A few questions regarding quest scripts

Post » Sat Aug 17, 2013 2:15 am

I'm looking for 3 different commands to be used in the 'Papyrus Fragment' section, in the 'Quest Stages' tab of a Quest window.

1. I'm trying to force open the quest journal (and hopefully designate what quest to show) with a command. I would put this command after or before 'setObjectiveDisplayed' or 'setObjectiveCompleted', so every time a quest is updated, the log would open and go to the designated quest.

2. Force a message to appear on the screen after an objective is completed or displayed, which for example would say something like "Bleak Falls Barrow Updated".

EDIT: Found a solution for this. Using Debug.Notification("Hello, world!") will print a message to the top left

3. Is there a way to have an objective complete/display in the quest journal, but not show up as a message on the screen? Basically hide those messages, but still complete and display in the journal.

I am hoping I can use these 2 commands in conjuction so that when an objective is displayed/completed, the message of "xxx Quest Update" will appear on the screen, and then that particular quest will force open for viewing.

Thanks to anyone who can help.

User avatar
Taylor Tifany
 
Posts: 3555
Joined: Sun Jun 25, 2006 7:22 am

Return to V - Skyrim