A few annoyances and notes on gameplay

Post » Wed Jun 30, 2010 7:16 pm

Okay this may sound like a semi rant but it's all in good humour.

I have noticed some very odd behaviour in the game over the years of playing it but a few things still elude my reasoning.
Bandits for example, it doesn't seem to matter if you are the richest, most jewlery laden fool in the world, they are more interested in butchering your horse than robbing you. What gives, out of all the things in the game this is possibly for me, one of the most annoying.

I have also found the thieves guild recruitment a bit odd as well. Considering they do not condone murder, armand even says 'we are not the dark brotherhood.' so why then do they want to recruit me when I have been jailed for over one hundred days for mass genocide?

Ideally I want to search for mods to fix the above little annoyances, if anyone knows any then please post or pm me :D

Now onto guards/imperial legion, one thing that always makes me laugh is when I choose to pay my gold fine, instead of resisting or going to jail. The guard will usually say 'I was hopping you would resist arrest' Really??? do you really want me to resist? a level 35 vampire god, i am sure it will end well for you if I resist... not.

Also as a final note does anyone know where the chamber pots are being hidden as my character really needs to go... um yeah you get the drift.
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DAVId MArtInez
 
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Post » Thu Jul 01, 2010 3:30 am

If they butcher your horse first, you can't run away as quickly.

The thieves guild believes that your past crimes have been expunged by your stay on the correctional facilities, and that you are a reformed character (apart from being prepared to steal things, of course).

The guards/legion know that you have more gold on you than just the amount of the fine, and they're hoping it's payday!

Chamber pots (being so scarce) are insanely valuable, and have all been stolen by the Thieves Guild, and sold across the borders. They're just too valuable even to keep one for their own use. However, a few house mods (e.g Seaview Castle) have fixed facilities that can't be stolen. Just don't stand under any holes in the castle walls. :shakehead:
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BRAD MONTGOMERY
 
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Post » Wed Jun 30, 2010 9:23 pm

Okay this may sound like a semi rant but it's all in good humour.

I have noticed some very odd behaviour in the game over the years of playing it but a few things still elude my reasoning.
Bandits for example, it doesn't seem to matter if you are the richest, most jewlery laden fool in the world, they are more interested in butchering your horse than robbing you. What gives, out of all the things in the game this is possibly for me, one of the most annoying.

I have also found the thieves guild recruitment a bit odd as well. Considering they do not condone murder, armand even says 'we are not the dark brotherhood.' so why then do they want to recruit me when I have been jailed for over one hundred days for mass genocide?

Ideally I want to search for mods to fix the above little annoyances, if anyone knows any then please post or pm me :D

Now onto guards/imperial legion, one thing that always makes me laugh is when I choose to pay my gold fine, instead of resisting or going to jail. The guard will usually say 'I was hopping you would resist arrest' Really??? do you really want me to resist? a level 35 vampire god, i am sure it will end well for you if I resist... not.

Also as a final note does anyone know where the chamber pots are being hidden as my character really needs to go... um yeah you get the drift.


On a completely unrelated note - I didn't even recognize you at first with that avatar.

Regarding the attacking the horse bit - honestly, I suspect it's because horses are part of the prey faction, so bandits go after your horse for the same reason they go bounding off after deer - odd prioritizing. I'm not sure if it could be fixed though. If horses weren't a part of the prey faction, they'd still be something that bandits would attack - creature, most likely, which would make them the same as bears and mountain lions. I don't think there's a faction that bandits are less likely to attack than the PC, other than other bandits.

The thing I find most odd about the Thieves Guild is that they're so secretive about their recruiting, but once you join, everyone else shouts out publicly, "I CAN SEE YOU'RE A FOLLOWER OF THE GRAY FOX TOO!!" Geez.... keep it down.....

The guards just seem to have an inflated sense of their own strength and authority.

Chamberpots...... I just assume that's what all those open-topped barrels are for.
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claire ley
 
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Post » Thu Jul 01, 2010 5:32 am

Okay might have to try making a bandit horse :P Maybe some one good with script could make a summonable horse that only vanishes when you dismount. Still it makes them easy to kill at least , whilst they try to kill the horse they are quite susceptible to an axe in the back of the head.

I think I like the idea of the stolen chamber pots :D

@gpstr been on my to do list to update avatar.
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Zualett
 
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Post » Wed Jun 30, 2010 10:18 pm

Found the thieves guild greeting annoying also. I've had this happen right in front of Hermonious Lex too! Ended up meeting the fence (can't remember name but smith in Anvil castle) in the main dining hall. Right in front of just about every notable person in the castle he says, "So you are the cat burglar they sent my way". When he yelled that I just about jumped out of my seat. Guess everyone in oblivion is deaf. With that being the case how do the guards hear when I'm ransacking a house?
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Robert
 
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