A few ideas that could spice up Skyrim

Post » Sun Mar 03, 2013 4:48 pm

Sabre cat riding

Martial arts as a skill (have perks such as roundhouse kick and choke slam which would be switched around via the use of the left, right and down buttons. There would be 4 different animations for each skill. R1 or the trigger button would just be for a simple punch which could also be upgraded. At higher levels dodge block button would have a 20 percent chance to disarm).

At least 5 more armour types
Climbing
Player owned castle accompanied by soldiers that you could design e.g. Give them your design of armour and weapons etc.
Weapons and armour you could design
CAPES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Bigger cities, even though I understand the reasons why not
More random events on the road
Challengers who challenge high level warriors
More evil/mysterious looking hoods and robes
Guards and people to recognise who you are and what you've done
Underwater swimming and ruins, maybe even very large sea monsters complimented by underwater combat
If you dual wield have both weapons present when sheathed
Different dungeons
Ship warfare and islands only accessible via boat/ship
Pirate ships
A wider range of dogs, maybe cats
Bosses

So tell me what you think of each idea. A simple yes or no will be fine.


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marie breen
 
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Joined: Thu Aug 03, 2006 4:50 am

Post » Sun Mar 03, 2013 1:00 pm

Sabre cat riding
I wouldn't mind this, in fact, I'd like one as a pet.
Martial arts as a skill (have perks such as roundhouse kick and choke slam which would be switched around via the use of the left, right and down buttons. There would be 4 different animations for each skill. R1 or the trigger button would just be for a simple punch which could also be upgraded. At higher levels dodge block button would have a 20 percent chance to disarm).
Eh.
At least 5 more armour types
More armor the better!
Climbing
I don't know. Probably not.
Player owned castle accompanied by soldiers that you could design e.g. Give them your design of armour and weapons etc.
Weapons and armour you could design
Hell no.
CAPES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Good for some I guess, don't really mind.
Bigger cities, even though I understand the reasons why not
Agreed, the cities should have been larger.
More random events on the road
Don't know what to say, there are already hundreds of different encounters.
Challengers who challenge high level warriors
Yes! Ebony Warrior comes to mind.
More evil/mysterious looking hoods and robes
Mage clothing needs to be better as a whole, get rid of that stupid regen enchantment.
Guards and people to recognise who you are and what you've done
Doesn't bother me.
Underwater swimming and ruins, maybe even very large sea monsters complimented by underwater combat
I'd like more underwater life.
If you dual wield have both weapons present when sheathed
More aesthetic changes need to be in. A shield on the back, etc...
Different dungeons
I don't see how many different types we can have.
Ship warfare and islands only accessible via boat/ship
Pirate ships
I don't think the engine could handle that.
A wider range of dogs, maybe cats
Sure.
Bosses
I think the bosses should be different, give them each a unique appearence. Not the same generic mumbo jumbo...

So tell me what you think of each idea. A simple yes or no will be fine.
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Davorah Katz
 
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Joined: Fri Dec 22, 2006 12:57 pm


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