I'm about 75% happy with the heavy female armor in Skyrim, which is a big step up from Oblivion (which had some of the worst armor designs of the series IMO anyway, but I digress).
1. Main issue with the armor is it's actually poorly designed armor. Armor with that design would fail to offer the protection it should. One dent in the chest of that skin tight armor and the wearer could not breathe. The design of the chest actually guides a blade right to the weakest and most vital point in the chest. All real heavy armor basically had design principles around it that allows it to function and protect (flexibility and deflection), and it was these designs that actually made it functional (not simply the fact that it was hard material), it was mostly mass produced and adjustable. A woman would have worn this same armor - if any thing it'd be slightly smaller. It wouldn't have boob cups. Additionally, as a woman, I can tell you that boob cup armor would NOT fit comfortably, or be fun to move in. I'm just imagining those gigantic air bubbles on my chest... *shutter* Trust me on this. If any armor of this "boob cup" design was ever made or used, it was probably ceremonial.
2. It brings an air of sixuality to any character wearing it by emphasizing the briasts. This is deliberate sixism. Since this is a single player game that can be altered, not all of us like or want this in our game, and we don't get this choice (normally if you want to play a female character you have to accept she's going to look [censored]ty). It isn't inherently right or wrong, simply personal. With all the mods out there for you guys to have dozens of mostly nvde anime girls bouncing around your games, you can't accept that maybe some of us want something different? Perhaps because we're female ourselves, or just want more realism in our game. Shouldn't really matter, it's optional.
3. Once the modeling tools are available, I'm sure I'll be messing with the female heavy armor meshes. I'm really not sure if adapting the male armor is the best way to go, or trying to repair the chest area of the existing female meshes would be feasible. Or some combination. When I've tried this in the past I've had a lot of issues with clipping and holes in the meshes that have caused me not to release anything for Oblivion - not sure I'll be able to make anything worthwhile this time around either. The release of the toolkit will make it easy to simply remove the female meshes - but there is going to be a host of issues just doing that and any armor that shows flesh certainly can't be fixed with just this step. But we'll have to see. I have no clue what to tell you guys about the light armor - I'm not going to use it, and it'll take much more modeling. Sorry.
I'm more excited to mod this game than play it at this point.
