"Fetch 5 wolf pelts" might become "Fetch 5 wolf

Post » Tue Jul 27, 2010 4:37 pm

You must love your brother. Some don't.


Whether you love your family member or not, it's still your family member and you still wouldn't go shake the persons hand and give them a quest for killing your family member. It's just plain stupid in my opinion.
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Wanda Maximoff
 
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Post » Tue Jul 27, 2010 5:34 am

The problem with Oblivion was that they tried to put too much innovative stuff into one game and ended up with a mess thus they needed to dumb the features down. Skyrim has a lot of stuff that Oblivion was supposed to have, but I think that those 4 years would have been enough to take care that they work as they want this time... not to mention that the game is supposed to be mostly finished so it is mostly polishing, balancing and testing that remains.

Tough I would not be surprised that what Todd said was true. That approach is very... Bethesdish.


This. If well done it would be amazing IMO
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Solina971
 
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Post » Tue Jul 27, 2010 11:02 am

Whether you love your family member or not, it's still your family member and you still wouldn't go shake the persons hand and give them a quest for killing your family member. It's just plain stupid in my opinion.

There are people who hire hit men to kill their family members. Brothers, Fathers, Mothers, Sisters, Husbands, Wives....some love money above all else.
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mishionary
 
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Post » Tue Jul 27, 2010 5:25 am

Honestly, I don't see why she doesn't just call the guards instead of having any kinds of business with you after YOU [censored] MURDERED HER BROTHER. I think the consequences should be slightly worse than just "might not want to give you that quest".
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Rachel Briere
 
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Post » Tue Jul 27, 2010 7:27 pm

I think that if the shop girl were to give you a quest after she knew that you killed her brother it wouldn't just be a simple fetch quest. That's where I think the might comes in.

Maybe somebody was kidnapped? It's still something that needs to get done (someone in danger) and the girl would offer it to the only person capable, even if the person killed her brother. I think that's where the anger and especially frustration comes in.
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evelina c
 
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Post » Tue Jul 27, 2010 8:49 am

My only concern is if these aren't named NPC's. I'd hate for them to be called "Citizen", "Guard", "Sister of dead Shopkeeper" etc.
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Chloe Mayo
 
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Post » Tue Jul 27, 2010 8:57 pm

Your actions should have consequences.

That woman should refuse to sell to you in that shop, jor even better, she acts "normal" and doesn't tell you that she's his sister, then sells you an item which has some humorous "side affect" and after you find that out you ask her and she tells you she is the sister of the guy you killed, etc.

People shouldn't shrug off the fact that you KILLED someone they loved, and they certainly shouldn't do business in any normal "oh you killed my brother? No problem, I have this fine set of new plate armor on sale ."
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nath
 
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Post » Tue Jul 27, 2010 11:33 am

Is that other quote really from Todd?

Yes, it was before Oblivion was released.

And I agree about the writing in the article. The wording was...poor in places. As you mentioned yourself, it wouldn't mean out of anger and frustration that she appealed to you, but of fear and desperation. Why else would she ask for your help?

And I agree with Stiler, of course. Your actions should have consequences that affect the world and what you can do in it. However, I am not so sure that the example of the sister taking her brother's place will be a universal one in Skyrim. That isn't something that really could happen (not everyone has a sibling/parent to take their place).
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Lou
 
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Post » Tue Jul 27, 2010 11:22 am

Agreed, we don't know the exact circumstances of that quest yet, nor do we know how common quest giver replacers will be. My guess:
The "might give you" simply refers to a disposition drop and a disposition check for certain dialogue topics, hence the "Admire, Joke, Coerce, Boast" part. She might even frown at you! In anger!
It's a static, scripted replacement, not really radiant.
It's rare - it might be an important quest.

Just for the hell of it, a quest-related dialogue response from Morrowind:
"You have slain my brother, n'wah."
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Cat
 
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Post » Tue Jul 27, 2010 9:29 am

This was probably the worst piece of info I read from the article.
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OTTO
 
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Post » Tue Jul 27, 2010 7:58 pm

If you killed the shop keeper his sister won't be giving you quests, she'll be sticking a dagger in your gut at the first chance.... or that's what she should be doing.

The concequence of killing someone shouldn't be you still get the quests.

I agree. The most you should get from her would be a suicidal quest, like the orc in Bravil who sent you to being chased to death in the cave. Revenge would be more appropriate for a reason to still give you quests.
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Emma-Jane Merrin
 
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Post » Tue Jul 27, 2010 3:07 pm

peeeeeople, did you ever think about the context in which the quest is given?
perhaps the quest the man gives you is due to the fact that his family is in need of money, and if that npc dies (due to natural accident, rampage, quest w/e) , that fact doesnt change that his family are still poor beggars.
the mans sister is still poor and has to have your help, even if she wants to stick a knife between your ribs (which she may very well do after you bring her the quest item etc)

dont just bash on the idea because it doesnt work with one particular context that you have made up in your head
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helliehexx
 
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Post » Tue Jul 27, 2010 9:04 am

There are very, very few contexts where this will work, which means that the same reasoning will have to be used every time (IF this reasoning is used, they might use the ones we're arguing were it doesn't make sense).
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Heather Kush
 
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Post » Tue Jul 27, 2010 7:32 am

I love it how everyone just assumes your character ran up to her brother in the middle of town, on a busy market day, then proceeded to impale him with a longsword and teabag his corpse. In that scenario, I would be a little confused if she gave me a quest. If however, I managed to sneak into his house late at night and assassinate him, how would his sister know I was the murderer? In this case there would still be consequences, she might have to lower the reward due to her having to pay for her brother's funeral. Just because people we pshycic in Oblivion, doesn't mean they will be in Skyrim.
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Liv Staff
 
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