I haven't played with effect shaders before, so apologies if these are simple questions.
1. How do you increase the length of a particle shader and a membrane shader? The CK wiki wasn't very clear on that.
2. Sometimes a particle shader I've set on the player stops, but a few seconds later it starts up again. Here is a https://www.dropbox.com/s/cbbhwnkd2ojl1iu/particleshadertest.png of that particle shader. Anything I should change to fix that?
3. Also how can I get the above shader to display all over the player? It's basically a copy of the disintegrating dragon fire shader, which leaves out a few gaps when you look from the side.