have to join the fight," is not nearly as prevalent as it would be in a scenario in Gears of War, and a mindset of, "I'm gonna go hide in my house until this [censored] dies down," seems much more likely. This goes for women (fertile and infertile) and men alike.

Brink takes place at a time where the war has really just begun, not something that has been going on for years and years. This coupled with the uncertainty of the rest of the planet and the people that may or may not be out there, makes for protecting women and people simply just not wanting to deal with it, a reasonable response.+


The bottom line is that in a situation like the one presented in Brink, women simply shouldn't fight, and the process involved in "weeding out" or finding the women that are capable to fight, isn't worth the effort. I'm approaching the debate from a more common sense/practical approach, according to the backstory, and trying top apply it to real world standard.

You seem to be bypassing this and simply approaching it from a, "I want to play as a girl" standpoint.


Fair enough. :)

Still, I am hoping for the future. I still haven't played the game, so I am not sure if the story will be resolved or if there will be a cliffhanger-ish ending, so yeah. ^_^ Don't worry, I'm still getting the game (if it's good, it's good).

Just to note: While females in Gears of War were always in the storyline (comics and books series), they were not playable/shown in the first two games. However, the Gears of War developers noticed that the games have many female fans at gaming conventions so that was another reason why they added females in the game. :)

I'm just trying to state maybe why people like me are a little surprised there are no female options (for customization reasons).

Also, didn't the devs or somebody on the inside said they originally had artwork and stuff for female characters, but then, due to limited gaming/money resources (which is completely understandable and reasonable to me), they had to scraqe them? (And, maybe the trickiness of Light/Medium/Heavy Builds)?

If so, then the devs did originally want women in there, I guess...?

I think that's why I won't back down if they decide to do future games: The fact that the devs were even thinking about adding females made me think it's possible--if they had enough resources/money to do it and can balance gameplay among the genders, they would do it.
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Farrah Barry
 
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Post » Tue May 17, 2011 6:45 am

Also, didn't the devs or somebody on the inside said they originally had artwork and stuff for female characters, but then, due to limited gaming/money resources (which is completely understandable and reasonable to me), they had to scraqe them? If so, then the devs did originally want women in there, I guess...?


This is true, what should be noted though is that they never said they would have women, so it's not like they took their word back.

I personally would've been very interested in seeing their designs, because anatomically women have bigger hips and men have bigger shoulders. Not to sound sixist (as some seemed to take my previous post) but different hitboxes do affect gameplay.
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Jynx Anthropic
 
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Post » Tue May 17, 2011 10:50 am

This is true, what should be noted though is that they never said they would have women, so it's not like they took their word back.

I personally would've been very interested in seeing their designs, because anatomically women have bigger hips and men have bigger shoulders. Not to sound sixist (as some seemed to take my previous post) but different hitboxes do affect gameplay.


No, it's not sixist---it's a fact. ^_^ I agree with you entirely!
Yes, women and men move differently, have their center of gravity in different places (and thus balance differently), and are shaped/sized differently. I think that would be quite challenging to make the hitboxes and sizes and builds balanced between the two genders, so I understand why females would make it harder for the devs to implement. And I do not mind that, since it's better to focus on making the gameplay as fun as possible and spend the resources wisely. :)

Speaking of lack of one gender, have you ever watched a movie called (I think it's called) The Women or something like that? It takes place in a shopping mall or something like that. The women are all fighting about men and having jealous drama and stuff. But I sat there going.... wait a minute! Where are these menz that the women are fighting over? Where are ALL of the menz, even in the background? Are they invisible or disembodied or something, lol? (I think it was supposed to ironic, but it felt a little jarring and a bit weird to me, lol). :D
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Elisabete Gaspar
 
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Post » Mon May 16, 2011 11:40 pm

so I understand why females would make it harder for the devs to implement.


Just to make sure I haven't given the wrong impression, the balance between genders was my personal puzzlement. The official (and only one that SD has ever said) reason for not having women was the limit of the engine, because it would've basically doubled everything, and the work time it would've taken.
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Brandon Wilson
 
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Post » Tue May 17, 2011 3:57 am

Brink 2 should be nothing BUT women. And they'll be 3 body types- Ballerina, WNBA Player, and Amazon- light,medium, heavy, respectively.
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tegan fiamengo
 
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Post » Tue May 17, 2011 12:46 pm

Brink 2 should be nothing BUT women. And they'll be 3 body types- Ballerina, WNBA Player, and Amazon- light,medium, heavy, respectively.


I had a good laugh out of this.
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Misty lt
 
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Post » Tue May 17, 2011 6:50 am

Crackdown suffered from the same issues that I can see with Brink in regards to female characters. How do you handle big characters? In Crackdown, you level up to be a huuuuge 9 foot tall behemoth that makes Arnold Schwarzenegger look like a pansy, but it's cool because they just make him unfeasibly muscular. With a woman you either make her incredibly muscular or bulky and result in having ugly freaks for girls (remember what being evil and being a female was like in Fable?) or you make them big boobed, weird proportioned females that video games have been bogged down with for years now. How to you make a heavy customizable female?

Lots of black women (and imho only them) somehow manage to look really great despite being - for BRINK respectively - a heavy bodytype person.
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Epul Kedah
 
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Post » Tue May 17, 2011 8:33 am

If Quake and UT did it way back then there is no excuse not to add female characters. You developers want to break all the boundaries and this is like no other game on earth BUY our game. Then add the characters.
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Amanda Leis
 
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Post » Tue May 17, 2011 3:18 pm

everybody is so angry at the devs it's not they're fault they don't have the time or money it'd take another 3-4 months and thousands of dollars just to add a single female archetype right now, you people who yell at the devs on this just don't get it,they have to rent sound actors not like Quake where its a "ahh" here and "ugh" here its full sentences ok? second they have to design 3 different normal looking female characters than adjust skin tones like 6 or 8 voices black, asian, white, aussie, w/e along with several different clothing options AND they have to get movment actors and record they're movments so they can CGI them into game it's a very long tiring process and they should be commended for they're efforts for the game this far not barked at too add more. so here are your options 1/2 of Brink but you got a female char INCASE you want it,or the full good game with only males.
i get really angry when i see people :flamethrower: devs on here for the females it's one thing to say you want it too and fuel a poll, it's another thing to yell about it.
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Claire Mclaughlin
 
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Post » Tue May 17, 2011 4:10 pm

If Quake and UT did it way back then there is no excuse not to add female characters. You developers want to break all the boundaries and this is like no other game on earth BUY our game. Then add the characters.


adding extra modeling for SMART and thousands of lines of voice-acting, art direction in making light-medium-heavy body types not look ridiculous ect. Not worth it at all. sorry.
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michael flanigan
 
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Post » Tue May 17, 2011 8:33 am

Okay lets face it, the only reason why people want female characters is to make them 'sixy', well most likely most people maybe not all of them. But imagine the Heavy Female characters, not so sixy then lol.
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katie TWAVA
 
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Post » Tue May 17, 2011 2:49 pm

The who point is when will developers stop with the same old stuff and incorporate girls into there games. Ever time a new game comes out it's the same song and dance. I mean if you can't put girl characters in the game because it cost to much then basically you don't care if girls buy and play this game. I always hear this talk about how to get girls into gaming to gain more market share but nobody ever does anything about it.
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Janette Segura
 
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Post » Tue May 17, 2011 3:43 pm

The who point is when will developers stop with the same old stuff and incorporate girls into there games. Ever time a new game comes out it's the same song and dance. I mean if you can't put girl characters in the game because it cost to much then basically you don't care if girls buy and play this game. I always hear this talk about how to get girls into gaming to gain more market share but nobody ever does anything about it.

Again, incorporating a girl into a game is more than just reshaping a male character. Richard Ham explained that he wanted to incorporate a woman's style of movement as well, and to do that would cut the customization of the characters in half. BRINK was originally planned with females in mind, but unfortunately due to space restraints (and also because SD wanted to offer the same experience no matter what console you played on), this was cut. Maybe we'll see it as DLC, maybe we'll see it in a sequel.
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Monika
 
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Post » Tue May 17, 2011 12:19 am

Okay lets face it, the only reason why people want female characters is to make them 'sixy', well most likely most people maybe not all of them. But imagine the Heavy Female characters, not so sixy then lol.

1. There are chubby chasers man
2. What's wrong with making a hot character? Makes the other guy want to stare at you instead of kill you. :wink:
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Jessie Butterfield
 
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Post » Tue May 17, 2011 4:00 pm

The who point is when will developers stop with the same old stuff and incorporate girls into there games. Ever time a new game comes out it's the same song and dance. I mean if you can't put girl characters in the game because it cost to much then basically you don't care if girls buy and play this game. I always hear this talk about how to get girls into gaming to gain more market share but nobody ever does anything about it.

Did you read the thread or parts of it?
Girls generally have smaller hitboxes --> advantages
Most heavy girls would look weird in combat outfit.
It would take DOUBLE the amount of customization in total or they would have to cut HALF of both genders customization options.
They already added customization to a FPS + SMART + some others things, isn't that enough?
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oliver klosoff
 
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