A Few Questions about Aedra and Daedra

Post » Sun May 29, 2011 3:55 am

1. What is Lorkhan after all, an Aedra or a Daedra? According to books like Sithis (found in Morrowind) and Mankar Camoran (in Oblivion) he's a Daedra. However the fact that his heart was actually destroyed makes it hard to believe he's a Daedra. Most Daedra also go back to Oblivion when they are destroyed in Mundus, that didn't happen to Lorkhan though. So what is he?

2.What is and what happened to Magnus? I thought he was an Aedra because he helped create Mundus but he is went to Oblivion when he saw that he had been tricked. What happened to him after that? I mean he must have been really powerful, yet he's not one of the Daedric Princes, did he just decide to serve one of the Daedric Princes once he got to Oblivion?

3. What exactly are the Waters of Oblivion?

4. Where did Jyggalag (SP?) go?
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joseluis perez
 
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Post » Sun May 29, 2011 4:32 am

1. What is Lorkhan after all, an Aedra or a Daedra? According to books like Sithis (found in Morrowind) and Mankar Camoran (in Oblivion) he's a Daedra. However the fact that his heart was actually destroyed makes it hard to believe he's a Daedra. Most Daedra also go back to Oblivion when they are destroyed in Mundus, that didn't happen to Lorkhan though. So what is he?

He's special. If you want to get really technical, he's an aedra. Why? He did give himself up to the creation of Mundus. The daedra part comes in that he is more Padomay alligned (while the aedra were Anu alligned). In the end, I find that it really doesn't freaking matter if you were with Padomay or Anu. What matter are these criteria: Did you give yourself up completely? If yes, you are an Earthbone. Did you give up a part of yourself? If yes, you are an aedra. Did you do nothing for the creation of Mundus, but still wanted to have some interaction with it? If yes, you are daedric and you are now living in Oblivion. Do you want absolutely nothing to do with Mundus at all? You are a Mangi-Ge, and you live in the Aeitherus where there is a huge strict rule that you cannot interact with the outside. At all. Look what happened to Meridia. She thought it was fun being rebellious and consort with illicit spectra, despite being the daughter of Magnus. Well that earned her a boot to the [censored] and a 1 way ticket to Oblivion.

2.What is and what happened to Magnus? I thought he was an Aedra because he helped create Mundus but he is went to Oblivion when he saw that he had been tricked. What happened to him after that? I mean he must have been really powerful, yet he's not one of the Daedric Princes, did he just decide to serve one of the Daedric Princes once he got to Oblivion?

You know the sun? That's the giant hole he created when he fled before the creation of Mundus by tearing a hole in Oblivion to get to the Aetherus. He was the architect for the creation of Mundus, but he didn't like the direction it was going, so he left before he lost a part of himself. The stars are the spirits that also fled with him. He's also Anu alligned

3. What exactly are the Waters of Oblivion?
Space. To go further, it's the parts of Oblivion that doesn't have a realm, and is pretty much just a void in layman's terms.

4. Where did Jyggalag (SP?) go?

Good question.
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Joe Alvarado
 
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Post » Sun May 29, 2011 1:43 am

What are Padomay and Anu?

Do the Mangi-Ge have any special properties?who are they?
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Kelvin
 
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Post » Sun May 29, 2011 2:33 am

He's special. If you want to get really technical, he's an aedra. Why? He did give himself up to the creation of Mundus. The daedra part comes in that he is more Padomay alligned (while the aedra were Anu alligned). In the end, I find that it really doesn't freaking matter if you were with Padomay or Anu. What matter are these criteria: Did you give yourself up completely? If yes, you are an Earthbone. Did you give up a part of yourself? If yes, you are an aedra. Did you do nothing for the creation of Mundus, but still wanted to have some interaction with it? If yes, you are daedric and you are now living in Oblivion. Do you want absolutely nothing to do with Mundus at all? You are a Mangi-Ge, and you live in the Aeitherus where there is a huge strict rule that you cannot interact with the outside. At all. Look what happened to Meridia. She thought it was fun being rebellious and consort with illicit spectra, despite being the daughter of Magnus. Well that earned her a boot to the [censored] and a 1 way ticket to Oblivion.


You know the sun? That's the giant hole he created when he fled before the creation of Mundus by tearing a hole in Oblivion to get to the Aetherus. He was the architect for the creation of Mundus, but he didn't like the direction it was going, so he left before he lost a part of himself. The stars are the spirits that also fled with him. He's also Anu alligned

Space. To go further, it's the parts of Oblivion that doesn't have a realm, and is pretty much just a void in layman's terms.


Good question.


Thanks for the answers man, I was really confused till I read your explanation.
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Bigze Stacks
 
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Post » Sat May 28, 2011 10:19 pm

This should help everyone http://www.imperial-library.info/mwbooks/monomyth.shtml

Mangi-Ge are just the original spirits who want to have no interaction with Oblivon, Mundus, and were the guys who fled with Magnus. There's nothing really special about them, other than the holes they created have allowed magic to seep through, and grants Oblivion and Mundus magic.

And no, the don't seem to be planning on patching up the holes.
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Danel
 
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Post » Sat May 28, 2011 1:24 pm

I wouldn't say the Magna Ge have no interaction with Mundus... what about the Birthsigns? (being that the stars are the holes they made, and I guess could actually be the M.G, in the same way Magnus is the Sun... but I suppose those could be seen as special circumstances, being that the main characters are heroes of legend and all and need a little help from on high)
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Cayal
 
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Post » Sun May 29, 2011 3:24 am

I wouldn't say the Magna Ge have no interaction with Mundus... what about the Birthsigns? (being that the stars are the holes they made, and I guess could actually be the M.G, in the same way Magnus is the Sun... but I suppose those could be seen as special circumstances, being that the main characters are heroes of legend and all and need a little help from on high)

They really don't, at all. Plus why should they? They completely left, never looking back at all. And Magnus IS NOT THE SUN! Let me repeat that HE IS NOT THE SUN! The sun is a GIANT HOLE IN THE SKY. And like I said earlier, Merida was once one of them, but she interacted and had her ass tossed out. The stars and sun are just holes in oblivion leading to the Aetherius. Because of these holes, magic/creatia constantly leaks out into oblivion and Mundus.
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sam westover
 
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Post » Sun May 29, 2011 4:16 am

They really don't, at all. Plus why should they? They completely left, never looking back at all. And Magnus IS NOT THE SUN! Let me repeat that HE IS NOT THE SUN! The sun is a GIANT HOLE IN THE SKY. And like I said earlier, Merida was once one of them, but she interacted and had her ass tossed out. The stars and sun are just holes in oblivion leading to the Aetherius. Because of these holes, magic/creatia constantly leaks out into oblivion and Mundus.


Okay, okay. Gee whizz.
I guess I just got the whole thing about the Ehlnofey sacrificing themselves mixed up with the Magna Ge.

But if they don't interact with the mortal world at all, then what exactly are the Birthsigns? Just excess magicka leaking through to give people superpowers? It's just people seem to talk about the signs as if they actively help mortals, and that sort of implies they're some kind of deity.
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Ella Loapaga
 
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Post » Sat May 28, 2011 11:04 pm

Okay, okay. Gee whizz.
I guess I just got the whole thing about the Ehlnofey sacrificing themselves mixed up with the Magna Ge.

But if they don't interact with the mortal world at all, then what exactly are the Birthsigns? Just excess magicka leaking through to give people superpowers? It's just people seem to talk about the signs as if they actively help mortals, and that sort of implies they're some kind of deity.

Radiation does weird things to people. Plus, back in the day of DF, there were not birthsigns.
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James Wilson
 
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Post » Sat May 28, 2011 1:52 pm

Is magicka quantized? Or is that, like health, a game mechanic?
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Nicole M
 
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Post » Sat May 28, 2011 5:58 pm

3. What exactly are the Waters of Oblivion?

4. Where did Jyggalag (SP?) go?

3. The Waters of Oblivion are also a metaphor for the erasing effect that Oblivion, the strongest Padomaic force known, has on Creatia like realms of Oblivion or Nirn. It has also been extrapolated out to mean the forces of Oblivion too. Some of the prophecy surrounding the Oblivion Crisis lifted a line from 'Waters of Oblivion' that read something along the lines of "But once the Doors have been opened, who shall close them before the rising tide?" The tide referring to the rising tide of the waters.

4. The non-answer is that he went into the Waters of Oblivion. :) The slightly less non-answer and about the best speculation on the subject is that he went to carve out himself a realm and a presence in Oblivion again. I predict, however, that in contrast to the domineering effect he had before on Oblivion, Jyggalag will be severely checked by Madness and things will be back to a nice ol' BOP like before.
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Dj Matty P
 
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Post » Sat May 28, 2011 8:50 pm

3. The Waters of Oblivion are also a metaphor for the erasing effect that Oblivion, the strongest Padomaic force known, has on Creatia like realms of Oblivion or Nirn. It has also been extrapolated out to mean the forces of Oblivion too. Some of the prophecy surrounding the Oblivion Crisis lifted a line from 'Waters of Oblivion' that read something along the lines of "But once the Doors have been opened, who shall close them before the rising tide?" The tide referring to the rising tide of the waters.

4. The non-answer is that he went into the Waters of Oblivion. :) The slightly less non-answer and about the best speculation on the subject is that he went to carve out himself a realm and a presence in Oblivion again. I predict, however, that in contrast to the domineering effect he had before on Oblivion, Jyggalag will be severely checked by Madness and things will be back to a nice ol' BOP like before.

1. Thanks for the explanation
2. I hope that really happens, I liked Sheogorath better XD
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Princess Johnson
 
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Post » Sat May 28, 2011 6:11 pm

This should help everyone http://www.imperial-library.info/mwbooks/monomyth.shtml

Mangi-Ge are just the original spirits who want to have no interaction with Oblivon, Mundus, and were the guys who fled with Magnus. There's nothing really special about them, other than the holes they created have allowed magic to seep through, and grants Oblivion and Mundus magic.

And no, the don't seem to be planning on patching up the holes.

So how does magic actually transmit from the Aetherius to the denizens of Nirn? Does it just pass and morph into things and living creatures and gods, the way light just hits us? I'm wondering how magic goes from Aetherius to Nirn and how people are able to harness it and be born with it. There probably isn't any text on this so it might be kinda difficult to answer.
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Lew.p
 
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Post » Sun May 29, 2011 4:22 am

So how does magic actually transmit from the Aetherius to the denizens of Nirn? Does it just pass and morph into things and living creatures and gods, the way light just hits us? I'm wondering how magic goes from Aetherius to Nirn and how people are able to harness it and be born with it. There probably isn't any text on this so it might be kinda difficult to answer.

It's literally magic falling from the sky, and those Welkyn and Varla stones in OB are condensed magic in solid form. It's Aetherius radiation. The name is also known as Creatia, which is in text (I think Monomyth), and it's, simplest terms, radiation leaking from the Aetherius into Oblivion and Mundus.

If you want to apply RL physics of particles and waves, I'd stop right there. Like with many in the TES universe, RL laws of nature, physics, etc, etc do not apply. Just know that magic leaks from the holes in the sky (stars and sun) and descends into Oblivion and Mundus. Some people are more sensitive to magic and can manipulate it easier, some aren't.
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Cash n Class
 
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Post » Sat May 28, 2011 2:38 pm

It's literally magic falling from the sky, and those Welkyn and Varla stones in OB are condensed magic in solid form. It's Aetherius radiation. The name is also known as Creatia, which is in text (I think Monomyth), and it's, simplest terms, radiation leaking from the Aetherius into Oblivion and Mundus.

If you want to apply RL physics of particles and waves, I'd stop right there. Like with many in the TES universe, RL laws of nature, physics, etc, etc do not apply. Just know that magic leaks from the holes in the sky (stars and sun) and descends into Oblivion and Mundus. Some people are more sensitive to magic and can manipulate it easier, some aren't.

Wow, so in theory, if you were sensitive or permeable enough, could you become pure 100% magic and become part of the Aetherius?
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JUDY FIGHTS
 
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Post » Sat May 28, 2011 3:12 pm

Wow, so in theory, if you were sensitive or permeable enough, could you become pure 100% magic and become part of the Aetherius?

what? no.
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DAVId MArtInez
 
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Post » Sat May 28, 2011 8:41 pm

So then what determines how much magicka a person has? I mean, wouldn't, or couldn't, there be a way for a person to have an indefinite amount of natural magicka? As if they had a tube hooked up to their back from Aetherius and it was constantly supplying him/her with raw magicka? (What's raw magicka any ways? Is there "fresh" magicka?)
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Matt Gammond
 
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Post » Sat May 28, 2011 1:40 pm

So then what determines how much magicka a person has? I mean, wouldn't, or couldn't, there be a way for a person to have an indefinite amount of natural magicka? As if they had a tube hooked up to their back from Aetherius and it was constantly supplying him/her with raw magicka? (What's raw magicka any ways? Is there "fresh" magicka?)

That part I don't know, they just...are. The altmer and bretons are more sensitive to it, but with the altmer it comes at a price of being too sensitive, while the bretons have some immunity towards it. Basically, I don't know, but people don't vaporize into magic. Having a higher brain function (i.e. being more intelligent) seems to have an effect on this. Could purely be game mechanics though, but that's what I understand at the moment. And one can run out, and it is noted in in-game books of people running low or out of magicka. I guess one could guess it's a special of potential magic energy or something in someone's brain, and when they become more intelligent it grows..I guess....It's not like you could crack open someone's head and take it out. And I guess someone could indefinitely cast spells if hooked up to the Aetherius in theory. I mean, with the Welkyn stones in OB, when you use one, you regain I think 100 or 300 points of magicka, and the Varla stones completely recharges enchanted weapons.

And there's no "raw" or "pure" magic, it's just radiation leaking from the Atherius. It's not like it comes out of the sky as fireballs, or gets polluted.

I know in the Warhammer games, magic is in the form of aetherial winds or something, which come from chaos or pure potential. Except in Warhammer, if exposed too it, it can horrifically mutate a person. Though there is condensed chaos, known as warpstones, because those stones, while can make one awesomely powerful, can also horrifically mutate a being into quite the abomination...Ehh, for your sake, Tes96, ignore this whole paragraph here.
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Chris Cross Cabaret Man
 
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Post » Sun May 29, 2011 2:15 am

Ah I see. Magic is ubiquitous, existing everywhere. And certain races are more sensitive to it than others. Gods and daedra are far more sensitive to it than mortals, which partially explains all the powers they have. I wonder what created magic though. Anu & Padomay fought and created the et-Ada. But when was the Aetherius created and filled with bright magicka?

I saw that cinematic trailer for Warhammer: http://www.youtube.com/watch?v=zKOhzfkCdbY
Man, that sorceress at 3:12 is awesome how she freezes people and breaks them apart with her staff. Wouldn't that be awesome if TESV looked like that "in-game"? I mean, not all the camera angles of course, but graphics, AI and physics wise.
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Brentleah Jeffs
 
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Post » Sat May 28, 2011 1:57 pm

Ah I see. Magic is ubiquitous, existing everywhere. And certain races are more sensitive to it than others. Gods and daedra are far more sensitive to it than mortals, which partially explains all the powers they have. I wonder what created magic though. Anu & Padomay fought and created the et-Ada. But when was the Aetherius created and filled with bright magicka?

You have me there. Maybe one of the guys whose better with lore knows. And I wouldn't exactly say more sensitive but more...apt to it? Really, I don't know all THAT much about why this race is better at magic, while the other isn't. A lot of what I said basically comes down to what has been presented with game-mechanics and some race descriptions.
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:)Colleenn
 
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Post » Sat May 28, 2011 6:37 pm

Supposedly the Altmer are more sensitive to magicka because they've attempted to remain "pure", and probably retain the closest direct genealogy from the Aedra. Of course, birth alone doesn't determine one's abilities to wield large pools of magicka. This can be attained through years of study and practice, or through other means such as artifacts or pacts with Daedric Princes (ala Umaril).
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Alyesha Neufeld
 
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Post » Sat May 28, 2011 6:12 pm

Ah I see. Magic is ubiquitous, existing everywhere. And certain races are more sensitive to it than others. Gods and daedra are far more sensitive to it than mortals, which partially explains all the powers they have. I wonder what created magic though. Anu & Padomay fought and created the et-Ada. But when was the Aetherius created and filled with bright magicka?


First, a definition of terms: Magic(k) is the act of using magicka to effect some change on your surroundings. Magicka isn't exactly creatia. Creatia and magicka are definitely linked together, but I wouldn't go so far as to say that they are the same. They both are Anu-aligned substances that leak from Aetherius, but Creatia is used to create and stabilize, whereas when magicka is used, it changes. Anu vs Padomay. By this model do we have the saturation of magicka in Oblivion while maintaining the void-like nature of the majority of Oblivion, as creatia is finite where magicka is infinite, so to speak. If you want, the best anologue for magicka and creatia is that creatia is matter while magicka is light. As was warned earlier, don't take that anologue everywhere, but the ES world does use it especially when it comes to Meridia and her relationship with Magnus.

Aedra and Daedra are definitively other beings. They don't exist in the same manner as mortals do and so it's hard to classify them in terms of mortals. While it is true that Aedra and Daedra have a much larger ability to manipulate magicka than mortals, it is more to do with their vastly superior ability to manipulate creatia (mortals can only manipulate creatia through the towers, and some of that is because of an Aedra facilitating it, but let's not get side-tracked here) and their ability to, forgive the wishy-washy language here, be more in touch with either Anu or Padomay that gives them their powers. Magic is simply a way to change something. A more efficient way to change something is to directly apply Change to that something. It then very easily bends to your will. Similarly, you use Anu/Stasis in order to preserve something from being changed, or to create something from nothing.

On creation of magicka: Anu and Padomay clashed and where they clashed, we call the Aurbis/Grey Maybe/All of Existence. Aetherius lies just on the side of Anu, where Oblivion lies just on the side of Padomay, mythically speaking. Magicka is a property of Aetherius. It was created when Aetherius was created, which came about more or less only because the two 'forces' clashed. At least, that's my understanding of it.

Please note, that a good deal of that is my own personal interpretation.
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Christine
 
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Post » Sat May 28, 2011 7:59 pm

Supposedly the Altmer are more sensitive to magicka because they've attempted to remain "pure", and probably retain the closest direct genealogy from the Aedra. Of course, birth alone doesn't determine one's abilities to wield large pools of magicka. This can be attained through years of study and practice, or through other means such as artifacts or pacts with Daedric Princes (ala Umaril).

Well what if you had a mortal that was "put together" by all 16 daedra and all 8 aedra? Kinda like a team of assemblers building a model. Couldn't they "build" this mortal to be just as powerful as they are?
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Emily Jones
 
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Post » Sun May 29, 2011 4:03 am

It wouldn't be a mortal anymore, so I'm afraid not. Secondly, all mortals are constructs of the Aedra, who are the mortals' parents. In a sense, they are constructs of the Aedra, though in a dissociated personality fractal sort of way.
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Taylor Tifany
 
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Post » Sun May 29, 2011 12:58 am

It wouldn't be a mortal anymore, so I'm afraid not. Secondly, all mortals are constructs of the Aedra, who are the mortals' parents. In a sense, they are constructs of the Aedra, though in a dissociated personality fractal sort of way.

Why do you say it wouldn't be a mortal anymore? What is your basis for that? Isn't a mortal just a person who dies after a predetermined amount of time?
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Rob Davidson
 
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